Player Matchup

Chang'e
Chang'e
Esperante1
Chang'e
Level 100
God Stats
15W - 12L
1,661 SR
Queue Stats
185W - 187L
1,577 Elo+
Party 3
Ymir
Ymir
Floknie
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
J-B_team
Neith
Level 65
God Stats
0W - 2L
1,701 SR
Queue Stats
51W - 52L
1,374 Elo+
Party 3
King Arthur
King Arthur
MEGFINGATVA
King Arthur
Level 60
God Stats
12W - 6L
1,655 SR
Queue Stats
23W - 23L
1,511 Elo+
Solo
Terra
Terra
arceus4933
Terra
Level 103
God Stats
15W - 11L
1,643 SR
Queue Stats
281W - 242L
1,569 Elo+
Party 1
Team Averages
Level 88
1,632 SR
1,506 Elo+

VS

Team Averages
Level 91
1,547 SR
1,504 Elo+
Ra
Ra
CountBrownbear
Ra
Level 122
God Stats
15W - 11L
1,423 SR
Queue Stats
67W - 60L
1,520 Elo+
Solo
Pele
Pele
DeathByLight
Pele
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
448W - 417L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Geomathias
Cu Chulainn
Level 120
God Stats
15W - 10L
1,665 SR
Queue Stats
367W - 374L
1,506 Elo+
Solo
Cernunnos
Cernunnos
MInetaPower
Cernunnos
Level 46
God Stats
3W - 3L
1,648 SR
Queue Stats
62W - 67L
1,498 Elo+
Solo
Hel
Hel
OaftPabz
Hel
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
249W - 219L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Esperante1
Chang'e
13
3 / 4 / 2
7,655
589
5,198
7,632
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Floknie
Ymir
13
5 / 2 / 3
8,149
627
6,021
8,357
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
J-B_team
Neith
12
0 / 2 / 4
6,295
484
3,675
8,197
2,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MEGFINGATVA
King Arthur
12
0 / 6 / 1
6,625
510
5,267
13,904
8,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
9
0 / 4 / 2
5,854
450
4,190
11,692
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,230
710
5,566
5,395
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 3
7,185
553
4,214
9,811
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Geomathias
Cu Chulainn
15
6 / 1 / 2
8,957
689
10,742
9,935
6,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
MInetaPower
Cernunnos
13
4 / 2 / 0
7,535
580
8,930
9,650
3,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 1 / 8
7,017
540
5,134
5,704
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
18
18
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
2
3
3
1.17
L
Chang'e
Esperante1
Chang'e
3
4
2
1
L
Ymir
Floknie
Ymir
5
2
3
3.25
W
Cu Chulainn
Geomathias
Cu Chulainn
6
1
2
7
L
Neith
J-B_team
Neith
0
2
4
1
L
King Arthur
MEGFINGATVA
King Arthur
0
6
1
0.08
W
Cernunnos
MInetaPower
Cernunnos
4
2
0
2
W
0
1
8
4
L
Terra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,351
Damage
34,586
49,782
Taken
40,495
21,334
Mitigated
18,939
12,359
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,566
738
606
2,068
5,395
2,135
0
3,556
1,691
63,818
0
W
4,214
1,431
0
3,354
9,811
3,282
372
4,768
4,934
0
34,979
L
Chang'e
Esperante1
Chang'e
5,198
543
1,127
2,451
7,632
2,401
0
2,012
5,432
47,273
0
L
Ymir
Floknie
Ymir
6,021
2,259
0
1,535
8,357
3,566
0
2,625
5,648
45,563
0
W
Cu Chulainn
Geomathias
Cu Chulainn
10,742
1,826
0
2,760
9,935
6,746
266
1,164
8,753
9,985
46,766
L
Neith
J-B_team
Neith
3,675
710
0
2,500
8,197
2,358
0
1,285
6,876
0
41,180
L
King Arthur
MEGFINGATVA
King Arthur
5,267
290
0
2,553
13,904
8,403
0
3,059
10,760
0
41,087
W
Cernunnos
MInetaPower
Cernunnos
8,930
4,374
0
4,768
9,650
3,351
1,556
3,044
6,606
0
55,240
W
5,134
1,090
2,068
3,234
5,704
3,425
320
2,600
3,102
20,264
0
L
Terra
4,190
277
511
1,682
11,692
4,606
0
3,501
8,151
11,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
39,924
362
Minions Killed
452
0
Camps Cleared
0
1,314,350
Distance Traveled
1,305,398
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,230
710
136
10
0
296,404
9
W
Pele
7,185
553
74
6
0
283,540
3
L
Chang'e
7,655
589
92
7
0
276,171
2
L
Ymir
8,149
627
89
7
0
287,517
1
W
Cu Chulainn
8,957
689
114
9
0
256,012
3
L
Neith
6,295
484
74
6
0
244,860
2
L
King Arthur
6,625
510
91
7
0
252,223
2
W
Cernunnos
7,535
580
106
8
0
212,016
3
W
Hel
7,017
540
22
2
0
257,426
2
L
Terra
5,854
450
16
1
0
253,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role