Player Matchup

Terra
Terra
Gold IV
Acevadeer
Terra
Gold IV
Level 127
God Stats
79W - 53L
1,647 SR
Queue Stats
737W - 754L
1,266 MMR
Solo
Bellona
Bellona
Silver I
Cardinal0412
Bellona
Silver I
Level 126
God Stats
18W - 14L
1,425 SR
Queue Stats
63W - 84L
1,148 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Graztdiaz
Erlang Shen
Silver I
Level 89
God Stats
22W - 14L
1,587 SR
Queue Stats
301W - 310L
1,261 MMR
Party 3
Scylla
Scylla
Gold IV
lMoneyZackl
Scylla
Gold IV
Level 146
God Stats
6W - 3L
1,613 SR
Queue Stats
89W - 83L
1,363 MMR
Party 1
Hachiman
Hachiman
Silver I
mellogd1
Hachiman
Silver I
Level 103
God Stats
4W - 5L
1,298 SR
Queue Stats
274W - 272L
1,222 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,514 SR
1,252 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,505 SR
1,327 MMR
Pele
Pele
Gold V
 
Pele
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
 
Neith
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Bronze III
Johny3ravo
Vamana
Bronze III
Level 40
God Stats
0W - 1L
1,167 SR
Queue Stats
5W - 12L
1,262 MMR
Solo
Cerberus
Cerberus
Silver III
PizzaBoii14
Cerberus
Silver III
Level 40
God Stats
20W - 13L
1,800 SR
Queue Stats
164W - 149L
1,260 MMR
Solo
Hel
Hel
Silver II
drroskii
Hel
Silver II
Level 146
God Stats
8W - 19L
1,555 SR
Queue Stats
250W - 246L
1,113 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Acevadeer
Terra
16
1 / 4 / 21
11,482
478
8,336
26,016
33,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Cardinal0412
Bellona
18
7 / 3 / 9
12,326
514
18,014
19,256
13,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Graztdiaz
Erlang Shen
20
4 / 1 / 18
13,291
554
13,442
17,604
10,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
19
11 / 2 / 15
12,923
538
28,596
8,526
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
mellogd1
Hachiman
19
14 / 3 / 13
12,932
539
16,902
18,392
8,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetCthulhuCu ChulainnGuan YuDanzaburou

VS

Bans
ApolloMedusaCabrakanTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
4 / 6 / 2
11,712
488
13,700
22,676
8,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
 
Neith
16
0 / 6 / 4
10,728
447
11,322
13,085
4,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Johny3ravo
Vamana
16
1 / 5 / 3
10,055
419
6,383
22,923
15,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
PizzaBoii14
Cerberus
16
3 / 8 / 4
11,087
462
11,126
29,195
28,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
4 / 12 / 4
12,123
505
10,192
25,218
11,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
29
37
Kills
12
13
Deaths
37
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
6
2
0.83
L
Neith
 
Neith
0
6
4
0.33
W
Terra
Acevadeer
Terra
1
4
21
2.88
W
Bellona
Cardinal0412
Bellona
7
3
9
3.83
W
Erlang Shen
Graztdiaz
Erlang Shen
4
1
18
13
L
Vamana
Johny3ravo
Vamana
1
5
3
0.5
L
Cerberus
PizzaBoii14
Cerberus
3
8
4
0.63
L
4
12
4
0.5
W
Scylla
11
2
15
9.25
W
Hachiman
mellogd1
Hachiman
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,290
Damage
52,723
89,794
Taken
113,097
70,317
Mitigated
67,422
34,112
Healing
27,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,700
2,938
0
3,015
22,676
8,269
1,056
5,620
16,774
0
89,433
L
Neith
 
Neith
11,322
5,102
0
2,870
13,085
4,135
2,368
4,735
8,282
0
75,625
W
Terra
Acevadeer
Terra
8,336
868
4,495
9,571
26,016
33,827
397
6,952
18,760
28,902
0
W
Bellona
Cardinal0412
Bellona
18,014
5,161
0
3,677
19,256
13,723
2,547
3,542
15,176
0
76,827
W
Erlang Shen
Graztdiaz
Erlang Shen
13,442
6,486
0
4,732
17,604
10,838
2,228
2,825
14,696
0
96,069
L
Vamana
Johny3ravo
Vamana
6,383
3,207
0
6,108
22,923
15,451
1,536
6,118
16,627
0
49,431
L
Cerberus
PizzaBoii14
Cerberus
11,126
571
267
4,479
29,195
28,449
21
9,003
19,957
46,834
0
L
10,192
299
4,279
6,713
25,218
11,118
0
10,205
14,525
62,326
0
W
Scylla
28,596
2,291
0
1,586
8,526
3,111
2,217
3,407
4,917
90,679
0
W
Hachiman
mellogd1
Hachiman
16,902
8,511
0
10,051
18,392
8,818
5,289
3,885
14,353
0
83,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,954
Gold Earned
55,705
549
Minions Killed
545
0
Camps Cleared
0
2,123,134
Distance Traveled
2,080,391
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,712
488
134
6
0
449,385
3
L
Neith
10,728
447
149
6
0
364,916
1
W
Terra
11,482
478
34
1
0
441,386
6
W
Bellona
12,326
514
109
5
0
375,892
0
W
Erlang Shen
13,291
554
158
7
0
468,464
4
L
Vamana
10,055
419
73
3
0
479,988
6
L
Cerberus
11,087
462
82
3
0
433,296
2
L
Hel
12,123
505
107
4
0
352,806
1
W
Scylla
12,923
538
142
6
0
436,393
3
W
Hachiman
12,932
539
106
4
0
400,999
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role