Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Alpha111
Geb
Level 152
God Stats
1W - 5L
1,518 SR
Queue Stats
8W - 11L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
Faz_Pix15
Baron Samedi
Level 87
God Stats
26W - 26L
1,642 SR
Queue Stats
560W - 556L
1,529 Elo+
Party 2
Mercury
Mercury
hosco-titanita
Mercury
Level 126
God Stats
4W - 10L
1,241 SR
Queue Stats
445W - 441L
1,529 Elo+
Solo
Sol
Sol
luiisf
Sol
Level 153
God Stats
2W - 6L
1,500 SR
Queue Stats
591W - 568L
1,535 Elo+
Party 2
Team Averages
Level 129
1,480 SR
1,499 Elo+

VS

Team Averages
Level 133
1,554 SR
1,538 Elo+
Erlang Shen
Erlang Shen
GreenKing75
Erlang Shen
Level 124
God Stats
13W - 8L
1,725 SR
Queue Stats
513W - 529L
1,555 Elo+
Party 1
Neith
Neith
MrCleanMagic
Neith
Level 121
God Stats
52W - 39L
1,560 SR
Queue Stats
929W - 933L
1,486 Elo+
Solo
Bellona
Bellona
Pr3y4daBlad3
Bellona
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 165L
1,553 Elo+
Solo
Ra
Ra
SyntheticID
Ra
Level 159
God Stats
14W - 11L
1,605 SR
Queue Stats
407W - 392L
1,569 Elo+
Solo
Ares
Ares
The-Enigma06m
Ares
Level 128
God Stats
16W - 16L
1,382 SR
Queue Stats
644W - 635L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 4 / 4
6,884
626
5,439
15,563
7,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 3
7,447
677
5,061
11,069
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Faz_Pix15
Baron Samedi
15
2 / 4 / 2
8,046
731
9,580
9,939
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

14
2 / 2 / 1
8,079
734
5,890
8,967
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
luiisf
Sol
14
1 / 1 / 4
7,509
683
8,623
9,093
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GreenKing75
Erlang Shen
14
2 / 1 / 2
8,301
755
7,090
11,574
9,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 6
9,246
841
12,359
7,198
3,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Pr3y4daBlad3
Bellona
16
5 / 1 / 6
9,632
876
8,457
10,444
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 9
9,103
828
12,796
7,416
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 8
8,110
737
5,974
10,331
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
5
Kills
14
14
Deaths
5
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
4
0.5
L
0
3
3
0.5
L
Baron Samedi
Faz_Pix15
Baron Samedi
2
4
2
0.75
W
Erlang Shen
GreenKing75
Erlang Shen
2
1
2
3
W
5
2
6
4
W
Bellona
Pr3y4daBlad3
Bellona
5
1
6
8
W
2
0
9
6.5
W
0
1
8
4
L
2
2
1
1.25
L
Sol
luiisf
Sol
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,593
Damage
46,676
54,631
Taken
46,963
27,537
Mitigated
35,963
14,292
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,439
1,994
0
3,797
15,563
7,242
0
4,968
10,226
0
15,511
L
5,061
686
0
1,961
11,069
8,899
0
3,960
6,910
13,920
0
L
Baron Samedi
Faz_Pix15
Baron Samedi
9,580
668
1,629
2,945
9,939
4,140
0
4,767
4,992
33,257
0
W
Erlang Shen
GreenKing75
Erlang Shen
7,090
2,769
0
4,296
11,574
9,905
0
6,769
4,336
875
25,258
W
12,359
4,655
0
2,549
7,198
3,716
1,144
1,984
5,068
0
28,904
W
Bellona
Pr3y4daBlad3
Bellona
8,457
2,333
0
657
10,444
7,556
692
6,056
3,991
0
27,636
W
12,796
336
2,183
2,487
7,416
3,472
275
3,499
3,651
50,338
0
W
5,974
238
0
2,636
10,331
11,314
96
3,923
6,150
10,651
0
L
5,890
1,882
0
244
8,967
4,422
0
3,079
5,769
0
27,653
L
Sol
luiisf
Sol
8,623
1,811
0
3,716
9,093
2,834
2
2,682
6,266
26,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
44,392
233
Minions Killed
242
8
Camps Cleared
8
1,085,696
Distance Traveled
1,132,971
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,884
626
29
3
2
202,446
3
L
Geb
7,447
677
16
1
0
204,473
3
L
Baron Samedi
8,046
731
70
6
3
204,376
3
W
Erlang Shen
8,301
755
53
5
0
241,635
0
W
Neith
9,246
841
36
3
2
207,369
5
W
Bellona
9,632
876
52
5
3
233,367
5
W
Ra
9,103
828
90
8
2
226,863
2
W
Ares
8,110
737
11
1
1
223,737
7
L
Mercury
8,079
734
53
5
2
271,128
3
L
Sol
7,509
683
65
6
1
203,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role