Player Matchup

Loki
Loki
BRUHLOLZ
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
XampLeisme
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
YunggBD
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
docterwhodude
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
wuuulll
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,500 Elo+

VS

Team Averages
Level 6
1,503 SR
1,482 Elo+
Artemis
Artemis
DerpyLandshark
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Purplemamba47
Mercury
Level 22
God Stats
22W - 22L
1,517 SR
Queue Stats
63W - 58L
1,408 Elo+
Solo
Bakasura
Bakasura
jaskiniaa
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
jester101911
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
terrorxali
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
4 / 3 / 1
6,043
549
4,031
7,169
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
9
3 / 4 / 1
5,716
520
4,245
5,833
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
YunggBD
Jormungandr
7
0 / 4 / 2
4,962
451
1,012
5,021
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 1 / 0
3,802
346
426
484
154
Amaterasu
wuuulll
Amaterasu
11
8 / 4 / 0
6,929
630
6,127
7,198
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 3
7,113
647
7,135
4,989
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
11
3 / 4 / 3
6,754
614
2,378
8,423
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
jaskiniaa
Bakasura
9
0 / 6 / 2
5,876
534
1,517
6,897
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 4
6,183
562
1,446
6,215
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
terrorxali
Anubis
11
4 / 4 / 2
7,097
645
3,752
5,605
1,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
15
Kills
16
16
Deaths
17
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
4
3
1
1.5
W
7
1
3
8.5
W
Mercury
3
4
3
1.13
L
Neith
3
4
1
0.88
L
Jormungandr
YunggBD
Jormungandr
0
4
2
0.25
L
0
1
0
0
W
Bakasura
jaskiniaa
Bakasura
0
6
2
0.17
W
2
2
4
2
W
Anubis
terrorxali
Anubis
4
4
2
1.25
L
Amaterasu
wuuulll
Amaterasu
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
16,228
25,705
Taken
32,129
9,045
Mitigated
10,297
5,079
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,031
1,071
0
1,323
7,169
1,857
0
1,341
5,828
0
27,215
W
7,135
3,400
0
3,083
4,989
1,503
2,509
454
4,535
0
30,669
W
Mercury
2,378
1,507
0
3,470
8,423
2,112
0
0
8,295
0
30,319
L
Neith
4,245
2,167
0
1,840
5,833
1,211
669
1,006
4,827
0
16,019
L
Jormungandr
YunggBD
Jormungandr
1,012
630
0
402
5,021
1,500
237
1,072
3,949
8,059
0
L
426
304
0
0
484
154
0
484
0
426
0
W
Bakasura
jaskiniaa
Bakasura
1,517
844
0
572
6,897
1,834
1,520
0
6,672
0
17,217
W
1,446
38
0
528
6,215
3,095
194
513
5,677
11,962
0
W
Anubis
terrorxali
Anubis
3,752
1,216
0
1,811
5,605
1,753
1,574
471
5,134
25,853
0
L
Amaterasu
wuuulll
Amaterasu
6,127
2,852
0
1,514
7,198
4,323
860
1,295
5,625
0
26,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
33,023
146
Minions Killed
240
0
Camps Cleared
0
810,084
Distance Traveled
1,013,758
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,043
549
45
4
0
234,061
0
W
Artemis
7,113
647
60
5
0
180,678
4
W
Mercury
6,754
614
67
6
0
238,510
0
L
Neith
5,716
520
34
3
0
175,332
2
L
Jormungandr
4,962
451
11
1
0
140,527
1
L
Anubis
3,802
346
0
0
0
18,291
0
W
Bakasura
5,876
534
44
4
0
192,307
3
W
Ymir
6,183
562
15
1
0
214,007
2
W
Anubis
7,097
645
54
5
0
188,256
3
L
Amaterasu
6,929
630
56
5
0
241,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role