Player Matchup

Sol
Sol
ManilaEntree19
Sol
Level 27
God Stats
6W - 2L
1,459 SR
Queue Stats
9W - 4L
1,354 Elo+
Party 1
Chaac
Chaac
Slmpgater
Chaac
Level 46
God Stats
18W - 8L
1,376 SR
Queue Stats
31W - 26L
1,406 Elo+
Party 1
Vulcan
Vulcan
SnatchNodule
Vulcan
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,375 Elo+
Party 1
Team Averages
Level 41
1,445 SR
1,378 Elo+

VS

Team Averages
Level 26
1,378 SR
1,248 Elo+
Ymir
Ymir
DiegoR20
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,113 Elo+
Party 2
Cthulhu
Cthulhu
Felinator132
Cthulhu
Level 8
God Stats
1W - 7L
1,307 SR
Queue Stats
10W - 26L
1,286 Elo+
Party 2
Chang'e
Chang'e
Tay3Ta3
Chang'e
Level 67
God Stats
15W - 20L
1,328 SR
Queue Stats
177W - 229L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 11
8,824
735
6,970
6,823
2,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chaac
Slmpgater
Chaac
14
8 / 0 / 10
10,401
867
9,781
9,528
9,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
13
10 / 1 / 8
10,245
854
15,091
7,378
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 7 / 1
6,988
582
1,630
12,302
4,933
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Felinator132
Cthulhu
9
0 / 5 / 1
6,984
582
1,865
13,424
6,554
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Tay3Ta3
Chang'e
12
3 / 8 / 0
8,553
713
10,138
14,417
5,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
3
4
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
1
0.07
L
Cthulhu
Felinator132
Cthulhu
0
5
1
0.1
W
2
3
11
2.5
W
Chaac
Slmpgater
Chaac
8
0
10
13
W
Vulcan
10
1
8
14
L
Chang'e
Tay3Ta3
Chang'e
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,842
Damage
13,633
23,729
Taken
40,143
14,203
Mitigated
16,731
8,652
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,630
0
0
600
12,302
4,933
0
6,620
5,534
10,215
0
L
Cthulhu
Felinator132
Cthulhu
1,865
59
206
397
13,424
6,554
0
9,375
3,949
12,280
0
W
6,970
2,625
0
1,218
6,823
2,264
1,902
3,910
2,913
26,162
0
W
Chaac
Slmpgater
Chaac
9,781
1,099
0
3,585
9,528
9,073
391
4,189
5,339
206
49,805
W
Vulcan
15,091
7,548
194
3,655
7,378
2,866
1,195
5,657
1,721
45,052
0
L
Chang'e
Tay3Ta3
Chang'e
10,138
591
992
3,239
14,417
5,244
0
6,334
7,958
36,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
22,525
166
Minions Killed
83
0
Camps Cleared
0
668,445
Distance Traveled
530,141
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,988
582
16
1
0
190,736
1
L
Cthulhu
6,984
582
21
2
0
157,188
2
W
Sol
8,824
735
46
4
0
205,404
1
W
Chaac
10,401
867
65
5
0
252,817
2
W
Vulcan
10,245
854
55
5
0
210,224
2
L
Chang'e
8,553
713
46
4
0
182,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role