Player Matchup

Nu Wa
Nu Wa
Diamond II
 
Nu Wa
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond I
Sober 3k
Ganesha
Diamond I
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
410W - 398L
2,495 MMR
Solo
Susano
Susano
Diamond I
SwaglordMLG
Susano
Diamond I
Level 100
God Stats
3W - 3L
1,709 SR
Queue Stats
138W - 77L
2,624 MMR
Solo
Medusa
Medusa
Diamond IV
ToxicDemonTTV
Medusa
Diamond IV
Level 57
God Stats
1W - 3L
1,833 SR
Queue Stats
272W - 162L
2,554 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
iSiCksTaR
Cu Chulainn
Diamond II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,608 SR
2,134 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,648 SR
2,517 MMR
Janus
Janus
Diamond I
Empiffrer
Janus
Diamond I
Level 148
God Stats
13W - 10L
1,720 SR
Queue Stats
108W - 89L
2,515 MMR
Party 1
Sylvanus
Sylvanus
Diamond I
Exotify
Sylvanus
Diamond I
Level 157
God Stats
13W - 13L
1,418 SR
Queue Stats
157W - 124L
2,553 MMR
Solo
Fenrir
Fenrir
Masters
ItsThisIsJayy
Fenrir
Masters
Level 141
God Stats
18W - 13L
1,818 SR
Queue Stats
177W - 127L
2,655 MMR
Solo
Cernunnos
Cernunnos
Masters
Krow Senpai
Cernunnos
Masters
Level 160
God Stats
25W - 15L
1,657 SR
Queue Stats
240W - 192L
2,469 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond II
phillip nbq
Sun Wukong
Diamond II
Level 150
God Stats
3W - 1L
1,625 SR
Queue Stats
111W - 81L
2,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 2 / 1
9,375
493
13,221
10,434
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Sober 3k
Ganesha
13
0 / 7 / 4
8,301
437
3,853
15,323
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
13
4 / 5 / 0
8,878
467
7,649
13,422
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 1
9,754
513
6,777
18,501
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
iSiCksTaR
Cu Chulainn
16
1 / 7 / 0
9,956
524
7,723
20,231
10,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaSetApolloNemesis

VS

Bans
Chang'eDanzaburouCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Empiffrer
Janus
17
2 / 2 / 12
11,136
586
9,355
10,270
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Exotify
Sylvanus
16
3 / 1 / 17
11,010
579
8,082
16,543
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
12 / 2 / 7
11,872
625
15,415
17,320
9,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Krow Senpai
Cernunnos
19
8 / 2 / 4
12,469
656
15,299
18,855
9,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
phillip nbq
Sun Wukong
19
2 / 0 / 11
12,027
633
11,310
15,159
13,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
7
Kills
27
27
Deaths
7
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Janus
Empiffrer
Janus
2
2
12
4
W
Sylvanus
Exotify
Sylvanus
3
1
17
11.5
W
12
2
7
7.75
W
Cernunnos
Krow Senpai
Cernunnos
8
2
4
5
L
Ganesha
Sober 3k
Ganesha
0
7
4
0.29
L
Susano
4
5
0
0.8
L
2
6
1
0.42
L
Cu Chulainn
iSiCksTaR
Cu Chulainn
1
7
0
0.14
W
Sun Wukong
phillip nbq
Sun Wukong
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,223
Damage
59,461
77,911
Taken
78,147
35,316
Mitigated
52,228
16,077
Healing
37,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,221
1,674
0
1,114
10,434
3,525
0
3,502
6,838
81,532
0
W
Janus
Empiffrer
Janus
9,355
942
162
3,443
10,270
3,341
1,435
3,340
6,668
88,828
0
W
Sylvanus
Exotify
Sylvanus
8,082
1,986
3,506
7,390
16,543
16,109
859
3,328
11,450
31,321
0
W
15,415
5,363
0
7,725
17,320
9,685
1,100
5,075
12,013
0
67,613
W
Cernunnos
Krow Senpai
Cernunnos
15,299
9,170
0
8,133
18,855
9,874
4,132
3,381
15,064
0
115,956
L
Ganesha
Sober 3k
Ganesha
3,853
305
0
1,493
15,323
10,954
0
3,057
12,242
21,157
0
L
Susano
7,649
2,032
0
3,135
13,422
4,546
0
3,969
9,355
0
50,492
L
6,777
3,119
0
5,563
18,501
5,344
650
4,074
14,369
0
75,325
L
Cu Chulainn
iSiCksTaR
Cu Chulainn
7,723
657
0
4,772
20,231
10,947
0
2,527
17,670
0
61,292
W
Sun Wukong
phillip nbq
Sun Wukong
11,310
2,589
0
7,067
15,159
13,219
892
3,311
11,668
0
86,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,264
Gold Earned
58,514
542
Minions Killed
603
0
Camps Cleared
0
1,659,093
Distance Traveled
1,930,185
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,375
493
159
8
0
368,397
4
W
Janus
11,136
586
157
8
0
415,347
5
W
Sylvanus
11,010
579
32
2
0
369,487
6
W
Fenrir
11,872
625
89
5
0
412,131
7
W
Cernunnos
12,469
656
158
8
0
345,711
6
L
Ganesha
8,301
437
19
1
0
299,240
6
L
Susano
8,878
467
95
5
0
335,183
2
L
Medusa
9,754
513
132
7
0
338,554
4
L
Cu Chulainn
9,956
524
137
7
0
317,719
0
W
Sun Wukong
12,027
633
167
9
0
387,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role