Player Matchup

Jing Wei
Jing Wei
Desolate-Neo
Jing Wei
Level 16
God Stats
11W - 14L
1,417 SR
Queue Stats
37W - 56L
1,273 Elo+
Party 2
Artio
Artio
Desolate-Zero
Artio
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
80W - 94L
1,204 Elo+
Party 2
Mulan
Mulan
Sllimey_Raptors
Mulan
Level 80
God Stats
6W - 2L
1,300 SR
Queue Stats
165W - 159L
1,455 Elo+
Party 2
Medusa
Medusa
Wolf Stormblood
Medusa
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 5L
1,230 Elo+
Solo
Ao Kuang
Ao Kuang
vFuccKarma-
Ao Kuang
Level 68
God Stats
9W - 5L
1,578 SR
Queue Stats
377W - 382L
1,422 Elo+
Party 2
Team Averages
Level 47
1,459 SR
1,317 Elo+

VS

Team Averages
Level 48
1,393 SR
1,284 Elo+
Tiamat
Tiamat
PandaTavii
Tiamat
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 44L
1,361 Elo+
Party 3
Jormungandr
Jormungandr
SkînFlute
Jormungandr
Level 13
God Stats
2W - 4L
1,470 SR
Queue Stats
18W - 35L
1,289 Elo+
Party 3
Rama
Rama
jeremyp180
Rama
Level 61
God Stats
9W - 11L
1,530 SR
Queue Stats
422W - 476L
1,332 Elo+
Party 1
Bellona
Bellona
jeremyperdue
Bellona
Level 29
God Stats
6W - 11L
994 SR
Queue Stats
221W - 290L
1,156 Elo+
Party 1
Fenrir
Fenrir
queen-bnp
Fenrir
Level 37
God Stats
1W - 8L
1,471 SR
Queue Stats
197W - 244L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Desolate-Neo
Jing Wei
9
4 / 1 / 2
5,675
568
5,689
4,391
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 4
5,515
552
1,512
6,169
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 2
6,982
698
7,084
5,034
3,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 2 / 1
6,449
645
4,991
5,469
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
vFuccKarma-
Ao Kuang
12
7 / 0 / 2
6,810
681
3,775
5,922
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PandaTavii
Tiamat
10
2 / 4 / 0
5,627
563
1,356
6,276
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
SkînFlute
Jormungandr
7
0 / 2 / 1
4,854
485
1,435
5,285
2,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 5 / 0
4,927
493
4,258
8,300
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
jeremyperdue
Bellona
7
0 / 4 / 0
4,226
423
1,502
7,198
5,070
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
queen-bnp
Fenrir
7
0 / 5 / 0
4,408
441
1,097
7,569
2,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
20
Kills
4
4
Deaths
20
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Desolate-Neo
Jing Wei
4
1
2
5
W
1
1
4
3
L
Tiamat
PandaTavii
Tiamat
2
4
0
0.5
L
Jormungandr
SkînFlute
Jormungandr
0
2
1
0.25
W
5
0
2
6
W
3
2
1
1.75
L
2
5
0
0.4
L
Bellona
jeremyperdue
Bellona
0
4
0
0
L
Fenrir
queen-bnp
Fenrir
0
5
0
0
W
Ao Kuang
vFuccKarma-
Ao Kuang
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
9,648
26,985
Taken
34,628
11,684
Mitigated
14,962
8,709
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Desolate-Neo
Jing Wei
5,689
3,515
0
1,278
4,391
1,237
490
641
3,750
0
20,961
W
1,512
409
284
1,119
6,169
3,463
406
743
5,426
11,122
0
L
Tiamat
PandaTavii
Tiamat
1,356
419
0
1,359
6,276
2,887
0
290
5,986
22,026
0
L
Jormungandr
SkînFlute
Jormungandr
1,435
493
0
0
5,285
2,461
24
1,382
3,903
8,821
0
W
7,084
2,067
0
851
5,034
3,092
1,256
0
5,034
0
36,538
W
4,991
1,397
0
2,141
5,469
1,985
819
1,218
4,113
0
35,925
L
4,258
3,027
0
2,693
8,300
2,418
92
2,493
5,807
0
24,136
L
Bellona
jeremyperdue
Bellona
1,502
242
0
1,432
7,198
5,070
0
475
6,723
0
10,577
L
Fenrir
queen-bnp
Fenrir
1,097
536
0
1,479
7,569
2,126
0
647
6,922
0
17,175
W
Ao Kuang
vFuccKarma-
Ao Kuang
3,775
1,079
0
3,036
5,922
1,907
51
51
5,871
31,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
24,042
251
Minions Killed
167
0
Camps Cleared
0
934,407
Distance Traveled
899,434
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,675
568
31
3
0
162,711
0
W
Artio
5,515
552
16
2
0
195,049
0
L
Tiamat
5,627
563
50
5
0
198,439
5
L
Jormungandr
4,854
485
20
2
0
177,669
0
W
Mulan
6,982
698
88
9
0
188,756
0
W
Medusa
6,449
645
56
6
0
163,032
2
L
Rama
4,927
493
43
4
0
147,610
0
L
Bellona
4,226
423
18
2
0
168,515
0
L
Fenrir
4,408
441
36
4
0
207,201
1
W
Ao Kuang
6,810
681
60
6
0
224,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role