Player Matchup

Mulan
Mulan
AlarathTheMage
Mulan
Level 109
God Stats
7W - 0L
1,663 SR
Queue Stats
68W - 47L
1,736 Elo+
Party 1
Neith
Neith
CinnamonBun4Luv
Neith
Level 88
God Stats
15W - 12L
1,863 SR
Queue Stats
35W - 26L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
StockMono
Kukulkan
Level 126
God Stats
15W - 16L
1,797 SR
Queue Stats
113W - 145L
1,476 Elo+
Solo
Team Averages
Level 108
1,774 SR
1,622 Elo+

VS

Team Averages
Level 90
1,590 SR
1,481 Elo+
Cerberus
Cerberus
NerdSquad90
Cerberus
Level 109
God Stats
25W - 24L
1,566 SR
Queue Stats
130W - 184L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
SladioTryer
Cernunnos
Level 37
God Stats
2W - 2L
1,499 SR
Queue Stats
22W - 21L
1,463 Elo+
Solo
Zeus
Zeus
shade151
Zeus
Level 124
God Stats
14W - 11L
1,704 SR
Queue Stats
141W - 198L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 9
13,700
721
11,208
20,339
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 4 / 8
11,893
626
11,881
13,442
3,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
StockMono
Kukulkan
18
6 / 3 / 6
13,446
708
16,087
9,489
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NerdSquad90
Cerberus
16
2 / 3 / 9
12,870
677
10,249
22,203
25,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SladioTryer
Cernunnos
15
2 / 3 / 7
11,502
605
7,185
12,051
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
10 / 7 / 1
13,040
686
18,577
13,758
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
13
Kills
14
14
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
7
9
1.21
W
3
4
8
1.75
L
Cerberus
NerdSquad90
Cerberus
2
3
9
2.17
L
Cernunnos
SladioTryer
Cernunnos
2
3
7
1.83
W
Kukulkan
StockMono
Kukulkan
6
3
6
3
L
Zeus
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,176
Damage
36,011
43,270
Taken
48,012
24,156
Mitigated
35,650
9,676
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,208
429
0
4,784
20,339
16,829
643
12,547
7,446
0
37,831
W
11,881
4,140
0
3,855
13,442
3,902
588
10,657
2,463
0
42,019
L
Cerberus
NerdSquad90
Cerberus
10,249
147
0
4,016
22,203
25,521
0
6,315
15,888
35,801
0
L
Cernunnos
SladioTryer
Cernunnos
7,185
2,754
258
1,489
12,051
4,715
0
4,441
7,610
0
51,965
W
Kukulkan
StockMono
Kukulkan
16,087
504
0
1,037
9,489
3,425
1,176
5,450
3,889
101,645
0
L
Zeus
18,577
1,253
0
2,875
13,758
5,414
0
5,387
8,371
67,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
37,412
252
Minions Killed
239
0
Camps Cleared
0
1,029,935
Distance Traveled
972,397
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,700
721
37
2
0
371,535
11
W
Neith
11,893
626
59
3
0
318,719
0
L
Cerberus
12,870
677
57
3
0
372,748
3
L
Cernunnos
11,502
605
84
4
0
303,996
0
W
Kukulkan
13,446
708
156
8
0
339,681
1
L
Zeus
13,040
686
98
5
0
295,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role