Player Matchup

Nemesis
Nemesis
Jujubinhauwu
Nemesis
Level 3
God Stats
16W - 7L
1,500 SR
Queue Stats
265W - 212L
1,399 Elo+
Solo
Neith
Neith
LordGesh
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
NoTengoPapá
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Yohnic
Baron Samedi
Level 29
God Stats
4W - 5L
1,514 SR
Queue Stats
107W - 119L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
diegojunior2014
Baba Yaga
Level 18
God Stats
11W - 11L
1,490 SR
Queue Stats
293W - 288L
1,387 Elo+
Solo
Team Averages
Level 13
1,501 SR
1,445 Elo+

VS

Team Averages
Level 28
1,558 SR
1,432 Elo+
Jing Wei
Jing Wei
AxiosP88
Jing Wei
Level 21
God Stats
6W - 3L
1,789 SR
Queue Stats
96W - 98L
1,448 Elo+
Party 3
Anubis
Anubis
Ppeluca
Anubis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
SantiAbyss
Artio
Level 8
God Stats
2W - 3L
1,681 SR
Queue Stats
90W - 101L
1,318 Elo+
Party 3
Fenrir
Fenrir
UriGamePlay_ARG
Fenrir
Level 98
God Stats
7W - 9L
1,319 SR
Queue Stats
556W - 542L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
druidaoftime
Guan Yu
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
55W - 56L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jujubinhauwu
Nemesis
17
11 / 2 / 6
10,970
577
14,465
11,800
5,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LordGesh
Neith
15
6 / 6 / 4
9,778
515
14,985
12,872
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NoTengoPapá
Jormungandr
16
3 / 2 / 8
9,994
526
10,991
12,904
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Yohnic
Baron Samedi
13
5 / 3 / 8
9,824
517
10,493
14,137
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
diegojunior2014
Baba Yaga
13
7 / 5 / 3
9,383
494
9,035
11,664
5,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AxiosP88
Jing Wei
13
2 / 8 / 6
8,444
444
8,157
16,287
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Ppeluca
Anubis
15
3 / 9 / 6
9,748
513
5,900
12,827
6,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
11
1 / 8 / 4
7,272
383
1,219
20,412
9,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 5 / 3
9,877
520
10,268
18,359
13,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
druidaoftime
Guan Yu
17
7 / 2 / 2
11,029
580
8,877
14,365
11,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
32
Kills
17
18
Deaths
32
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AxiosP88
Jing Wei
2
8
6
0.63
W
Nemesis
Jujubinhauwu
Nemesis
11
2
6
7
W
Neith
LordGesh
Neith
6
6
4
1.33
W
Jormungandr
NoTengoPapá
Jormungandr
3
2
8
3.5
L
Anubis
Ppeluca
Anubis
3
9
6
0.67
L
Artio
1
8
4
0.38
L
4
5
3
1.1
W
Baron Samedi
Yohnic
Baron Samedi
5
3
8
3
W
Baba Yaga
diegojunior2014
Baba Yaga
7
5
3
1.7
L
Guan Yu
druidaoftime
Guan Yu
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,969
Damage
34,421
63,377
Taken
82,250
38,763
Mitigated
46,092
16,594
Healing
20,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AxiosP88
Jing Wei
8,157
7,049
0
4,167
16,287
5,394
64
6,207
9,878
0
42,632
W
Nemesis
Jujubinhauwu
Nemesis
14,465
8,498
0
4,856
11,800
5,300
403
1,716
10,059
226
85,192
W
Neith
LordGesh
Neith
14,985
8,927
0
4,236
12,872
4,414
2,180
1,841
11,031
0
53,936
W
Jormungandr
NoTengoPapá
Jormungandr
10,991
3,239
0
951
12,904
9,103
368
2,514
10,240
50,409
0
L
Anubis
Ppeluca
Anubis
5,900
223
0
2,429
12,827
6,359
0
8,326
4,474
33,023
0
L
Artio
1,219
677
0
3,605
20,412
9,705
0
4,349
16,063
9,125
0
L
10,268
3,459
0
4,608
18,359
13,282
116
3,281
15,003
0
87,562
W
Baron Samedi
Yohnic
Baron Samedi
10,493
1,566
1,001
4,141
14,137
14,772
261
3,633
10,429
31,465
0
W
Baba Yaga
diegojunior2014
Baba Yaga
9,035
752
0
1,409
11,664
5,174
317
3,011
8,578
41,299
0
L
Guan Yu
druidaoftime
Guan Yu
8,877
1,307
1,030
4,398
14,365
11,352
572
9,104
4,934
0
44,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,949
Gold Earned
46,370
387
Minions Killed
340
0
Camps Cleared
0
1,769,927
Distance Traveled
1,636,656
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,444
444
75
4
0
321,109
0
W
Nemesis
10,970
577
124
7
0
419,490
2
W
Neith
9,778
515
80
4
0
310,548
0
W
Jormungandr
9,994
526
89
5
0
381,554
3
L
Anubis
9,748
513
47
2
0
292,434
0
L
Artio
7,272
383
10
1
0
325,295
0
L
Fenrir
9,877
520
120
6
0
340,882
0
W
Baron Samedi
9,824
517
27
1
0
304,979
4
W
Baba Yaga
9,383
494
67
4
0
353,356
1
L
Guan Yu
11,029
580
88
5
0
356,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role