Player Matchup

Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Hugasaurus
Aphrodite
Gold IV
Level 120
God Stats
10W - 7L
1,563 SR
Queue Stats
99W - 90L
1,406 MMR
Party 2
Tyr
Tyr
Silver III
OP M0N3Y
Tyr
Silver III
Level 84
God Stats
1W - 4L
1,606 SR
Queue Stats
101W - 101L
1,414 MMR
Solo
Discordia
Discordia
Bronze III
archy6566898
Discordia
Bronze III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,413 MMR
Solo
Chiron
Chiron
Gold III
darthpauljoe
Chiron
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,534 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,535 SR
1,411 MMR
Bellona
Bellona
Silver I
BeatsByPhantom
Bellona
Silver I
Level 128
God Stats
2W - 4L
1,591 SR
Queue Stats
413W - 439L
1,205 MMR
Party 1
Janus
Janus
Gold IV
Bhlasted
Janus
Gold IV
Level 77
God Stats
1W - 2L
1,583 SR
Queue Stats
38W - 54L
1,417 MMR
Solo
Sobek
Sobek
Silver II
Onyx_Ocelot
Sobek
Silver II
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 32L
1,393 MMR
Solo
Jing Wei
Jing Wei
Gold I
Yoivvy__
Jing Wei
Gold I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 254L
1,621 MMR
Party 1
Odin
Odin
Bronze III
xx SoLiD3512
Odin
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
4 / 0 / 2
8,085
578
5,330
8,980
4,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Hugasaurus
Aphrodite
11
1 / 2 / 4
7,090
506
3,037
5,174
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 0 / 2
8,627
616
7,921
8,885
10,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
archy6566898
Discordia
14
3 / 2 / 1
7,838
560
7,756
7,273
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
5 / 2 / 1
8,035
574
9,652
10,128
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TsukuyomiScyllaSetNu WaCu Chulainn

VS

Bans
DanzaburouCthulhuNemesisCabrakanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,494
535
4,329
10,799
9,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Bhlasted
Janus
12
0 / 2 / 3
6,707
479
5,314
7,654
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 4 / 3
5,726
409
3,774
11,221
5,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Yoivvy__
Jing Wei
12
2 / 4 / 3
7,002
500
5,668
10,864
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 0
5,490
392
4,073
8,313
7,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
18
Kills
6
6
Deaths
18
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
2
5
L
4
2
1
2.25
L
Janus
Bhlasted
Janus
0
2
3
0.75
W
Aphrodite
Hugasaurus
Aphrodite
1
2
4
1.5
W
5
0
2
6
L
0
4
3
0.38
L
Jing Wei
Yoivvy__
Jing Wei
2
4
3
0.88
W
Discordia
archy6566898
Discordia
3
2
1
1.75
W
Chiron
5
2
1
2.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,696
Damage
23,158
40,440
Taken
48,851
23,614
Mitigated
28,066
19,476
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,330
3,118
0
2,368
8,980
4,455
713
2,246
6,604
0
42,734
L
4,329
1,364
0
1,706
10,799
9,183
0
544
10,165
0
54,309
L
Janus
Bhlasted
Janus
5,314
698
0
1,680
7,654
2,322
0
4,652
2,687
38,850
0
W
Aphrodite
Hugasaurus
Aphrodite
3,037
293
3,819
2,793
5,174
3,014
330
1,741
3,369
22,342
0
W
7,921
1,215
0
3,914
8,885
10,843
0
277
8,316
0
44,352
L
3,774
211
0
5,056
11,221
5,643
0
4,168
6,851
19,680
0
L
Jing Wei
Yoivvy__
Jing Wei
5,668
4,947
0
4,974
10,864
3,219
210
822
9,998
0
42,660
W
Discordia
archy6566898
Discordia
7,756
493
0
950
7,273
2,511
364
3,749
3,270
52,751
0
W
Chiron
9,652
3,200
191
5,441
10,128
2,791
1,584
585
9,543
0
52,803
L
4,073
995
0
1,073
8,313
7,699
0
0
7,988
0
17,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
32,419
408
Minions Killed
346
0
Camps Cleared
0
1,385,418
Distance Traveled
1,250,262
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,085
578
79
6
0
317,216
1
L
Bellona
7,494
535
109
8
0
267,584
2
L
Janus
6,707
479
80
6
0
282,377
2
W
Aphrodite
7,090
506
26
2
0
254,431
1
W
Tyr
8,627
616
87
6
0
283,270
1
L
Sobek
5,726
409
29
2
0
279,009
6
L
Jing Wei
7,002
500
89
6
0
228,437
1
W
Discordia
7,838
560
111
8
0
260,933
4
W
Chiron
8,035
574
105
8
0
269,568
0
L
Odin
5,490
392
39
3
0
192,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role