Player Matchup

Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
ulisesjr1
Fenrir
Gold V
Level 121
God Stats
2W - 0L
1,677 SR
Queue Stats
8W - 4L
1,664 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,559 SR
1,555 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 102
1,630 SR
1,818 MMR
Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond V
AnhurbisCernurio
Ganesha
Diamond V
Level 84
God Stats
2W - 3L
1,384 SR
Queue Stats
399W - 246L
2,053 MMR
Party 1
Vulcan
Vulcan
Platinum I
Don_Gonorrea280
Vulcan
Platinum I
Level 86
God Stats
67W - 55L
2,006 SR
Queue Stats
616W - 616L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 3 / 6
10,943
684
14,245
9,864
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
 
Guan Yu
15
1 / 1 / 11
10,511
657
10,787
17,152
13,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ulisesjr1
Fenrir
15
8 / 2 / 1
11,065
692
11,123
16,658
9,280
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ThothSetAphroditeDanzaburouChang'e

VS

Bans
SobekCu ChulainnRamaHeimdallrNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 6 / 0
11,016
689
11,718
13,387
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
1 / 3 / 4
9,564
598
8,192
16,424
13,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 5 / 3
10,245
640
8,972
11,252
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
6
6
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
6
2.67
W
Guan Yu
 
Guan Yu
1
1
11
6.5
L
Chiron
 
Chiron
4
6
0
0.67
L
1
3
4
1
L
1
5
3
0.5
W
Fenrir
ulisesjr1
Fenrir
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
28,882
43,674
Taken
41,063
25,251
Mitigated
22,834
18,140
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,245
1,312
0
916
9,864
2,633
1,353
4,423
5,323
59,281
0
W
Guan Yu
 
Guan Yu
10,787
4,038
3,538
9,239
17,152
13,338
1,264
6,656
10,263
0
43,283
L
Chiron
 
Chiron
11,718
4,830
858
3,297
13,387
5,213
403
3,945
9,218
0
57,400
L
8,192
328
502
3,514
16,424
13,134
0
6,320
9,746
22,902
0
L
8,972
2,947
0
1,824
11,252
4,487
0
3,234
7,803
41,470
0
W
Fenrir
ulisesjr1
Fenrir
11,123
2,602
0
4,447
16,658
9,280
896
5,650
10,726
0
46,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
30,825
211
Minions Killed
171
0
Camps Cleared
0
972,060
Distance Traveled
825,738
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,943
684
106
7
0
282,285
0
W
Guan Yu
10,511
657
56
4
0
344,395
4
L
Chiron
11,016
689
91
6
0
274,790
7
L
Ganesha
9,564
598
4
0
0
274,782
3
L
Vulcan
10,245
640
76
5
0
276,166
6
W
Fenrir
11,065
692
49
3
0
345,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role