Player Matchup

Artemis
Artemis
BennieCranck
Artemis
Level 21
God Stats
18W - 24L
1,298 SR
Queue Stats
49W - 65L
1,208 Elo+
Solo
Merlin
Merlin
Cr0oK3r
Merlin
Level 18
God Stats
17W - 15L
1,457 SR
Queue Stats
45W - 47L
1,303 Elo+
Solo
Chernobog
Chernobog
IonlyplayLoL2020
Chernobog
Level 6
God Stats
1W - 0L
1,747 SR
Queue Stats
6W - 5L
1,026 Elo+
Party 1
Cupid
Cupid
TopNotch6969
Cupid
Level 26
God Stats
11W - 2L
1,500 SR
Queue Stats
35W - 32L
1,322 Elo+
Solo
Hachiman
Hachiman
noNAMEfatGOD
Hachiman
Level 14
God Stats
3W - 2L
1,238 SR
Queue Stats
19W - 18L
1,398 Elo+
Party 1
Team Averages
Level 17
1,448 SR
1,251 Elo+

VS

Team Averages
Level 17
1,500 SR
1,382 Elo+
Amaterasu
Amaterasu
JadeEcstasy
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
RUSTnPEACE
Da Ji
Level 9
God Stats
20W - 26L
1,393 SR
Queue Stats
22W - 29L
1,357 Elo+
Solo
Thanatos
Thanatos
Spacebunz217
Thanatos
Level 16
God Stats
0W - 3L
1,353 SR
Queue Stats
11W - 18L
1,162 Elo+
Solo
Achilles
Achilles
ViciousJo
Achilles
Level 26
God Stats
45W - 46L
1,930 SR
Queue Stats
283W - 322L
1,424 Elo+
Solo
Aphrodite
Aphrodite
kahzy
Aphrodite
Level 26
God Stats
22W - 24L
1,323 SR
Queue Stats
142W - 145L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BennieCranck
Artemis
20
6 / 3 / 24
13,658
1,051
14,705
14,848
6,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Cr0oK3r
Merlin
20
11 / 2 / 26
15,310
1,178
35,922
13,436
5,638
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
20
10 / 9 / 27
14,376
1,106
22,079
19,773
9,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 25
14,059
1,081
16,924
14,027
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
noNAMEfatGOD
Hachiman
20
10 / 7 / 25
14,790
1,138
31,454
17,271
7,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JadeEcstasy
Amaterasu
19
4 / 9 / 7
13,205
1,016
12,842
26,391
21,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Da Ji
19
7 / 12 / 8
13,793
1,061
25,397
32,017
26,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Spacebunz217
Thanatos
20
6 / 15 / 10
13,651
1,050
16,185
33,339
15,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
ViciousJo
Achilles
17
3 / 5 / 3
11,577
891
9,630
14,262
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
kahzy
Aphrodite
20
3 / 5 / 11
13,177
1,014
11,179
29,226
15,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
62
46
Kills
23
23
Deaths
46
127
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
BennieCranck
Artemis
6
3
24
6
W
Merlin
Cr0oK3r
Merlin
11
2
26
12
W
Chernobog
10
9
27
2.61
L
Amaterasu
JadeEcstasy
Amaterasu
4
9
7
0.83
L
Da Ji
7
12
8
0.92
L
Thanatos
Spacebunz217
Thanatos
6
15
10
0.73
W
9
2
25
10.75
L
Achilles
ViciousJo
Achilles
3
5
3
0.9
L
Aphrodite
kahzy
Aphrodite
3
5
11
1.7
W
Hachiman
noNAMEfatGOD
Hachiman
10
7
25
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,084
Damage
75,233
79,355
Taken
135,235
35,257
Mitigated
94,680
12,509
Healing
36,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BennieCranck
Artemis
14,705
7,530
0
1,180
14,848
6,586
0
1,950
12,848
0
39,030
W
Merlin
Cr0oK3r
Merlin
35,922
2,193
786
2,525
13,436
5,638
0
3,319
10,092
54,944
0
W
Chernobog
22,079
17,477
0
0
19,773
9,294
0
3,414
16,071
0
32,650
L
Amaterasu
JadeEcstasy
Amaterasu
12,842
5,063
0
5,869
26,391
21,991
0
7,787
18,272
0
26,527
L
Da Ji
25,397
7,174
0
1,944
32,017
26,638
0
7,564
23,453
0
52,013
L
Thanatos
Spacebunz217
Thanatos
16,185
5,147
0
7,317
33,339
15,234
0
6,792
26,032
0
28,712
W
16,924
9,631
354
4,649
14,027
6,590
0
959
13,043
0
32,877
L
Achilles
ViciousJo
Achilles
9,630
3,185
0
593
14,262
15,505
0
2,196
11,984
0
25,185
L
Aphrodite
kahzy
Aphrodite
11,179
1,177
8,588
12,498
29,226
15,312
0
10,050
18,418
44,277
0
W
Hachiman
noNAMEfatGOD
Hachiman
31,454
22,648
0
3,015
17,271
7,149
0
1,537
15,684
0
50,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,193
Gold Earned
65,403
222
Minions Killed
200
4
Camps Cleared
5
1,011,563
Distance Traveled
1,089,683
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,658
1,051
62
5
0
197,036
0
W
Merlin
15,310
1,178
55
4
2
207,077
0
W
Chernobog
14,376
1,106
30
2
1
196,989
1
L
Amaterasu
13,205
1,016
25
2
2
226,139
1
L
Da Ji
13,793
1,061
44
3
1
240,022
1
L
Thanatos
13,651
1,050
22
2
1
228,924
0
W
Cupid
14,059
1,081
37
3
1
206,554
0
L
Achilles
11,577
891
32
2
0
122,029
0
L
Aphrodite
13,177
1,014
77
6
1
272,569
0
W
Hachiman
14,790
1,138
38
3
0
203,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role