Player Matchup

Odin
Odin
Armaros123
Odin
Level 63
God Stats
1W - 2L
1,543 SR
Queue Stats
27W - 18L
1,617 Elo+
Party 1
Thanatos
Thanatos
OmnipotusCS
Thanatos
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Tiamat
Tiamat
SlimMatt
Tiamat
Level 113
God Stats
10W - 11L
1,426 SR
Queue Stats
53W - 35L
1,624 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,580 Elo+

VS

Team Averages
Level 116
1,674 SR
1,491 Elo+
Kali
Kali
IvanMoghard
Kali
Level 113
God Stats
9W - 3L
1,736 SR
Queue Stats
67W - 67L
1,473 Elo+
Solo
Cthulhu
Cthulhu
SteampunkSushi
Cthulhu
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
170W - 83L
1,500 Elo+
Party 2
Tiamat
Tiamat
sureokthen
Tiamat
Level 116
God Stats
1W - 3L
1,786 SR
Queue Stats
192W - 107L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
11,771
620
7,117
12,514
8,677
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
OmnipotusCS
Thanatos
13
6 / 5 / 3
11,813
622
6,469
13,389
5,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
SlimMatt
Tiamat
17
4 / 4 / 8
12,124
638
12,574
14,958
12,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 0
12,711
669
7,689
12,310
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 8
12,320
648
13,400
16,758
20,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
sureokthen
Tiamat
14
1 / 5 / 5
11,160
587
12,288
9,366
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
9
9
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
0
8
7
W
7
4
0
1.75
L
Thanatos
OmnipotusCS
Thanatos
6
5
3
1.5
L
Tiamat
SlimMatt
Tiamat
4
4
8
2
W
1
4
8
1.25
W
Tiamat
sureokthen
Tiamat
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
33,377
40,861
Taken
38,434
26,359
Mitigated
34,020
10,110
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,117
2,317
0
444
12,514
8,677
0
8,190
3,870
0
19,654
W
7,689
4,191
0
2,992
12,310
8,025
2,142
4,936
7,138
0
55,336
L
Thanatos
OmnipotusCS
Thanatos
6,469
1,603
0
6,682
13,389
5,208
0
7,279
5,804
0
37,184
L
Tiamat
SlimMatt
Tiamat
12,574
1,098
0
2,984
14,958
12,474
0
9,197
5,430
62,501
0
W
13,400
184
203
1,134
16,758
20,204
295
4,700
11,668
48,408
0
W
Tiamat
sureokthen
Tiamat
12,288
749
0
1,282
9,366
5,791
132
2,227
6,991
56,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
36,191
221
Minions Killed
249
0
Camps Cleared
0
1,006,984
Distance Traveled
1,068,734
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,771
620
26
1
0
346,337
0
W
Kali
12,711
669
95
5
0
357,999
0
L
Thanatos
11,813
622
66
3
0
318,296
2
L
Tiamat
12,124
638
129
7
0
342,351
3
W
Cthulhu
12,320
648
63
3
0
379,551
6
W
Tiamat
11,160
587
91
5
0
331,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role