Player Matchup

Janus
Janus
Ajnic
Janus
Level 156
God Stats
2W - 6L
1,719 SR
Queue Stats
248W - 226L
1,628 Elo+
Party 2
Osiris
Osiris
Chimmers22
Osiris
Level 149
God Stats
0W - 2L
1,371 SR
Queue Stats
150W - 117L
1,570 Elo+
Party 2
Hercules
Hercules
Chorley1101
Hercules
Level 106
God Stats
0W - 1L
1,285 SR
Queue Stats
65W - 68L
1,578 Elo+
Party 2
Hel
Hel
crazyjoewutty
Hel
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
227W - 193L
1,557 Elo+
Party 2
Geb
Geb
dreighok
Geb
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,734 Elo+
Party 2
Team Averages
Level 118
1,475 SR
1,613 Elo+

VS

Team Averages
Level 63
1,587 SR
1,487 Elo+
Ra
Ra
AliceChan1992
Ra
Level 28
God Stats
3W - 0L
1,703 SR
Queue Stats
213W - 96L
1,708 Elo+
Party 1
Ares
Ares
GlitterBowKitty
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Rakkshaas
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Solo
Vamana
Vamana
Twinkelberry
Vamana
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
akkeloja
Set
Level 28
God Stats
2W - 0L
1,733 SR
Queue Stats
35W - 38L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ajnic
Janus
18
5 / 3 / 1
10,188
784
17,208
11,303
4,622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Chimmers22
Osiris
13
0 / 4 / 2
7,017
540
6,957
17,226
17,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Chorley1101
Hercules
15
1 / 3 / 3
7,966
613
6,918
15,559
13,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 3 / 5
7,429
571
5,966
11,494
6,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 3
7,191
553
6,167
12,658
11,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 14
10,892
838
18,644
9,882
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 1 / 12
9,421
725
9,302
14,125
15,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
0 / 2 / 16
8,617
663
4,067
10,634
9,706
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
17
9 / 3 / 7
10,319
794
19,040
16,016
19,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 13
8,772
675
11,265
5,351
3,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
6
Kills
19
19
Deaths
7
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Janus
Ajnic
Janus
5
3
1
1.83
W
5
0
14
12
L
Osiris
Chimmers22
Osiris
0
4
2
0.25
L
Hercules
Chorley1101
Hercules
1
3
3
0.83
W
4
1
12
10
W
0
2
16
4
W
Vamana
9
3
7
4.17
W
1
1
13
7.5
L
0
3
5
0.83
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,216
Damage
62,318
68,240
Taken
56,008
53,735
Mitigated
54,288
33,816
Healing
34,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ajnic
Janus
17,208
994
1,419
1,228
11,303
4,622
0
4,917
6,211
48,883
0
W
18,644
479
13,548
5,907
9,882
6,623
585
5,981
3,901
57,669
0
L
Osiris
Chimmers22
Osiris
6,957
1,357
1,261
1,653
17,226
17,789
0
4,652
12,224
0
12,012
L
Hercules
Chorley1101
Hercules
6,918
1,365
3,091
4,399
15,559
13,541
0
8,235
7,033
0
10,735
W
9,302
646
1,351
1,636
14,125
15,522
475
7,058
7,067
11,882
0
W
4,067
314
663
2,079
10,634
9,706
217
5,171
5,463
0
6,835
W
Vamana
19,040
8,052
1,878
4,218
16,016
19,008
1,072
9,155
6,861
0
28,307
W
11,265
3,862
1,383
1,455
5,351
3,429
1,617
1,976
3,375
0
18,345
L
5,966
57
14,035
5,041
11,494
6,305
0
4,329
6,965
12,757
0
L
6,167
587
1,106
583
12,658
11,478
0
5,813
6,602
11,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,791
Gold Earned
48,021
108
Minions Killed
136
0
Camps Cleared
0
1,177,671
Distance Traveled
1,181,591
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,188
784
72
6
0
260,021
1
W
Ra
10,892
838
97
7
0
205,248
0
L
Osiris
7,017
540
7
1
0
236,551
1
L
Hercules
7,966
613
11
1
0
218,303
1
W
Ares
9,421
725
4
0
0
254,117
1
W
Tyr
8,617
663
5
0
0
219,154
0
W
Vamana
10,319
794
18
1
0
240,632
1
W
Set
8,772
675
12
1
0
262,440
1
L
Hel
7,429
571
11
1
0
230,038
0
L
Geb
7,191
553
7
1
0
232,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role