Player Matchup

Tsukuyomi
Tsukuyomi
Habibi_The_Bro
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,389 Elo+
Solo
Sylvanus
Sylvanus
SteveAnitaaSmith
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 84L
1,541 Elo+
Solo
Cthulhu
Cthulhu
ToughWiggles
Cthulhu
Level 24
God Stats
1W - 2L
1,303 SR
Queue Stats
134W - 137L
1,353 Elo+
Solo
Ne Zha
Ne Zha
destichu
Ne Zha
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 87L
1,428 Elo+
Solo
Vulcan
Vulcan
hippidy hopp
Vulcan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,472 Elo+
Solo
Team Averages
Level 68
1,461 SR
1,437 Elo+

VS

Team Averages
Level 100
1,477 SR
1,505 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IVIednighThief0
Merlin
Level 115
God Stats
4W - 1L
1,600 SR
Queue Stats
41W - 29L
1,668 Elo+
Party 1
Terra
Terra
Ing-guido45
Terra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,186 Elo+
Solo
Hera
Hera
Mr pockets 95
Hera
Level 118
God Stats
5W - 5L
1,285 SR
Queue Stats
104W - 92L
1,531 Elo+
Solo
Arachne
Arachne
Spaghettiolie
Arachne
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 45L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Habibi_The_Bro
Tsukuyomi
15
1 / 12 / 12
9,599
640
10,397
19,860
11,250
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 7 / 11
11,306
754
11,057
26,184
33,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ToughWiggles
Cthulhu
18
3 / 9 / 14
10,877
725
11,111
26,668
37,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
destichu
Ne Zha
20
10 / 6 / 7
12,338
823
14,908
16,292
8,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
1
0 / 4 / 0
3,962
264
0
1,807
544

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
3 / 3 / 29
11,977
798
12,267
16,341
19,628
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 2 / 21
12,739
849
24,483
8,141
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 5 / 23
10,974
732
3,591
17,222
18,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 7 / 20
10,373
692
15,081
13,641
6,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
20
12 / 4 / 21
13,125
875
18,442
18,823
9,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
152
19
Kills
38
38
Deaths
21
44
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
29
5.83
L
Tsukuyomi
Habibi_The_Bro
Tsukuyomi
1
12
12
0.58
W
14
2
21
12.25
W
4
5
23
3.1
W
5
7
20
2.14
W
Arachne
12
4
21
5.63
L
5
7
11
1.5
L
Cthulhu
ToughWiggles
Cthulhu
3
9
14
1.11
L
Ne Zha
destichu
Ne Zha
10
6
7
2.25
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,473
Damage
73,864
90,811
Taken
74,168
91,350
Mitigated
57,513
22,227
Healing
31,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,267
1,595
451
3,288
16,341
19,628
804
3,491
12,850
28,216
0
L
Tsukuyomi
Habibi_The_Bro
Tsukuyomi
10,397
2,447
343
1,001
19,860
11,250
330
11,367
8,120
0
18,948
W
24,483
1,083
2,185
2,669
8,141
3,586
1,958
3,306
4,835
49,672
0
W
3,591
760
6,237
2,892
17,222
18,169
1,084
5,836
11,386
9,790
0
W
15,081
6,105
2,030
1,903
13,641
6,624
747
4,504
9,137
28,138
0
W
Arachne
18,442
12,770
1,444
8,884
18,823
9,506
903
5,031
13,652
0
31,369
L
11,057
2,375
4,971
6,946
26,184
33,280
0
14,515
11,231
26,082
0
L
Cthulhu
ToughWiggles
Cthulhu
11,111
1,662
1,885
2,656
26,668
37,925
254
16,378
9,808
34,439
0
L
Ne Zha
destichu
Ne Zha
14,908
5,591
268
4,157
16,292
8,351
1,346
9,836
6,230
0
42,348
L
Vulcan
0
0
0
0
1,807
544
0
1,743
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
59,188
135
Minions Killed
145
0
Camps Cleared
0
871,553
Distance Traveled
1,245,598
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,977
798
33
2
0
251,685
0
L
Tsukuyomi
9,599
640
21
1
0
228,109
0
W
Merlin
12,739
849
54
4
0
234,517
2
W
Terra
10,974
732
7
0
0
260,707
0
W
Hera
10,373
692
25
2
0
218,007
4
W
Arachne
13,125
875
26
2
0
280,682
0
L
Sylvanus
11,306
754
20
1
0
183,064
3
L
Cthulhu
10,877
725
47
3
0
212,746
7
L
Ne Zha
12,338
823
47
3
0
247,634
0
L
Vulcan
3,962
264
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role