Player Matchup

Sylvanus
Sylvanus
AceMcCool
Sylvanus
Level 65
God Stats
4W - 5L
1,589 SR
Queue Stats
130W - 113L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
Cmorgue
Erlang Shen
Level 133
God Stats
7W - 5L
1,517 SR
Queue Stats
48W - 35L
1,607 Elo+
Party 3
Nu Wa
Nu Wa
ThisUsernameTho
Nu Wa
Level 144
God Stats
10W - 7L
1,594 SR
Queue Stats
85W - 69L
1,582 Elo+
Party 3
Tyr
Tyr
TsrifElddimTsal
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
W0rcestersh1re
Neith
Level 28
God Stats
12W - 7L
1,724 SR
Queue Stats
12W - 7L
1,666 Elo+
Party 3
Team Averages
Level 99
1,585 SR
1,571 Elo+

VS

Team Averages
Level 49
1,384 SR
1,467 Elo+
Anubis
Anubis
CTPAG
Anubis
Level 18
God Stats
0W - 1L
1,326 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Mercury
Mercury
Pinky01
Mercury
Level 97
God Stats
12W - 10L
1,474 SR
Queue Stats
271W - 235L
1,412 Elo+
Party 2
Olorun
Olorun
Rik4852
Olorun
Level 38
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Vamana
Vamana
Saytamaa
Vamana
Level 65
God Stats
0W - 1L
1,413 SR
Queue Stats
4W - 8L
1,307 Elo+
Party 1
Chernobog
Chernobog
UptightLegend
Chernobog
Level 26
God Stats
4W - 6L
1,391 SR
Queue Stats
12W - 23L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceMcCool
Sylvanus
12
0 / 0 / 11
7,510
578
4,831
7,703
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Cmorgue
Erlang Shen
15
11 / 1 / 3
9,025
694
11,353
10,641
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 6
8,022
617
10,714
3,766
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 0 / 2
8,165
628
5,349
7,917
4,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 0 / 1
6,967
536
4,869
4,710
1,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CTPAG
Anubis
11
0 / 9 / 0
6,236
480
4,953
11,659
4,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Pinky01
Mercury
11
1 / 3 / 0
6,599
508
2,573
11,526
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Rik4852
Olorun
11
0 / 4 / 0
5,945
457
3,227
8,594
2,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Saytamaa
Vamana
9
0 / 5 / 0
5,283
406
2,447
9,311
4,522
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
UptightLegend
Chernobog
9
0 / 5 / 0
5,636
434
4,205
11,199
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
26
Kills
1
1
Deaths
26
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AceMcCool
Sylvanus
0
0
11
5.5
L
Anubis
CTPAG
Anubis
0
9
0
0
W
Erlang Shen
Cmorgue
Erlang Shen
11
1
3
12.5
L
Mercury
Pinky01
Mercury
1
3
0
0.33
L
Olorun
Rik4852
Olorun
0
4
0
0
L
Vamana
Saytamaa
Vamana
0
5
0
0
W
5
0
6
8
W
5
0
2
6
L
Chernobog
UptightLegend
Chernobog
0
5
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
17,405
34,737
Taken
52,289
16,503
Mitigated
18,700
13,347
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AceMcCool
Sylvanus
4,831
1,023
1,259
3,301
7,703
4,545
88
592
7,111
21,520
0
L
Anubis
CTPAG
Anubis
4,953
553
0
2,480
11,659
4,852
670
3,180
8,130
38,490
0
W
Erlang Shen
Cmorgue
Erlang Shen
11,353
6,856
0
4,527
10,641
5,115
884
4,228
6,413
0
55,457
L
Mercury
Pinky01
Mercury
2,573
1,802
0
1,165
11,526
3,545
0
3,120
8,278
0
38,086
L
Olorun
Rik4852
Olorun
3,227
1,609
0
3,374
8,594
2,739
1,250
794
7,720
31,778
0
L
Vamana
Saytamaa
Vamana
2,447
292
379
2,307
9,311
4,522
0
4,243
4,896
0
22,521
W
10,714
2,259
0
656
3,766
1,127
2,180
620
3,146
48,401
0
W
5,349
951
0
3,007
7,917
4,382
1,445
2,740
5,177
0
43,218
L
Chernobog
UptightLegend
Chernobog
4,205
1,875
0
2,677
11,199
3,042
0
3,334
7,720
0
29,000
W
4,869
1,328
0
597
4,710
1,334
283
0
4,710
0
27,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
29,699
329
Minions Killed
296
0
Camps Cleared
0
1,243,887
Distance Traveled
1,138,797
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,510
578
16
1
0
233,325
3
L
Anubis
6,236
480
73
6
0
196,696
0
W
Erlang Shen
9,025
694
98
8
0
293,988
2
L
Mercury
6,599
508
79
6
0
276,259
5
L
Olorun
5,945
457
57
4
0
181,533
0
L
Vamana
5,283
406
27
2
0
232,890
0
W
Nu Wa
8,022
617
83
6
0
243,521
0
W
Tyr
8,165
628
76
6
0
253,315
4
L
Chernobog
5,636
434
60
5
0
251,419
6
W
Neith
6,967
536
56
4
0
219,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role