Player Matchup

Nu Wa
Nu Wa
ADAMTHECHAMP1ON
Nu Wa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,181 Elo+
Solo
Danzaburou
Danzaburou
Atwa13
Danzaburou
Level 134
God Stats
3W - 8L
1,447 SR
Queue Stats
134W - 116L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chrisferrisii7
Cu Chulainn
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 66L
1,588 Elo+
Solo
Da Ji
Da Ji
KKAB Mixer
Da Ji
Level 128
God Stats
75W - 51L
1,533 SR
Queue Stats
195W - 195L
1,496 Elo+
Solo
Bacchus
Bacchus
Saponaceous
Bacchus
Level 99
God Stats
5W - 2L
1,503 SR
Queue Stats
46W - 28L
1,587 Elo+
Solo
Team Averages
Level 121
1,497 SR
1,474 Elo+

VS

Team Averages
Level 129
1,562 SR
1,440 Elo+
Vamana
Vamana
AAGC
Vamana
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 41L
1,168 Elo+
Party 1
Hou Yi
Hou Yi
Knilik
Hou Yi
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
472W - 459L
1,571 Elo+
Solo
Aphrodite
Aphrodite
M3300W
Aphrodite
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
davmackinhos
Tiamat
Level 98
God Stats
18W - 10L
1,811 SR
Queue Stats
98W - 96L
1,461 Elo+
Solo
Arachne
Arachne
susaki8RAY
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 14
16,447
914
25,601
13,547
5,307
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Atwa13
Danzaburou
20
7 / 4 / 12
14,954
831
20,061
15,600
7,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Chrisferrisii7
Cu Chulainn
19
2 / 9 / 10
12,400
689
10,495
21,974
17,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
20
9 / 7 / 15
15,869
882
20,301
29,866
29,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Saponaceous
Bacchus
19
2 / 3 / 21
13,112
728
13,619
18,564
29,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AAGC
Vamana
20
7 / 8 / 12
14,809
823
27,650
29,176
22,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Knilik
Hou Yi
20
13 / 7 / 7
16,097
894
25,378
20,669
11,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
M3300W
Aphrodite
18
0 / 4 / 12
11,113
617
7,238
20,403
10,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
19
4 / 4 / 12
12,954
720
16,397
17,155
18,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
susaki8RAY
Arachne
17
2 / 8 / 10
11,161
620
7,446
16,771
7,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
79
31
Kills
26
26
Deaths
31
72
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vamana
AAGC
Vamana
7
8
12
1.63
W
11
3
14
6
W
Danzaburou
Atwa13
Danzaburou
7
4
12
3.25
W
Cu Chulainn
Chrisferrisii7
Cu Chulainn
2
9
10
0.78
W
Da Ji
9
7
15
2.36
L
Hou Yi
Knilik
Hou Yi
13
7
7
2.36
L
Aphrodite
M3300W
Aphrodite
0
4
12
1.5
W
Bacchus
Saponaceous
Bacchus
2
3
21
4.17
L
Tiamat
4
4
12
2.5
L
Arachne
susaki8RAY
Arachne
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,077
Damage
84,109
99,551
Taken
104,174
88,715
Mitigated
70,368
16,086
Healing
29,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AAGC
Vamana
27,650
12,754
0
5,281
29,176
22,404
307
10,381
18,795
0
67,443
W
25,601
6,525
0
1,587
13,547
5,307
3,341
2,637
10,756
83,354
0
W
Danzaburou
Atwa13
Danzaburou
20,061
8,026
0
5,524
15,600
7,148
2,549
3,352
12,055
0
74,973
W
Cu Chulainn
Chrisferrisii7
Cu Chulainn
10,495
1,135
0
280
21,974
17,511
568
4,674
16,950
0
42,386
W
Da Ji
20,301
4,704
0
8,025
29,866
29,679
1
6,947
22,687
0
34,777
L
Hou Yi
Knilik
Hou Yi
25,378
16,430
0
4,386
20,669
11,441
2,340
8,432
12,237
0
79,255
L
Aphrodite
M3300W
Aphrodite
7,238
745
4,820
10,568
20,403
10,799
252
7,832
12,571
39,492
0
W
Bacchus
Saponaceous
Bacchus
13,619
812
0
670
18,564
29,070
57
5,758
12,622
30,467
0
L
Tiamat
16,397
689
0
2,625
17,155
18,502
0
7,764
9,391
55,383
0
L
Arachne
susaki8RAY
Arachne
7,446
5,731
0
1,800
16,771
7,222
0
5,468
11,303
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,782
Gold Earned
66,134
449
Minions Killed
452
9
Camps Cleared
8
1,633,104
Distance Traveled
1,551,935
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,809
823
92
5
3
323,312
2
W
Nu Wa
16,447
914
147
8
2
314,866
0
W
Danzaburou
14,954
831
147
8
2
327,564
7
W
Cu Chulainn
12,400
689
87
5
2
301,054
4
W
Da Ji
15,869
882
34
2
2
320,760
0
L
Hou Yi
16,097
894
138
8
2
284,761
2
L
Aphrodite
11,113
617
91
5
0
289,536
0
W
Bacchus
13,112
728
34
2
1
368,860
6
L
Tiamat
12,954
720
111
6
2
332,279
1
L
Arachne
11,161
620
20
1
1
322,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role