Player Matchup

Xbalanque
Xbalanque
HumbleFox
Xbalanque
Level 148
God Stats
7W - 7L
1,492 SR
Queue Stats
56W - 48L
1,593 Elo+
Party 1
Hun Batz
Hun Batz
KidInfinity
Hun Batz
Level 66
God Stats
0W - 1L
1,853 SR
Queue Stats
43W - 50L
1,526 Elo+
Party 1
Set
Set
Seniortacu
Set
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 19L
1,535 Elo+
Solo
Bellona
Bellona
sigils
Bellona
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 1
Merlin
Merlin
toaky
Merlin
Level 144
God Stats
8W - 5L
1,761 SR
Queue Stats
38W - 39L
1,555 Elo+
Party 1
Team Averages
Level 118
1,621 SR
1,526 Elo+

VS

Team Averages
Level 121
1,638 SR
1,527 Elo+
Hades
Hades
ADEDxXkillezXx
Hades
Level 107
God Stats
8W - 0L
1,856 SR
Queue Stats
220W - 182L
1,522 Elo+
Party 2
Medusa
Medusa
AlwaysBanned
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BabyBeanyy
Tiamat
Level 128
God Stats
25W - 9L
2,002 SR
Queue Stats
329W - 278L
1,550 Elo+
Party 2
Athena
Athena
Heyarnold14
Athena
Level 101
God Stats
3W - 5L
1,500 SR
Queue Stats
286W - 289L
1,541 Elo+
Solo
Fenrir
Fenrir
Vecheeto
Fenrir
Level 113
God Stats
7W - 6L
1,330 SR
Queue Stats
253W - 235L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HumbleFox
Xbalanque
10
2 / 3 / 1
5,782
482
6,124
9,743
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
KidInfinity
Hun Batz
9
1 / 4 / 1
5,609
467
3,020
9,033
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 5 / 1
7,037
586
7,832
10,396
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
sigils
Bellona
10
0 / 4 / 2
5,934
495
2,782
11,528
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
toaky
Merlin
11
0 / 4 / 2
6,021
502
3,297
5,356
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,188
599
5,946
8,580
4,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
12
5 / 2 / 0
7,271
606
8,420
8,853
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
BabyBeanyy
Tiamat
13
5 / 1 / 4
7,860
655
7,922
7,291
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 1 / 8
6,813
568
3,369
7,796
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Vecheeto
Fenrir
12
7 / 2 / 3
7,565
630
8,063
9,585
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
20
20
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Medusa
5
2
0
2.5
W
Tiamat
BabyBeanyy
Tiamat
5
1
4
7
W
Athena
1
1
8
5
L
Xbalanque
HumbleFox
Xbalanque
2
3
1
0.83
L
Hun Batz
KidInfinity
Hun Batz
1
4
1
0.38
L
5
5
1
1.1
W
Fenrir
Vecheeto
Fenrir
7
2
3
4.25
L
Bellona
sigils
Bellona
0
4
2
0.25
L
Merlin
toaky
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,055
Damage
33,720
46,056
Taken
42,105
18,783
Mitigated
19,480
13,662
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,946
1,812
140
4,982
8,580
4,314
278
254
8,278
40,318
0
W
Medusa
8,420
4,053
0
4,062
8,853
2,335
1,776
564
8,239
0
43,818
W
Tiamat
BabyBeanyy
Tiamat
7,922
1,257
0
3,412
7,291
5,003
1,107
1,272
5,758
48,770
0
W
Athena
3,369
1,016
0
2,280
7,796
4,350
44
310
7,478
17,903
0
L
Xbalanque
HumbleFox
Xbalanque
6,124
3,270
0
4,072
9,743
2,461
0
1,031
8,712
0
32,999
L
Hun Batz
KidInfinity
Hun Batz
3,020
904
0
1,983
9,033
4,100
0
2,055
6,946
0
18,874
L
7,832
3,848
0
2,448
10,396
4,621
0
3,334
6,924
0
35,663
W
Fenrir
Vecheeto
Fenrir
8,063
1,910
0
3,131
9,585
3,478
0
446
9,055
0
43,826
L
Bellona
sigils
Bellona
2,782
1,320
0
4,859
11,528
6,182
0
7,314
4,108
0
32,443
L
Merlin
toaky
Merlin
3,297
150
0
300
5,356
1,419
0
3,027
2,129
37,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
36,697
316
Minions Killed
384
0
Camps Cleared
0
1,098,269
Distance Traveled
1,183,266
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,188
599
97
8
0
191,687
2
W
Medusa
7,271
606
82
7
0
218,752
2
W
Tiamat
7,860
655
97
8
0
231,429
3
W
Athena
6,813
568
34
3
0
280,424
2
L
Xbalanque
5,782
482
52
4
0
182,755
1
L
Hun Batz
5,609
467
32
3
0
250,373
6
L
Set
7,037
586
62
5
0
232,139
1
W
Fenrir
7,565
630
74
6
0
260,974
2
L
Bellona
5,934
495
81
7
0
228,075
1
L
Merlin
6,021
502
89
7
0
204,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role