Player Matchup

Medusa
Medusa
KKGS
Medusa
Level 79
God Stats
1W - 2L
1,404 SR
Queue Stats
26W - 25L
1,615 Elo+
Party 2
Hades
Hades
Kulikoff320
Hades
Level 51
God Stats
2W - 3L
1,381 SR
Queue Stats
55W - 73L
1,451 Elo+
Solo
Khepri
Khepri
Prоmeteus
Khepri
Level 35
God Stats
1W - 4L
1,629 SR
Queue Stats
11W - 11L
1,615 Elo+
Party 2
Tiamat
Tiamat
SpowderMan
Tiamat
Level 89
God Stats
3W - 3L
1,356 SR
Queue Stats
44W - 44L
1,559 Elo+
Party 2
Nemesis
Nemesis
Vashtoger
Nemesis
Level 29
God Stats
6W - 7L
1,646 SR
Queue Stats
17W - 21L
1,615 Elo+
Party 2
Team Averages
Level 57
1,483 SR
1,571 Elo+

VS

Team Averages
Level 77
1,514 SR
1,522 Elo+
Chaac
Chaac
Aluryon
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ELMANDER15
Ymir
Level 8
God Stats
7W - 3L
1,606 SR
Queue Stats
10W - 7L
1,573 Elo+
Party 1
Chronos
Chronos
RIvan11
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,504 Elo+
Party 1
Poseidon
Poseidon
biel40
Poseidon
Level 16
God Stats
1W - 1L
1,465 SR
Queue Stats
6W - 6L
1,531 Elo+
Party 1
Thor
Thor
rakyo69
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KKGS
Medusa
10
6 / 0 / 3
5,928
593
8,072
3,688
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 1
6,012
601
2,849
7,029
2,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
Prоmeteus
Khepri
8
1 / 0 / 7
5,492
549
2,704
6,084
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
SpowderMan
Tiamat
11
3 / 0 / 5
6,540
654
5,784
5,794
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Vashtoger
Nemesis
11
5 / 0 / 2
6,334
633
4,082
4,640
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aluryon
Chaac
10
1 / 2 / 0
5,484
548
6,834
9,779
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

5
0 / 4 / 0
4,265
427
1,509
6,198
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
RIvan11
Chronos
7
0 / 3 / 0
4,574
457
4,116
6,423
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
biel40
Poseidon
7
0 / 4 / 0
4,598
460
1,283
4,267
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
rakyo69
Thor
8
0 / 2 / 0
4,739
474
3,776
7,905
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
15
Kills
1
1
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aluryon
Chaac
1
2
0
0.5
L
0
4
0
0
W
Medusa
KKGS
Medusa
6
0
3
7.5
W
0
1
1
0.5
W
Khepri
Prоmeteus
Khepri
1
0
7
4.5
L
Chronos
RIvan11
Chronos
0
3
0
0
W
Tiamat
SpowderMan
Tiamat
3
0
5
5.5
W
Nemesis
Vashtoger
Nemesis
5
0
2
6
L
Poseidon
biel40
Poseidon
0
4
0
0
L
Thor
rakyo69
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
17,518
27,235
Taken
34,572
13,545
Mitigated
12,027
14,791
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aluryon
Chaac
6,834
1,428
0
3,317
9,779
4,655
0
3,611
6,168
0
32,112
L
1,509
488
0
734
6,198
2,202
0
2,114
4,084
6,671
0
W
Medusa
KKGS
Medusa
8,072
4,143
0
2,840
3,688
1,200
0
1,671
2,017
0
29,001
W
2,849
810
125
4,658
7,029
2,984
505
0
7,029
32,526
0
W
Khepri
Prоmeteus
Khepri
2,704
414
123
1,767
6,084
3,524
0
3,652
2,432
10,826
0
L
Chronos
RIvan11
Chronos
4,116
1,246
0
1,832
6,423
1,493
0
1,060
5,363
25,826
0
W
Tiamat
SpowderMan
Tiamat
5,784
516
0
2,960
5,794
4,344
796
993
4,572
34,643
0
W
Nemesis
Vashtoger
Nemesis
4,082
1,938
0
2,318
4,640
1,493
773
359
4,277
0
26,849
L
Poseidon
biel40
Poseidon
1,283
161
0
646
4,267
1,215
0
2,672
1,595
15,068
0
L
Thor
rakyo69
Thor
3,776
1,187
0
2,495
7,905
2,462
0
1,880
6,025
0
25,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
23,660
267
Minions Killed
227
0
Camps Cleared
0
896,910
Distance Traveled
966,207
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,484
548
76
8
0
177,894
0
L
Ymir
4,265
427
12
1
0
214,841
2
W
Medusa
5,928
593
42
4
0
157,594
2
W
Hades
6,012
601
83
8
0
172,981
1
W
Khepri
5,492
549
15
2
0
172,433
2
L
Chronos
4,574
457
51
5
0
196,201
1
W
Tiamat
6,540
654
70
7
0
200,231
3
W
Nemesis
6,334
633
57
6
0
193,671
0
L
Poseidon
4,598
460
37
4
0
183,816
1
L
Thor
4,739
474
51
5
0
193,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role