Player Matchup

Osiris
Osiris
DEIVFS
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 191L
1,554 Elo+
Solo
Cabrakan
Cabrakan
ElNattyDaddy
Cabrakan
Level 77
God Stats
3W - 2L
1,673 SR
Queue Stats
120W - 94L
1,581 Elo+
Party 2
Discordia
Discordia
Lufaaa
Discordia
Level 88
God Stats
6W - 2L
1,639 SR
Queue Stats
96W - 95L
1,608 Elo+
Solo
Hercules
Hercules
leonedropbear
Hercules
Level 86
God Stats
22W - 21L
1,630 SR
Queue Stats
379W - 305L
1,571 Elo+
Solo
Medusa
Medusa
smeagleeye
Medusa
Level 138
God Stats
15W - 15L
1,632 SR
Queue Stats
296W - 282L
1,564 Elo+
Party 2
Team Averages
Level 107
1,615 SR
1,576 Elo+

VS

Team Averages
Level 92
1,606 SR
1,534 Elo+
Sobek
Sobek
Aqueaus
Sobek
Level 75
God Stats
5W - 5L
1,770 SR
Queue Stats
222W - 171L
1,649 Elo+
Solo
Zhong Kui
Zhong Kui
Bowbin
Zhong Kui
Level 83
God Stats
4W - 4L
1,558 SR
Queue Stats
103W - 112L
1,459 Elo+
Party 1
Bellona
Bellona
CobaltTea
Bellona
Level 103
God Stats
58W - 45L
1,688 SR
Queue Stats
261W - 272L
1,538 Elo+
Party 1
Nemesis
Nemesis
LordLettuce
Nemesis
Level 113
God Stats
3W - 3L
1,512 SR
Queue Stats
154W - 137L
1,588 Elo+
Party 1
Anhur
Anhur
MommyCynthia
Anhur
Level 85
God Stats
8W - 13L
1,500 SR
Queue Stats
385W - 422L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DEIVFS
Osiris
6
1 / 0 / 1
3,479
696
757
1,432
572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
ElNattyDaddy
Cabrakan
5
1 / 0 / 3
3,601
720
1,201
2,699
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Lufaaa
Discordia
6
1 / 1 / 0
3,511
702
1,149
1,208
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
leonedropbear
Hercules
6
0 / 0 / 0
3,434
687
1,090
2,013
872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
smeagleeye
Medusa
6
2 / 0 / 2
3,802
760
2,650
1,437
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aqueaus
Sobek
4
0 / 2 / 0
2,972
594
1,020
3,643
1,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Bowbin
Zhong Kui
6
1 / 1 / 0
3,520
704
315
3,178
1,918
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
CobaltTea
Bellona
1
0 / 0 / 0
2,454
491
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
LordLettuce
Nemesis
7
0 / 0 / 0
3,676
735
785
2,599
585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
2,745
549
761
2,444
252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aqueaus
Sobek
0
2
0
0
L
Zhong Kui
Bowbin
Zhong Kui
1
1
0
1
L
Bellona
CobaltTea
Bellona
0
0
0
0
W
Osiris
DEIVFS
Osiris
1
0
1
1.5
W
Cabrakan
ElNattyDaddy
Cabrakan
1
0
3
2.5
L
Nemesis
LordLettuce
Nemesis
0
0
0
0
W
Discordia
Lufaaa
Discordia
1
1
0
1
L
0
2
0
0
W
Hercules
leonedropbear
Hercules
0
0
0
0
W
Medusa
smeagleeye
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,847
Damage
2,881
8,789
Taken
11,864
3,418
Mitigated
3,976
3,183
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aqueaus
Sobek
1,020
32
0
1,808
3,643
1,221
0
939
2,704
5,938
0
L
Zhong Kui
Bowbin
Zhong Kui
315
21
0
1,425
3,178
1,918
0
1,149
2,029
13,410
0
L
Bellona
CobaltTea
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
DEIVFS
Osiris
757
357
0
208
1,432
572
0
0
1,432
0
13,284
W
Cabrakan
ElNattyDaddy
Cabrakan
1,201
156
0
716
2,699
1,250
0
630
2,069
4,384
0
L
Nemesis
LordLettuce
Nemesis
785
113
0
779
2,599
585
0
0
2,449
0
15,102
W
Discordia
Lufaaa
Discordia
1,149
311
0
100
1,208
337
0
315
893
14,765
0
L
761
476
0
711
2,444
252
0
262
2,182
0
5,781
W
Hercules
leonedropbear
Hercules
1,090
282
0
1,334
2,013
872
0
0
2,013
0
8,312
W
Medusa
smeagleeye
Medusa
2,650
1,344
0
825
1,437
387
0
390
1,047
0
16,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,827
Gold Earned
15,367
136
Minions Killed
89
0
Camps Cleared
0
482,628
Distance Traveled
358,011
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,972
594
6
1
0
94,303
1
L
Zhong Kui
3,520
704
27
5
0
81,217
1
L
Bellona
2,454
491
0
0
0
6,242
0
W
Osiris
3,479
696
25
5
0
112,947
2
W
Cabrakan
3,601
720
11
2
0
100,281
2
L
Nemesis
3,676
735
44
9
0
100,269
0
W
Discordia
3,511
702
39
8
0
83,368
1
L
Anhur
2,745
549
12
2
0
75,980
0
W
Hercules
3,434
687
31
6
0
103,054
0
W
Medusa
3,802
760
30
6
0
82,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role