Player Matchup

Jing Wei
Jing Wei
DywenDyDa
Jing Wei
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
434W - 432L
1,580 Elo+
Party 1
Hel
Hel
Nellas3
Hel
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,515 Elo+
Solo
Discordia
Discordia
Princess_C_nasse
Discordia
Level 143
God Stats
7W - 4L
1,715 SR
Queue Stats
310W - 314L
1,580 Elo+
Party 1
Neith
Neith
Pusshīsureiyā
Neith
Level 108
God Stats
2W - 4L
1,531 SR
Queue Stats
142W - 136L
1,661 Elo+
Solo
Cabrakan
Cabrakan
narkin
Cabrakan
Level 126
God Stats
6W - 14L
1,089 SR
Queue Stats
500W - 483L
1,518 Elo+
Solo
Team Averages
Level 130
1,467 SR
1,571 Elo+

VS

Team Averages
Level 95
1,709 SR
1,567 Elo+
Ne Zha
Ne Zha
CSgladiator
Ne Zha
Level 94
God Stats
4W - 6L
1,834 SR
Queue Stats
212W - 185L
1,515 Elo+
Party 2
Zeus
Zeus
Nazhu
Zeus
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 7L
1,700 Elo+
Solo
The Morrigan
The Morrigan
PxrtyWounds
The Morrigan
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 167L
1,569 Elo+
Party 2
Yemoja
Yemoja
TheNerdyLantern
Yemoja
Level 88
God Stats
1W - 2L
1,708 SR
Queue Stats
29W - 39L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
jungleboogie56
Erlang Shen
Level 127
God Stats
5W - 5L
1,787 SR
Queue Stats
190W - 178L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DywenDyDa
Jing Wei
19
1 / 1 / 14
10,825
722
12,582
17,754
7,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
19
7 / 2 / 12
11,411
761
9,660
16,146
8,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
19
4 / 3 / 13
11,429
762
17,075
15,656
5,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 14
11,682
779
19,225
15,203
6,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cabrakan
narkin
Cabrakan
17
4 / 4 / 14
11,648
777
8,609
20,269
29,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 7 / 6
9,121
608
11,737
17,134
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
Nazhu
Zeus
18
2 / 6 / 4
10,925
728
12,626
13,278
6,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
PxrtyWounds
The Morrigan
16
3 / 4 / 5
10,103
674
22,076
9,004
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 7
10,780
719
6,798
13,571
14,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
jungleboogie56
Erlang Shen
17
4 / 4 / 6
10,515
701
16,981
20,571
18,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
39
24
Kills
11
11
Deaths
24
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
7
6
0.43
W
Jing Wei
DywenDyDa
Jing Wei
1
1
14
8
L
Zeus
Nazhu
Zeus
2
6
4
0.67
W
Hel
7
2
12
6.5
W
Discordia
4
3
13
3.5
W
8
1
14
15
L
The Morrigan
PxrtyWounds
The Morrigan
3
4
5
1.38
L
2
3
7
1.83
L
Erlang Shen
jungleboogie56
Erlang Shen
4
4
6
1.75
W
Cabrakan
narkin
Cabrakan
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,151
Damage
70,218
85,028
Taken
73,558
57,422
Mitigated
54,334
56,900
Healing
28,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
11,737
1,028
1,741
1,997
17,134
11,387
189
5,382
11,358
0
22,018
W
Jing Wei
DywenDyDa
Jing Wei
12,582
8,918
3,904
6,101
17,754
7,274
3,278
7,656
9,710
0
42,265
L
Zeus
Nazhu
Zeus
12,626
2,046
786
1,700
13,278
6,210
1,003
8,837
4,071
41,854
0
W
Hel
9,660
277
22,858
10,303
16,146
8,248
602
7,587
8,299
23,568
0
W
Discordia
17,075
1,059
3,069
2,960
15,656
5,900
473
8,304
6,886
37,519
0
W
19,225
7,515
2,286
3,646
15,203
6,299
2,555
6,269
8,412
0
46,384
L
The Morrigan
PxrtyWounds
The Morrigan
22,076
1,079
693
1,080
9,004
4,002
0
3,590
5,079
34,022
1,038
L
6,798
675
6,186
3,119
13,571
14,687
36
7,115
5,984
15,695
0
L
Erlang Shen
jungleboogie56
Erlang Shen
16,981
4,986
3,202
8,176
20,571
18,048
264
8,629
11,537
0
21,759
W
Cabrakan
narkin
Cabrakan
8,609
1,120
0
1,773
20,269
29,701
278
9,803
9,734
13,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,995
Gold Earned
51,444
185
Minions Killed
147
0
Camps Cleared
0
1,450,639
Distance Traveled
1,278,215
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,121
608
21
1
0
247,696
1
W
Jing Wei
10,825
722
55
4
0
316,189
5
L
Zeus
10,925
728
57
4
0
231,465
0
W
Hel
11,411
761
28
2
0
310,200
1
W
Discordia
11,429
762
43
3
0
269,609
1
W
Neith
11,682
779
56
4
0
268,199
1
L
The Morrigan
10,103
674
56
4
0
242,155
0
L
Yemoja
10,780
719
8
1
0
264,021
0
L
Erlang Shen
10,515
701
5
0
0
292,878
0
W
Cabrakan
11,648
777
3
0
0
286,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role