Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Be Offended
Heimdallr
Level 140
God Stats
10W - 3L
1,768 SR
Queue Stats
450W - 419L
1,582 Elo+
Party 1
Raijin
Raijin
Shisou Uchiha
Raijin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
TheyH8Me1987
Cthulhu
Level 92
God Stats
2W - 3L
1,252 SR
Queue Stats
120W - 105L
1,503 Elo+
Party 1
Serqet
Serqet
Z3630
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,134 Elo+
Party 1
Team Averages
Level 100
1,504 SR
1,481 Elo+

VS

Team Averages
Level 64
1,500 SR
1,450 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Jynxin
Merlin
Level 133
God Stats
5W - 4L
1,500 SR
Queue Stats
574W - 556L
1,565 Elo+
Party 2
Izanami
Izanami
Mintyfresh97
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,426 Elo+
Solo
Vamana
Vamana
NFLMICHAEL
Vamana
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 113L
1,405 Elo+
Party 2
Chaac
Chaac
Pipepunk820lince
Chaac
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 184L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 2 / 19
8,799
880
7,205
13,238
16,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Be Offended
Heimdallr
18
10 / 1 / 17
10,559
1,056
23,231
11,863
6,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

17
11 / 2 / 14
10,428
1,043
17,515
7,997
4,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TheyH8Me1987
Cthulhu
15
5 / 4 / 20
9,820
982
9,807
19,816
15,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Z3630
Serqet
12
0 / 6 / 13
7,651
765
2,571
7,507
3,610
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 6 / 10
8,642
864
11,953
12,233
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Jynxin
Merlin
16
6 / 6 / 4
9,475
948
14,826
9,627
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Mintyfresh97
Izanami
14
2 / 7 / 7
8,359
836
6,396
10,552
4,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
NFLMICHAEL
Vamana
12
1 / 7 / 5
7,222
722
4,416
20,633
11,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 5 / 5
8,324
832
5,040
13,015
11,136
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
45
30
Kills
14
15
Deaths
31
83
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
19
6.75
L
Nu Wa
 
Nu Wa
2
6
10
1.17
W
Heimdallr
Be Offended
Heimdallr
10
1
17
18.5
L
Merlin
Jynxin
Merlin
6
6
4
1.33
L
Izanami
Mintyfresh97
Izanami
2
7
7
0.79
L
Vamana
NFLMICHAEL
Vamana
1
7
5
0.5
L
3
5
5
1.1
W
11
2
14
9
W
Cthulhu
TheyH8Me1987
Cthulhu
5
4
20
3.75
W
Serqet
Z3630
Serqet
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,329
Damage
42,631
60,421
Taken
66,060
46,464
Mitigated
36,925
22,449
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,205
597
2,246
1,858
13,238
16,331
481
5,051
8,187
10,419
0
L
Nu Wa
 
Nu Wa
11,953
2,697
563
2,073
12,233
5,432
36
7,966
4,267
23,326
0
W
Heimdallr
Be Offended
Heimdallr
23,231
9,743
3,782
4,397
11,863
6,920
4,167
6,411
5,452
0
44,813
L
Merlin
Jynxin
Merlin
14,826
1,224
1,011
1,846
9,627
4,094
971
3,813
5,720
31,770
0
L
Izanami
Mintyfresh97
Izanami
6,396
2,521
915
1,716
10,552
4,268
0
6,672
3,796
0
13,829
L
Vamana
NFLMICHAEL
Vamana
4,416
2,418
438
6,409
20,633
11,995
336
7,715
12,759
0
6,961
L
5,040
1,147
700
2,408
13,015
11,136
200
8,361
4,654
0
12,773
W
17,515
1,175
1,464
1,301
7,997
4,134
548
5,443
2,554
36,930
0
W
Cthulhu
TheyH8Me1987
Cthulhu
9,807
714
1,750
5,423
19,816
15,469
509
7,351
12,465
16,674
0
W
Serqet
Z3630
Serqet
2,571
430
228
0
7,507
3,610
63
2,523
4,984
0
5,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,257
Gold Earned
42,022
126
Minions Killed
100
0
Camps Cleared
0
913,730
Distance Traveled
912,473
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,799
880
5
1
0
204,509
1
L
Nu Wa
8,642
864
16
2
0
190,903
2
W
Heimdallr
10,559
1,056
55
6
0
194,281
0
L
Merlin
9,475
948
40
4
0
162,402
0
L
Izanami
8,359
836
28
3
0
160,819
2
L
Vamana
7,222
722
5
1
0
210,481
0
L
Chaac
8,324
832
11
1
0
187,868
1
W
Raijin
10,428
1,043
46
5
0
167,275
0
W
Cthulhu
9,820
982
16
2
0
180,795
0
W
Serqet
7,651
765
4
0
0
166,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role