Player Matchup

Mercury
Mercury
BRYCEYPOO1234
Mercury
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 252L
1,508 Elo+
Solo
Achilles
Achilles
Dmoreno26_
Achilles
Level 126
God Stats
8W - 11L
1,674 SR
Queue Stats
263W - 234L
1,556 Elo+
Solo
Nu Wa
Nu Wa
FreeWaves1
Nu Wa
Level 76
God Stats
5W - 4L
1,501 SR
Queue Stats
58W - 47L
1,549 Elo+
Solo
Xbalanque
Xbalanque
OGDumbo007
Xbalanque
Level 107
God Stats
3W - 4L
1,596 SR
Queue Stats
25W - 20L
1,569 Elo+
Solo
Sobek
Sobek
Veqxter
Sobek
Level 87
God Stats
0W - 2L
1,839 SR
Queue Stats
481W - 407L
1,557 Elo+
Solo
Team Averages
Level 108
1,622 SR
1,548 Elo+

VS

Team Averages
Level 113
1,581 SR
1,568 Elo+
Skadi
Skadi
BensonDaGod
Skadi
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
452W - 441L
1,599 Elo+
Solo
Bellona
Bellona
Crocodile Jim
Bellona
Level 123
God Stats
5W - 2L
1,715 SR
Queue Stats
172W - 177L
1,500 Elo+
Party 1
Nemesis
Nemesis
ItsBoT
Nemesis
Level 80
God Stats
3W - 2L
1,312 SR
Queue Stats
82W - 83L
1,607 Elo+
Party 1
Scylla
Scylla
TheLordChubs
Scylla
Level 108
God Stats
3W - 4L
1,796 SR
Queue Stats
42W - 47L
1,613 Elo+
Party 1
Sobek
Sobek
Vallalalo
Sobek
Level 148
God Stats
10W - 12L
1,581 SR
Queue Stats
227W - 223L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 5 / 0
5,120
427
1,003
10,097
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Dmoreno26_
Achilles
11
2 / 3 / 0
6,303
525
4,882
12,220
6,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
8
0 / 4 / 0
5,328
444
3,846
5,345
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
OGDumbo007
Xbalanque
10
2 / 3 / 1
5,953
496
5,795
7,090
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Veqxter
Sobek
8
1 / 5 / 1
5,577
465
4,032
8,599
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,670
556
6,460
7,786
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
13
4 / 2 / 0
7,650
638
9,349
8,928
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
ItsBoT
Nemesis
13
8 / 0 / 0
7,905
659
6,118
5,869
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
12
2 / 0 / 6
6,970
581
4,126
3,407
1,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Vallalalo
Sobek
9
2 / 2 / 3
6,051
504
3,320
10,970
5,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
20
20
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
5
0
0
W
4
1
4
6
W
Bellona
4
2
0
2
L
Achilles
Dmoreno26_
Achilles
2
3
0
0.67
L
Nu Wa
0
4
0
0
W
Nemesis
ItsBoT
Nemesis
8
0
0
8
L
Xbalanque
OGDumbo007
Xbalanque
2
3
1
0.83
W
Scylla
2
0
6
5
W
Sobek
Vallalalo
Sobek
2
2
3
1.75
L
Sobek
Veqxter
Sobek
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
29,373
43,351
Taken
36,960
16,859
Mitigated
19,716
14,794
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,003
190
0
3,026
10,097
2,573
223
1,200
8,897
0
22,070
W
6,460
2,301
0
3,294
7,786
2,952
739
2,492
5,182
0
38,861
W
Bellona
9,349
4,312
0
3,566
8,928
7,872
544
257
8,236
0
46,143
L
Achilles
Dmoreno26_
Achilles
4,882
936
0
5,458
12,220
6,902
0
0
12,220
0
29,202
L
Nu Wa
3,846
584
0
711
5,345
1,612
751
2,865
2,480
23,861
0
W
Nemesis
ItsBoT
Nemesis
6,118
2,860
0
524
5,869
2,141
0
986
4,740
0
49,302
L
Xbalanque
OGDumbo007
Xbalanque
5,795
2,602
0
3,103
7,090
1,616
0
1,725
5,365
0
28,313
W
Scylla
4,126
1,415
0
1,761
3,407
1,261
1,332
978
2,279
37,306
0
W
Sobek
Vallalalo
Sobek
3,320
301
338
5,199
10,970
5,490
145
2,600
8,246
15,057
0
L
Sobek
Veqxter
Sobek
4,032
395
0
2,496
8,599
4,156
0
1,656
6,943
15,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,281
Gold Earned
35,246
239
Minions Killed
340
0
Camps Cleared
0
1,009,657
Distance Traveled
1,142,213
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,120
427
47
4
0
210,210
2
W
Skadi
6,670
556
73
6
0
205,143
2
W
Bellona
7,650
638
97
8
0
215,934
4
L
Achilles
6,303
525
67
6
0
196,588
0
L
Nu Wa
5,328
444
54
5
0
178,354
3
W
Nemesis
7,905
659
89
7
0
269,708
2
L
Xbalanque
5,953
496
54
5
0
209,073
0
W
Scylla
6,970
581
71
6
0
218,095
2
W
Sobek
6,051
504
10
1
0
233,333
3
L
Sobek
5,577
465
17
1
0
215,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role