Player Matchup

Medusa
Medusa
Akkapakke
Medusa
Level 7
God Stats
1W - 1L
1,832 SR
Queue Stats
19W - 9L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
Edenfer
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Gallowmere
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
HighToTheTop
Thanatos
Level 63
God Stats
10W - 14L
1,480 SR
Queue Stats
65W - 57L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
Joxos123
Nu Wa
Level 118
God Stats
1W - 1L
1,734 SR
Queue Stats
111W - 103L
1,649 Elo+
Party 1
Team Averages
Level 100
1,609 SR
1,580 Elo+

VS

Team Averages
Level 92
1,624 SR
1,613 Elo+
Cernunnos
Cernunnos
Ciambellone
Cernunnos
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,723 Elo+
Party 4
Cerberus
Cerberus
Hakil309
Cerberus
Level 145
God Stats
13W - 5L
1,905 SR
Queue Stats
535W - 489L
1,481 Elo+
Party 2
Thoth
Thoth
OnlyGoodVibes420
Thoth
Level 42
God Stats
21W - 19L
1,592 SR
Queue Stats
80W - 73L
1,480 Elo+
Party 2
Fenrir
Fenrir
Shyrax98
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,639 Elo+
Party 4
Achilles
Achilles
laSusy
Achilles
Level 89
God Stats
2W - 0L
1,625 SR
Queue Stats
17W - 7L
1,742 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akkapakke
Medusa
14
4 / 4 / 3
7,999
500
6,996
12,879
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Edenfer
Cthulhu
15
1 / 3 / 0
8,510
532
7,919
10,291
7,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
13
1 / 4 / 3
7,594
475
4,864
12,280
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HighToTheTop
Thanatos
13
3 / 3 / 4
8,093
506
5,793
9,988
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Joxos123
Nu Wa
11
2 / 5 / 3
7,303
456
6,566
8,440
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ciambellone
Cernunnos
15
5 / 1 / 2
9,320
583
7,279
8,392
3,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Hakil309
Cerberus
16
2 / 1 / 1
9,366
585
5,081
12,281
7,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 5 / 4
8,380
524
7,505
10,297
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Shyrax98
Fenrir
14
3 / 3 / 3
8,394
525
5,760
9,128
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
laSusy
Achilles
15
6 / 1 / 7
9,603
600
9,383
10,910
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
19
19
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Akkapakke
Medusa
4
4
3
1.38
W
Cernunnos
Ciambellone
Cernunnos
5
1
2
6
L
Cthulhu
Edenfer
Cthulhu
1
3
0
0.33
L
Cupid
1
4
3
0.63
W
Cerberus
Hakil309
Cerberus
2
1
1
2.5
L
Thanatos
HighToTheTop
Thanatos
3
3
4
1.67
L
Nu Wa
Joxos123
Nu Wa
2
5
3
0.7
W
3
5
4
1
W
Fenrir
Shyrax98
Fenrir
3
3
3
1.5
W
Achilles
laSusy
Achilles
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,138
Damage
35,008
53,878
Taken
51,008
20,901
Mitigated
29,518
22,138
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Akkapakke
Medusa
6,996
2,640
0
4,540
12,879
4,461
0
2,432
10,245
0
44,909
W
Cernunnos
Ciambellone
Cernunnos
7,279
3,705
0
3,707
8,392
3,693
612
383
7,971
0
62,408
L
Cthulhu
Edenfer
Cthulhu
7,919
1,233
0
2,672
10,291
7,518
0
5,105
5,186
59,294
0
L
Cupid
4,864
2,640
160
5,863
12,280
3,123
0
299
11,963
0
46,217
W
Cerberus
Hakil309
Cerberus
5,081
622
0
5,972
12,281
7,904
0
7,980
4,263
62,053
0
L
Thanatos
HighToTheTop
Thanatos
5,793
1,412
0
7,884
9,988
3,361
0
462
9,486
0
53,937
L
Nu Wa
Joxos123
Nu Wa
6,566
1,566
0
1,019
8,440
2,438
105
4,248
3,744
38,462
0
W
7,505
212
0
1,789
10,297
3,302
0
2,622
7,523
49,133
0
W
Fenrir
Shyrax98
Fenrir
5,760
1,440
0
3,965
9,128
4,526
0
1,613
7,399
0
48,726
W
Achilles
laSusy
Achilles
9,383
2,828
0
2,958
10,910
10,093
978
1,465
9,367
2,687
41,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
45,063
467
Minions Killed
526
0
Camps Cleared
0
1,395,229
Distance Traveled
1,512,006
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,999
500
77
5
0
288,577
1
W
Cernunnos
9,320
583
123
8
0
298,533
4
L
Cthulhu
8,510
532
122
8
0
294,193
6
L
Cupid
7,594
475
86
5
0
266,734
7
W
Cerberus
9,366
585
150
9
0
292,485
7
L
Thanatos
8,093
506
93
6
0
307,357
2
L
Nu Wa
7,303
456
89
6
0
238,368
3
W
Thoth
8,380
524
103
6
0
256,037
3
W
Fenrir
8,394
525
99
6
0
330,819
1
W
Achilles
9,603
600
51
3
0
334,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role