Player Matchup

Set
Set
BONEZY03
Set
Level 46
God Stats
2W - 7L
1,415 SR
Queue Stats
27W - 42L
1,432 Elo+
Party 1
Tiamat
Tiamat
Segismundo51
Tiamat
Level 79
God Stats
5W - 8L
1,419 SR
Queue Stats
372W - 363L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SheatheOreo
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
1,539 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Weasel9163
Cu Chulainn
Level 40
God Stats
2W - 8L
1,450 SR
Queue Stats
54W - 78L
1,459 Elo+
Solo
Jormungandr
Jormungandr
yktv et
Jormungandr
Level 99
God Stats
5W - 8L
1,500 SR
Queue Stats
340W - 304L
1,589 Elo+
Party 1
Team Averages
Level 70
1,457 SR
1,509 Elo+

VS

Team Averages
Level 69
1,554 SR
1,520 Elo+
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FSavageAF
Ares
Level 28
God Stats
3W - 5L
1,639 SR
Queue Stats
14W - 20L
1,465 Elo+
Party 2
Fenrir
Fenrir
MidwayBinkie212
Fenrir
Level 49
God Stats
16W - 12L
1,634 SR
Queue Stats
55W - 57L
1,408 Elo+
Party 2
Medusa
Medusa
PleasentRugs
Medusa
Level 115
God Stats
8W - 7L
1,500 SR
Queue Stats
509W - 487L
1,485 Elo+
Solo
Ratatoskr
Ratatoskr
swerbyy
Ratatoskr
Level 69
God Stats
2W - 1L
1,495 SR
Queue Stats
3W - 3L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,542
471
5,969
9,724
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
1 / 3 / 4
7,722
483
6,068
6,922
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SheatheOreo
Ah Muzen Cab
12
3 / 4 / 2
7,396
462
10,824
9,044
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Weasel9163
Cu Chulainn
13
1 / 1 / 0
7,830
489
8,563
10,218
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
yktv et
Jormungandr
12
3 / 4 / 6
8,409
526
8,754
11,581
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 2 / 6
8,982
561
9,229
7,226
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
10
0 / 3 / 7
6,140
384
2,035
13,428
8,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 5 / 3
8,244
515
8,051
11,914
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
13
2 / 2 / 6
7,575
473
6,316
11,442
4,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
swerbyy
Ratatoskr
14
1 / 0 / 1
8,127
508
7,097
12,876
10,142
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
17
17
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
2
6
4.5
L
4
5
2
1
W
Ares
0
3
7
1.17
W
8
5
3
1.9
W
Medusa
2
2
6
2.5
L
Tiamat
1
3
4
1
L
Ah Muzen Cab
SheatheOreo
Ah Muzen Cab
3
4
2
1
L
Cu Chulainn
Weasel9163
Cu Chulainn
1
1
0
1
W
Ratatoskr
swerbyy
Ratatoskr
1
0
1
1.5
L
Jormungandr
yktv et
Jormungandr
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,178
Damage
32,728
47,489
Taken
56,886
23,169
Mitigated
31,941
11,145
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,229
1,112
216
2,062
7,226
4,741
200
2,483
4,545
46,012
0
L
5,969
2,342
0
2,065
9,724
3,625
0
2,333
7,175
0
30,902
W
Ares
2,035
216
0
3,293
13,428
8,209
109
4,997
8,313
14,235
0
W
8,051
812
0
3,310
11,914
4,650
198
3,755
7,983
0
26,782
W
Medusa
6,316
3,441
0
4,519
11,442
4,199
756
3,137
8,211
0
48,796
L
Tiamat
6,068
314
0
1,669
6,922
3,801
0
1,597
5,212
38,656
0
L
Ah Muzen Cab
SheatheOreo
Ah Muzen Cab
10,824
2,863
0
3,104
9,044
2,682
480
2,622
6,264
0
45,973
L
Cu Chulainn
Weasel9163
Cu Chulainn
8,563
1,793
0
3,318
10,218
6,973
0
0
9,718
4,516
37,993
W
Ratatoskr
swerbyy
Ratatoskr
7,097
1,760
0
5,457
12,876
10,142
0
1,375
10,826
0
46,238
L
Jormungandr
yktv et
Jormungandr
8,754
1,843
0
989
11,581
6,088
0
4,011
7,356
33,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,899
Gold Earned
39,068
362
Minions Killed
374
0
Camps Cleared
0
1,490,152
Distance Traveled
1,483,252
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,982
561
105
7
0
287,786
3
L
Set
7,542
471
58
4
0
314,060
1
W
Ares
6,140
384
22
1
0
308,076
0
W
Fenrir
8,244
515
44
3
0
298,800
2
W
Medusa
7,575
473
91
6
0
269,899
3
L
Tiamat
7,722
483
98
6
0
304,401
1
L
Ah Muzen Cab
7,396
462
75
5
0
258,881
1
L
Cu Chulainn
7,830
489
72
5
0
316,452
5
W
Ratatoskr
8,127
508
112
7
0
318,691
0
L
Jormungandr
8,409
526
59
4
0
296,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role