Player Matchup

Sylvanus
Sylvanus
ProperIrishStout
Sylvanus
Level 34
God Stats
38W - 23L
1,500 SR
Queue Stats
244W - 284L
1,735 Elo+
Party 2
Scylla
Scylla
Ronbsc_7
Scylla
Level 87
God Stats
22W - 22L
1,418 SR
Queue Stats
561W - 605L
1,468 Elo+
Solo
Danzaburou
Danzaburou
SmilingBuddha94
Danzaburou
Level 28
God Stats
13W - 8L
1,775 SR
Queue Stats
130W - 140L
1,735 Elo+
Party 2
Team Averages
Level 50
1,564 SR
1,646 Elo+

VS

Team Averages
Level 18
1,430 SR
1,492 Elo+
Izanami
Izanami
CoochTrooper
Izanami
Level 26
God Stats
11W - 9L
1,617 SR
Queue Stats
45W - 45L
1,644 Elo+
Solo
Thor
Thor
Jager Buns
Thor
Level 18
God Stats
0W - 1L
1,304 SR
Queue Stats
19W - 21L
1,457 Elo+
Party 1
Ares
Ares
PenguinReignn
Ares
Level 10
God Stats
1W - 4L
1,370 SR
Queue Stats
11W - 19L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 16
10,024
716
5,893
13,594
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
Ronbsc_7
Scylla
15
12 / 0 / 6
11,080
791
15,944
8,339
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SmilingBuddha94
Danzaburou
14
6 / 1 / 11
11,161
797
10,706
8,877
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoochTrooper
Izanami
12
0 / 5 / 1
8,225
588
9,359
12,756
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 7 / 0
7,727
552
3,139
12,985
4,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 1
8,015
573
4,141
12,073
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
18
Kills
1
1
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
CoochTrooper
Izanami
0
5
1
0.1
L
1
7
0
0.14
L
0
6
1
0.08
W
0
0
16
8
W
Scylla
Ronbsc_7
Scylla
12
0
6
15
W
Danzaburou
SmilingBuddha94
Danzaburou
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,543
Damage
16,639
30,810
Taken
37,814
17,115
Mitigated
21,464
14,425
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CoochTrooper
Izanami
9,359
7,280
0
2,092
12,756
4,500
0
8,158
4,260
0
61,765
L
3,139
306
0
457
12,985
4,946
0
7,367
5,330
0
15,202
L
4,141
184
0
556
12,073
12,018
0
5,566
6,343
8,689
0
W
5,893
791
5,198
7,717
13,594
10,559
550
1,886
11,708
20,944
0
W
Scylla
Ronbsc_7
Scylla
15,944
677
0
109
8,339
2,837
614
1,159
7,180
45,353
0
W
Danzaburou
SmilingBuddha94
Danzaburou
10,706
6,079
0
1,401
8,877
3,719
1,621
1,152
7,725
0
56,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
23,967
182
Minions Killed
144
0
Camps Cleared
0
741,346
Distance Traveled
629,364
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,225
588
112
8
0
217,407
1
L
Thor
7,727
552
20
1
0
216,559
2
L
Ares
8,015
573
12
1
0
195,398
0
W
Sylvanus
10,024
716
39
3
0
231,929
3
W
Scylla
11,080
791
49
4
0
261,886
5
W
Danzaburou
11,161
797
94
7
0
247,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role