Player Matchup

Fenrir
Fenrir
Eltonvonslayer
Fenrir
Level 10
God Stats
7W - 7L
1,578 SR
Queue Stats
7W - 8L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
SkinkePung
Kukulkan
Level 37
God Stats
10W - 2L
1,810 SR
Queue Stats
23W - 16L
1,483 Elo+
Party 2
Hercules
Hercules
smokeygood
Hercules
Level 26
God Stats
1W - 0L
1,509 SR
Queue Stats
9W - 5L
1,470 Elo+
Party 2
Team Averages
Level 24
1,633 SR
1,465 Elo+

VS

Team Averages
Level 53
1,629 SR
1,457 Elo+
Neith
Neith
Beule02
Neith
Level 28
God Stats
66W - 72L
1,583 SR
Queue Stats
72W - 81L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
Gradla
Cabrakan
Level 48
God Stats
5W - 3L
1,882 SR
Queue Stats
62W - 56L
1,428 Elo+
Party 1
Thoth
Thoth
SadGuy15
Thoth
Level 82
God Stats
13W - 17L
1,422 SR
Queue Stats
281W - 328L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 6
17,217
638
6,454
16,930
6,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SkinkePung
Kukulkan
20
8 / 3 / 7
17,387
644
26,390
15,463
6,341
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
smokeygood
Hercules
18
2 / 3 / 13
15,513
575
9,611
21,740
27,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beule02
Neith
18
2 / 7 / 7
15,280
566
11,654
17,679
7,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Gradla
Cabrakan
17
1 / 8 / 9
14,848
550
10,579
27,402
55,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
SadGuy15
Thoth
20
9 / 3 / 1
17,427
645
23,013
11,952
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
18
Kills
12
12
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Beule02
Neith
2
7
7
0.79
W
8
6
6
1.83
L
Cabrakan
Gradla
Cabrakan
1
8
9
0.69
L
Thoth
SadGuy15
Thoth
9
3
1
3.17
W
Kukulkan
SkinkePung
Kukulkan
8
3
7
3.83
W
Hercules
smokeygood
Hercules
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,455
Damage
45,246
54,133
Taken
57,033
40,246
Mitigated
67,667
11,682
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Beule02
Neith
11,654
6,249
0
3,872
17,679
7,527
1,261
9,157
8,522
0
90,418
W
6,454
714
632
623
16,930
6,691
2,642
10,995
5,710
0
34,397
L
Cabrakan
Gradla
Cabrakan
10,579
1,624
782
5,411
27,402
55,839
0
12,579
14,823
22,424
0
L
Thoth
SadGuy15
Thoth
23,013
510
0
2,104
11,952
4,301
141
4,731
7,221
127,937
0
W
Kukulkan
SkinkePung
Kukulkan
26,390
541
0
2,835
15,463
6,341
0
9,592
5,646
179,354
0
W
Hercules
smokeygood
Hercules
9,611
2,236
582
7,010
21,740
27,214
622
12,690
8,825
0
19,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,117
Gold Earned
47,555
283
Minions Killed
311
0
Camps Cleared
0
1,450,305
Distance Traveled
1,239,613
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,280
566
114
4
0
413,996
8
W
Fenrir
17,217
638
21
1
0
510,214
0
L
Cabrakan
14,848
550
18
1
0
382,054
4
L
Thoth
17,427
645
179
7
0
443,563
2
W
Kukulkan
17,387
644
240
9
0
507,277
3
W
Hercules
15,513
575
22
1
0
432,814
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role