Player Matchup

Bellona
Bellona
CheckUrGirlsFone
Bellona
Level 18
God Stats
5W - 2L
1,658 SR
Queue Stats
51W - 30L
1,719 Elo+
Party 1
Mulan
Mulan
FoxMommy uWu
Mulan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 31L
1,758 Elo+
Solo
Tiamat
Tiamat
JxCaaL
Tiamat
Level 18
God Stats
183W - 42L
1,782 SR
Queue Stats
405W - 192L
1,782 Elo+
Solo
Danzaburou
Danzaburou
XiaoXiongMao_
Danzaburou
Level 17
God Stats
11W - 7L
1,566 SR
Queue Stats
17W - 16L
1,701 Elo+
Party 1
Ymir
Ymir
derdyi
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,715 Elo+
Solo
Team Averages
Level 12
1,601 SR
1,735 Elo+

VS

Team Averages
Level 17
1,624 SR
1,671 Elo+
Ah Muzen Cab
Ah Muzen Cab
Boooorris
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,617 Elo+
Solo
Olorun
Olorun
Gollstar
Olorun
Level 17
God Stats
5W - 2L
1,834 SR
Queue Stats
76W - 81L
1,647 Elo+
Solo
Bakasura
Bakasura
HENTAl-MANGA
Bakasura
Level 23
God Stats
3W - 2L
1,814 SR
Queue Stats
176W - 163L
1,760 Elo+
Solo
Sun Wukong
Sun Wukong
jujujankie
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,641 Elo+
Solo
Ganesha
Ganesha
ttremonti
Ganesha
Level 12
God Stats
11W - 6L
1,471 SR
Queue Stats
50W - 53L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,718
551
4,278
9,144
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 3
8,526
609
4,632
6,211
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
JxCaaL
Tiamat
15
6 / 0 / 2
9,291
664
9,425
5,201
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
XiaoXiongMao_
Danzaburou
14
9 / 1 / 4
10,014
715
12,303
8,661
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
derdyi
Ymir
12
2 / 0 / 8
7,728
552
3,840
9,941
4,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Boooorris
Ah Muzen Cab
10
1 / 6 / 1
6,473
462
4,609
9,683
3,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Gollstar
Olorun
11
0 / 5 / 0
6,198
443
5,135
10,010
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
HENTAl-MANGA
Bakasura
9
1 / 6 / 0
6,103
436
3,579
11,628
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
jujujankie
Sun Wukong
11
1 / 2 / 0
5,586
399
2,393
7,879
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
ttremonti
Ganesha
8
0 / 5 / 1
5,215
373
1,750
7,034
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
24
Kills
3
3
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Boooorris
Ah Muzen Cab
1
6
1
0.25
W
5
2
1
2.75
W
2
0
3
3.5
L
Olorun
Gollstar
Olorun
0
5
0
0
L
Bakasura
HENTAl-MANGA
Bakasura
1
6
0
0.17
W
Tiamat
JxCaaL
Tiamat
6
0
2
7
W
Danzaburou
XiaoXiongMao_
Danzaburou
9
1
4
11
W
Ymir
derdyi
Ymir
2
0
8
6
L
Sun Wukong
jujujankie
Sun Wukong
1
2
0
0.5
L
Ganesha
ttremonti
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
17,466
39,158
Taken
46,234
19,576
Mitigated
17,353
14,370
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Boooorris
Ah Muzen Cab
4,609
3,164
0
2,602
9,683
3,249
1,146
1,667
8,016
0
37,051
W
4,278
1,515
0
930
9,144
4,784
399
1,222
7,577
0
40,797
W
4,632
1,639
0
2,844
6,211
3,940
1,545
1,404
4,617
0
50,819
L
Olorun
Gollstar
Olorun
5,135
2,850
118
3,002
10,010
3,318
0
4,840
5,145
40,344
0
L
Bakasura
HENTAl-MANGA
Bakasura
3,579
2,485
0
3,510
11,628
3,532
0
2,716
8,862
0
12,960
W
Tiamat
JxCaaL
Tiamat
9,425
1,306
0
2,418
5,201
3,377
3,963
1,122
3,933
66,051
0
W
Danzaburou
XiaoXiongMao_
Danzaburou
12,303
6,928
0
3,172
8,661
2,941
2,231
1,168
7,013
0
59,137
W
Ymir
derdyi
Ymir
3,840
189
1,197
3,809
9,941
4,534
451
1,969
7,886
28,030
0
L
Sun Wukong
jujujankie
Sun Wukong
2,393
295
0
1,082
7,879
3,914
0
2,396
5,283
0
25,521
L
Ganesha
ttremonti
Ganesha
1,750
180
0
816
7,034
3,340
0
1,646
5,388
8,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
29,575
487
Minions Killed
249
0
Camps Cleared
0
1,295,575
Distance Traveled
1,189,456
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,473
462
72
5
0
233,866
4
W
Bellona
7,718
551
78
6
0
297,369
0
W
Mulan
8,526
609
115
8
0
216,044
0
L
Olorun
6,198
443
81
6
0
202,000
0
L
Bakasura
6,103
436
57
4
0
257,310
0
W
Tiamat
9,291
664
143
10
0
261,481
2
W
Danzaburou
10,014
715
94
7
0
241,261
0
W
Ymir
7,728
552
57
4
0
279,420
0
L
Sun Wukong
5,586
399
32
2
0
267,188
1
L
Ganesha
5,215
373
7
1
0
229,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role