Player Matchup

Sol
Sol
Fa-Vulpis
Sol
Level 25
God Stats
6W - 7L
1,562 SR
Queue Stats
60W - 60L
1,630 Elo+
Solo
Osiris
Osiris
QcGuyWrecker
Osiris
Level 29
God Stats
1W - 0L
1,302 SR
Queue Stats
85W - 107L
1,571 Elo+
Solo
Zeus
Zeus
Tweety182
Zeus
Level 8
God Stats
20W - 9L
1,795 SR
Queue Stats
23W - 11L
1,727 Elo+
Solo
Fenrir
Fenrir
brendaa2o9_
Fenrir
Level 8
God Stats
6W - 3L
1,785 SR
Queue Stats
6W - 4L
1,732 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
destinaize
Ah Muzen Cab
Level 13
God Stats
13W - 6L
1,739 SR
Queue Stats
26W - 26L
1,593 Elo+
Solo
Team Averages
Level 17
1,637 SR
1,651 Elo+

VS

Team Averages
Level 18
1,549 SR
1,586 Elo+
Neith
Neith
BG1398
Neith
Level 5
God Stats
75W - 77L
1,406 SR
Queue Stats
91W - 92L
1,500 Elo+
Solo
King Arthur
King Arthur
Bacachoooo
King Arthur
Level 28
God Stats
3W - 2L
1,917 SR
Queue Stats
133W - 97L
1,744 Elo+
Solo
Yemoja
Yemoja
Blacknova34
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,486 Elo+
Party 1
Nemesis
Nemesis
alpharings
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,614 Elo+
Party 1
Olorun
Olorun
thedorksquad3
Olorun
Level 27
God Stats
15W - 18L
1,422 SR
Queue Stats
109W - 146L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 15
11,595
1,160
14,834
5,892
2,172
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
18
6 / 3 / 19
11,426
1,143
16,769
13,195
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
18
6 / 1 / 17
11,644
1,164
22,415
6,620
2,579
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
8 / 0 / 5
11,588
1,159
8,843
7,399
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
destinaize
Ah Muzen Cab
17
4 / 3 / 19
10,922
1,092
18,419
11,571
4,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

273

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BG1398
Neith
16
1 / 5 / 3
9,470
947
3,920
10,268
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Bacachoooo
King Arthur
15
5 / 10 / 1
10,063
1,006
18,062
27,958
19,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
15
0 / 3 / 4
9,490
949
4,466
14,949
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
alpharings
Nemesis
15
0 / 6 / 3
9,091
909
4,077
15,295
5,670
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 1
9,763
976
8,208
20,206
7,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
30
Kills
7
7
Deaths
30
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
BG1398
Neith
1
5
3
0.5
L
King Arthur
Bacachoooo
King Arthur
5
10
1
0.55
L
Yemoja
0
3
4
0.67
W
6
0
15
13.5
W
Osiris
6
3
19
5.17
W
Zeus
6
1
17
14.5
L
Nemesis
alpharings
Nemesis
0
6
3
0.25
W
Fenrir
8
0
5
10.5
W
Ah Muzen Cab
destinaize
Ah Muzen Cab
4
3
19
4.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,280
Damage
38,733
44,677
Taken
88,676
26,099
Mitigated
49,897
7,926
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BG1398
Neith
3,920
1,697
0
1,313
10,268
3,760
0
3,940
6,203
0
18,753
L
King Arthur
Bacachoooo
King Arthur
18,062
4,247
0
2,342
27,958
19,649
0
12,375
15,294
0
22,612
L
Yemoja
4,466
635
1,249
707
14,949
13,152
0
6,437
8,437
11,062
0
W
14,834
2,620
657
2,319
5,892
2,172
0
1,402
4,465
27,825
0
W
Osiris
16,769
5,285
0
900
13,195
12,266
0
4,133
8,897
0
19,064
W
Zeus
22,415
1,626
0
745
6,620
2,579
0
1,358
5,137
51,043
0
L
Nemesis
alpharings
Nemesis
4,077
520
0
1,161
15,295
5,670
0
6,177
9,043
0
14,847
W
Fenrir
8,843
1,053
0
1,194
7,399
4,273
0
1,966
5,333
0
25,512
W
Ah Muzen Cab
destinaize
Ah Muzen Cab
18,419
9,039
0
2,111
11,571
4,809
0
3,815
7,506
0
49,647
L
8,208
4,268
1,033
2,912
20,206
7,666
0
8,320
11,711
49,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,175
Gold Earned
47,877
217
Minions Killed
186
11
Camps Cleared
3
1,053,962
Distance Traveled
859,920
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,470
947
30
3
0
168,413
0
L
King Arthur
10,063
1,006
11
1
0
214,129
0
L
Yemoja
9,490
949
9
1
3
135,533
1
W
Sol
11,595
1,160
38
4
2
223,965
0
W
Osiris
11,426
1,143
8
1
1
204,332
0
W
Zeus
11,644
1,164
53
5
3
176,669
0
L
Nemesis
9,091
909
40
4
0
167,639
0
W
Fenrir
11,588
1,159
38
4
5
249,320
3
W
Ah Muzen Cab
10,922
1,092
80
8
0
199,676
0
L
Olorun
9,763
976
96
10
0
174,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role