Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Maddin1
Ah Muzen Cab
Level 100
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 4L
1,453 Elo+
Party 3
Ra
Ra
Nxstezy-
Ra
Level 81
God Stats
4W - 5L
1,496 SR
Queue Stats
95W - 144L
1,378 Elo+
Party 1
Khepri
Khepri
Rockbar
Khepri
Level 100
God Stats
2W - 1L
1,661 SR
Queue Stats
3W - 4L
1,453 Elo+
Party 3
Hun Batz
Hun Batz
WhiteDiamond9x9
Hun Batz
Level 75
God Stats
5W - 5L
1,656 SR
Queue Stats
372W - 440L
1,393 Elo+
Party 1
Izanami
Izanami
zIWxrio
Izanami
Level 128
God Stats
5W - 8L
1,637 SR
Queue Stats
177W - 234L
1,405 Elo+
Party 1
Team Averages
Level 97
1,550 SR
1,416 Elo+

VS

Team Averages
Level 106
1,498 SR
1,497 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Docie
Raijin
Level 49
God Stats
9W - 9L
1,308 SR
Queue Stats
62W - 56L
1,551 Elo+
Party 2
Cerberus
Cerberus
GrafParagraph
Cerberus
Level 88
God Stats
8W - 4L
1,814 SR
Queue Stats
221W - 216L
1,478 Elo+
Solo
Arachne
Arachne
Odin-Son94
Arachne
Level 143
God Stats
6W - 6L
1,365 SR
Queue Stats
67W - 75L
1,551 Elo+
Party 2
Terra
Terra
moud1196
Terra
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 28L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Maddin1
Ah Muzen Cab
10
2 / 6 / 0
6,629
414
3,470
11,418
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 8 / 2
8,374
523
5,548
11,333
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Rockbar
Khepri
12
1 / 6 / 3
7,521
470
3,971
11,323
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
13
1 / 3 / 1
7,486
468
2,730
9,197
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
zIWxrio
Izanami
16
4 / 4 / 2
10,286
643
9,824
13,589
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
11 / 1 / 2
10,041
628
16,042
10,678
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Docie
Raijin
16
11 / 2 / 3
10,591
662
9,435
5,919
2,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GrafParagraph
Cerberus
16
0 / 1 / 2
9,169
573
5,391
9,442
6,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Odin-Son94
Arachne
15
4 / 3 / 8
9,338
584
8,173
13,571
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
moud1196
Terra
13
1 / 2 / 13
8,346
522
5,214
9,960
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
27
27
Deaths
9
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
1
2
12
W
Raijin
Docie
Raijin
11
2
3
6.25
W
Cerberus
GrafParagraph
Cerberus
0
1
2
1
L
Ah Muzen Cab
Maddin1
Ah Muzen Cab
2
6
0
0.33
L
1
8
2
0.25
W
Arachne
Odin-Son94
Arachne
4
3
8
2.67
L
Khepri
Rockbar
Khepri
1
6
3
0.42
L
Hun Batz
1
3
1
0.5
W
Terra
moud1196
Terra
1
2
13
3.75
L
Izanami
zIWxrio
Izanami
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
44,255
56,860
Taken
49,570
20,114
Mitigated
25,536
17,809
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,042
7,062
0
5,351
10,678
5,159
238
2,842
7,734
0
74,299
W
Raijin
Docie
Raijin
9,435
1,178
0
265
5,919
2,264
1,287
1,435
4,340
58,015
0
W
Cerberus
GrafParagraph
Cerberus
5,391
587
0
3,038
9,442
6,006
749
370
9,032
61,603
0
L
Ah Muzen Cab
Maddin1
Ah Muzen Cab
3,470
1,171
0
3,251
11,418
3,225
252
2,287
9,131
0
33,357
L
5,548
824
328
3,309
11,333
4,199
0
4,347
6,986
47,071
0
W
Arachne
Odin-Son94
Arachne
8,173
6,043
0
5,886
13,571
5,201
0
2,331
11,052
0
55,290
L
Khepri
Rockbar
Khepri
3,971
140
0
1,234
11,323
5,976
0
2,191
9,132
20,932
0
L
Hun Batz
2,730
252
0
3,744
9,197
2,987
0
3,433
5,764
0
46,028
W
Terra
moud1196
Terra
5,214
97
248
1,592
9,960
6,906
34
2,015
7,893
17,458
0
L
Izanami
zIWxrio
Izanami
9,824
6,316
0
5,943
13,589
3,727
2,274
7,782
5,807
0
71,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
47,485
424
Minions Killed
474
0
Camps Cleared
0
1,439,975
Distance Traveled
1,539,711
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,041
628
120
8
0
263,590
3
W
Raijin
10,591
662
117
7
0
305,714
2
W
Cerberus
9,169
573
137
9
0
296,680
1
L
Ah Muzen Cab
6,629
414
57
4
0
279,765
1
L
Ra
8,374
523
97
6
0
255,364
2
W
Arachne
9,338
584
91
6
0
345,366
5
L
Khepri
7,521
470
19
1
0
337,518
6
L
Hun Batz
7,486
468
89
6
0
321,735
5
W
Terra
8,346
522
9
1
0
328,361
6
L
Izanami
10,286
643
162
10
0
245,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role