Player Matchup

Jormungandr
Jormungandr
Eduardocq0705
Jormungandr
Level 17
God Stats
2W - 0L
1,448 SR
Queue Stats
22W - 25L
1,333 Elo+
Party 1
Ao Kuang
Ao Kuang
PK dos games
Ao Kuang
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
72W - 93L
1,389 Elo+
Party 1
Izanami
Izanami
fuzionp
Izanami
Level 108
God Stats
2W - 0L
1,196 SR
Queue Stats
50W - 55L
1,443 Elo+
Party 1
Janus
Janus
gigantekkfox192
Janus
Level 138
God Stats
2W - 1L
1,728 SR
Queue Stats
129W - 136L
1,482 Elo+
Party 1
Tyr
Tyr
zKapuT
Tyr
Level 65
God Stats
4W - 2L
1,805 SR
Queue Stats
54W - 79L
1,442 Elo+
Party 1
Team Averages
Level 83
1,535 SR
1,418 Elo+

VS

Team Averages
Level 35
1,493 SR
1,401 Elo+
Anhur
Anhur
BlackBear Shmiz
Anhur
Level 46
God Stats
37W - 45L
1,400 SR
Queue Stats
122W - 119L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Chord24
Sun Wukong
Level 37
God Stats
8W - 24L
1,435 SR
Queue Stats
497W - 585L
1,370 Elo+
Solo
Hades
Hades
LYB CERBERUS
Hades
Level 29
God Stats
1W - 6L
1,190 SR
Queue Stats
348W - 380L
1,367 Elo+
Party 2
Sol
Sol
LYB MINOTAUR
Sol
Level 19
God Stats
111W - 90L
1,753 SR
Queue Stats
140W - 134L
1,514 Elo+
Party 2
Fenrir
Fenrir
The Show005
Fenrir
Level 46
God Stats
4W - 6L
1,685 SR
Queue Stats
385W - 409L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eduardocq0705
Jormungandr
14
0 / 3 / 5
8,782
462
4,584
13,141
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
PK dos games
Ao Kuang
18
11 / 3 / 2
11,289
594
11,480
16,491
6,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
fuzionp
Izanami
17
3 / 0 / 2
10,223
538
10,413
7,525
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 2 / 9
11,748
618
19,459
14,083
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
zKapuT
Tyr
16
1 / 2 / 3
9,838
518
10,550
16,894
17,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,338
439
5,299
12,215
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Chord24
Sun Wukong
16
0 / 3 / 4
9,244
487
10,895
15,619
8,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 3 / 2
7,456
392
4,931
14,176
8,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 10 / 2
9,427
496
15,610
21,350
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
6 / 4 / 0
10,003
526
9,356
13,234
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
23
Kills
10
10
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Sun Wukong
Chord24
Sun Wukong
0
3
4
0.67
W
Jormungandr
Eduardocq0705
Jormungandr
0
3
5
0.83
L
0
3
2
0.33
L
2
10
2
0.3
W
Ao Kuang
PK dos games
Ao Kuang
11
3
2
4
L
Fenrir
6
4
0
1.5
W
Izanami
fuzionp
Izanami
3
0
2
4
W
8
2
9
6.25
W
Tyr
zKapuT
Tyr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,486
Damage
46,091
68,134
Taken
76,594
40,391
Mitigated
33,938
25,487
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,299
2,262
0
2,163
12,215
3,941
0
4,509
7,574
0
61,960
L
Sun Wukong
Chord24
Sun Wukong
10,895
2,025
0
4,695
15,619
8,207
393
2,432
12,487
0
58,721
W
Jormungandr
Eduardocq0705
Jormungandr
4,584
518
0
2,615
13,141
7,746
278
3,650
9,491
30,595
0
L
4,931
1,552
329
5,520
14,176
8,986
204
4,317
9,759
36,930
0
L
15,610
5,390
0
7,498
21,350
7,274
1,046
18,828
1,928
57,651
0
W
Ao Kuang
PK dos games
Ao Kuang
11,480
4,469
0
6,753
16,491
6,180
0
6,531
9,960
54,635
0
L
Fenrir
9,356
1,618
0
3,107
13,234
5,530
552
4,497
8,523
0
67,961
W
Izanami
fuzionp
Izanami
10,413
6,854
231
3,632
7,525
3,949
3,116
2,648
4,877
0
86,676
W
19,459
1,513
256
3,825
14,083
5,102
670
7,712
6,371
79,009
0
W
Tyr
zKapuT
Tyr
10,550
3,129
0
8,175
16,894
17,414
252
0
16,894
0
61,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,880
Gold Earned
44,468
579
Minions Killed
490
0
Camps Cleared
0
1,762,402
Distance Traveled
1,693,201
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,338
439
119
6
0
327,454
6
L
Sun Wukong
9,244
487
108
6
0
358,906
0
W
Jormungandr
8,782
462
40
2
0
373,013
0
L
Hades
7,456
392
67
4
0
318,931
1
L
Sol
9,427
496
93
5
0
295,807
0
W
Ao Kuang
11,289
594
89
5
0
376,172
2
L
Fenrir
10,003
526
103
5
0
392,103
2
W
Izanami
10,223
538
177
9
0
295,821
8
W
Janus
11,748
618
153
8
0
368,219
0
W
Tyr
9,838
518
120
6
0
349,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role