Player Matchup

Sobek
Sobek
DiegoGR
Sobek
Level 160
God Stats
12W - 18L
1,410 SR
Queue Stats
627W - 557L
1,586 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HybridzM
Tsukuyomi
Level 68
God Stats
74W - 62L
1,607 SR
Queue Stats
158W - 156L
1,580 Elo+
Solo
Xbalanque
Xbalanque
MongolianBS
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 181L
1,567 Elo+
Solo
Ra
Ra
ReverHD
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
itzan1999
Kuzenbo
Level 157
God Stats
37W - 28L
1,518 SR
Queue Stats
715W - 652L
1,549 Elo+
Party 2
Team Averages
Level 128
1,507 SR
1,557 Elo+

VS

Team Averages
Level 126
1,553 SR
1,610 Elo+
Nemesis
Nemesis
CarlicosxDzgz
Nemesis
Level 115
God Stats
14W - 6L
1,689 SR
Queue Stats
178W - 135L
1,605 Elo+
Party 3
Tyr
Tyr
Frichon
Tyr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ORIZONTE007
Sol
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 139L
1,597 Elo+
Party 3
Mulan
Mulan
SspotT
Mulan
Level 129
God Stats
5W - 8L
1,427 SR
Queue Stats
85W - 95L
1,575 Elo+
Party 1
Scylla
Scylla
vici429
Scylla
Level 148
God Stats
5W - 2L
1,650 SR
Queue Stats
48W - 37L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DiegoGR
Sobek
10
3 / 3 / 4
6,729
561
4,404
8,603
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
HybridzM
Tsukuyomi
9
2 / 4 / 0
5,815
485
3,363
7,598
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
MongolianBS
Xbalanque
11
0 / 3 / 2
6,321
527
5,168
6,978
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 1
7,401
617
2,908
4,650
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
itzan1999
Kuzenbo
10
0 / 2 / 3
5,776
481
4,703
9,769
8,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
4 / 1 / 2
7,110
593
4,469
5,985
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
10
2 / 2 / 5
6,222
519
6,775
8,801
3,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 2
7,610
634
4,910
8,954
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
SspotT
Mulan
12
1 / 2 / 1
6,697
558
4,610
7,392
3,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
vici429
Scylla
11
0 / 2 / 2
6,230
519
2,050
3,528
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
12
12
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
1
2
5
L
Sobek
DiegoGR
Sobek
3
3
4
1.67
W
Tyr
2
2
5
2.25
L
Tsukuyomi
HybridzM
Tsukuyomi
2
4
0
0.5
L
Xbalanque
MongolianBS
Xbalanque
0
3
2
0.33
W
5
1
2
6
L
3
0
1
3.5
W
Mulan
SspotT
Mulan
1
2
1
0.75
L
Kuzenbo
itzan1999
Kuzenbo
0
2
3
0.75
W
Scylla
vici429
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,546
Damage
22,814
37,598
Taken
34,660
20,491
Mitigated
13,918
12,242
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
4,469
1,506
0
622
5,985
3,736
0
1,718
4,226
0
40,274
L
Sobek
DiegoGR
Sobek
4,404
525
0
2,685
8,603
4,944
0
2,317
6,226
12,587
0
W
Tyr
6,775
217
0
2,834
8,801
3,490
0
3,622
5,131
0
26,853
L
Tsukuyomi
HybridzM
Tsukuyomi
3,363
656
0
2,504
7,598
2,309
0
1,270
6,230
0
29,466
L
Xbalanque
MongolianBS
Xbalanque
5,168
2,939
0
970
6,978
3,089
0
2,897
4,081
0
45,665
W
4,910
1,387
0
5,321
8,954
2,480
3,336
659
8,295
43,568
0
L
2,908
404
371
2,317
4,650
1,720
0
278
4,332
49,298
0
W
Mulan
SspotT
Mulan
4,610
1,161
0
2,387
7,392
3,187
0
4,705
2,601
0
29,377
L
Kuzenbo
itzan1999
Kuzenbo
4,703
1,923
0
3,395
9,769
8,429
0
0
9,769
24,052
0
W
Scylla
vici429
Scylla
2,050
40
0
445
3,528
1,025
0
1,110
2,392
36,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,042
Gold Earned
33,869
324
Minions Killed
376
0
Camps Cleared
0
1,209,060
Distance Traveled
1,182,973
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,110
593
91
8
0
266,086
3
L
Sobek
6,729
561
14
1
0
248,124
3
W
Tyr
6,222
519
51
4
0
242,651
3
L
Tsukuyomi
5,815
485
53
4
0
246,409
4
L
Xbalanque
6,321
527
83
7
0
211,803
4
W
Sol
7,610
634
87
7
0
226,007
4
L
Ra
7,401
617
130
11
0
274,363
3
W
Mulan
6,697
558
75
6
0
230,535
5
L
Kuzenbo
5,776
481
44
4
0
228,361
1
W
Scylla
6,230
519
72
6
0
217,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role