Player Matchup

Vulcan
Vulcan
AirworthyAxis5
Vulcan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 154L
1,481 Elo+
Party 1
Medusa
Medusa
Furyxtx77
Medusa
Level 40
God Stats
2W - 1L
1,825 SR
Queue Stats
71W - 107L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
billthekid6117
Sun Wukong
Level 32
God Stats
0W - 5L
1,148 SR
Queue Stats
1W - 12L
984 Elo+
Solo
Ares
Ares
cosmos94
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,422 Elo+
Party 1
Ymir
Ymir
ryanbeastmode
Ymir
Level 47
God Stats
2W - 5L
1,465 SR
Queue Stats
233W - 255L
1,483 Elo+
Party 1
Team Averages
Level 44
1,488 SR
1,341 Elo+

VS

Team Averages
Level 61
1,472 SR
1,547 Elo+
Ymir
Ymir
ChefEnVous
Ymir
Level 47
God Stats
1W - 0L
1,518 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Skadi
Skadi
Jimbo33
Skadi
Level 46
God Stats
6W - 6L
1,201 SR
Queue Stats
63W - 78L
1,436 Elo+
Party 2
Ne Zha
Ne Zha
PlzFeed123
Ne Zha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 47L
1,638 Elo+
Party 3
Persephone
Persephone
SirWali
Persephone
Level 65
God Stats
5W - 2L
1,383 SR
Queue Stats
24W - 18L
1,647 Elo+
Party 3
Thanatos
Thanatos
Sly-_-Rye
Thanatos
Level 121
God Stats
4W - 1L
1,758 SR
Queue Stats
94W - 97L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,040
542
4,471
7,351
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Furyxtx77
Medusa
11
2 / 3 / 2
6,564
505
4,438
6,727
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
billthekid6117
Sun Wukong
11
0 / 7 / 0
6,213
478
3,868
11,974
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
0 / 6 / 6
5,931
456
2,482
11,559
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 5 / 1
7,147
550
7,571
11,001
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
7,712
593
6,972
7,551
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Jimbo33
Skadi
12
6 / 4 / 7
7,349
565
9,091
9,278
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
PlzFeed123
Ne Zha
15
8 / 0 / 1
8,839
680
10,285
7,241
3,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
SirWali
Persephone
12
3 / 2 / 2
7,072
544
4,665
6,241
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Sly-_-Rye
Thanatos
13
4 / 1 / 8
7,593
584
5,859
8,577
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
27
27
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
6
1
4
8
L
Medusa
Furyxtx77
Medusa
2
3
2
1
W
Skadi
Jimbo33
Skadi
6
4
7
2.38
W
Ne Zha
PlzFeed123
Ne Zha
8
0
1
8.5
W
Persephone
SirWali
Persephone
3
2
2
2
W
Thanatos
Sly-_-Rye
Thanatos
4
1
8
8
L
Sun Wukong
billthekid6117
Sun Wukong
0
7
0
0
L
Ares
0
6
6
0.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,830
Damage
36,872
48,612
Taken
38,888
20,680
Mitigated
16,264
7,904
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,471
473
0
683
7,351
2,330
0
2,932
4,259
35,589
0
W
6,972
2,467
390
2,681
7,551
5,526
464
2,582
4,969
27,151
0
L
Medusa
Furyxtx77
Medusa
4,438
1,821
369
916
6,727
2,128
260
2,333
4,394
0
33,748
W
Skadi
Jimbo33
Skadi
9,091
4,730
0
2,248
9,278
2,891
960
4,735
4,505
0
33,556
W
Ne Zha
PlzFeed123
Ne Zha
10,285
5,105
0
3,693
7,241
3,091
0
94
6,822
0
52,671
W
Persephone
SirWali
Persephone
4,665
105
0
1,372
6,241
1,941
224
4,461
1,586
28,795
0
W
Thanatos
Sly-_-Rye
Thanatos
5,859
1,117
0
9,092
8,577
2,815
0
2,344
6,157
0
41,957
L
Sun Wukong
billthekid6117
Sun Wukong
3,868
1,089
0
2,094
11,974
6,807
0
0
11,974
0
33,242
L
Ares
2,482
270
0
1,136
11,559
5,257
0
1,563
9,989
12,844
0
L
7,571
1,293
0
2,706
11,001
4,158
84
4,514
6,359
32,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
38,565
277
Minions Killed
340
0
Camps Cleared
0
1,143,210
Distance Traveled
1,260,028
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,040
542
73
6
0
218,052
2
W
Ymir
7,712
593
48
4
0
239,954
0
L
Medusa
6,564
505
60
5
0
212,712
0
W
Skadi
7,349
565
38
3
0
226,099
1
W
Ne Zha
8,839
680
115
9
0
281,051
1
W
Persephone
7,072
544
56
4
0
250,804
1
W
Thanatos
7,593
584
83
6
0
262,120
4
L
Sun Wukong
6,213
478
67
5
0
238,549
4
L
Ares
5,931
456
23
2
0
234,575
1
L
Ymir
7,147
550
54
4
0
239,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role