Player Matchup

Achilles
Achilles
 
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Coolicoolcat
Tiamat
Level 29
God Stats
6W - 1L
1,652 SR
Queue Stats
123W - 98L
1,456 Elo+
Party 1
Arachne
Arachne
Jaeunix
Arachne
Level 94
God Stats
2W - 5L
1,424 SR
Queue Stats
204W - 190L
1,567 Elo+
Party 3
Cupid
Cupid
QuezGaming
Cupid
Level 15
God Stats
1W - 0L
1,824 SR
Queue Stats
19W - 17L
1,498 Elo+
Party 3
Horus
Horus
brb37211
Horus
Level 45
God Stats
34W - 21L
1,671 SR
Queue Stats
120W - 96L
1,456 Elo+
Party 1
Team Averages
Level 49
1,614 SR
1,496 Elo+

VS

Team Averages
Level 54
1,385 SR
1,395 Elo+
Chaac
Chaac
GoatOfWar650
Chaac
Level 42
God Stats
3W - 7L
1,237 SR
Queue Stats
15W - 20L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
Lyrockx
Kuzenbo
Level 106
God Stats
19W - 27L
1,363 SR
Queue Stats
427W - 488L
1,386 Elo+
Party 2
Vulcan
Vulcan
Mr0verConfident
Vulcan
Level 67
God Stats
8W - 6L
1,323 SR
Queue Stats
260W - 321L
1,349 Elo+
Party 2
Hachiman
Hachiman
WheetThin
Hachiman
Level 34
God Stats
18W - 17L
1,468 SR
Queue Stats
19W - 21L
1,421 Elo+
Party 2
Pele
Pele
cguiubg
Pele
Level 22
God Stats
68W - 73L
1,536 SR
Queue Stats
95W - 115L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 2 / 1
9,675
509
5,429
11,181
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
14
1 / 1 / 3
8,661
456
7,239
8,825
5,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Arachne
Jaeunix
Arachne
17
7 / 3 / 1
10,563
556
14,895
16,831
8,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
15
7 / 2 / 2
9,975
525
15,657
12,023
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
brb37211
Horus
13
0 / 2 / 12
9,214
485
4,428
18,034
11,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
9,233
486
8,943
15,236
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Lyrockx
Kuzenbo
12
1 / 4 / 4
7,676
404
5,391
14,681
12,648
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 3
8,307
437
10,031
8,112
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
WheetThin
Hachiman
14
4 / 3 / 0
8,429
444
8,864
12,655
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Pele
cguiubg
Pele
15
1 / 5 / 4
9,206
485
8,831
16,445
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
10
10
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
1
1.25
W
Tiamat
1
1
3
2.5
L
3
2
0
1.5
W
Arachne
Jaeunix
Arachne
7
3
1
2.5
L
Kuzenbo
Lyrockx
Kuzenbo
1
4
4
0.75
L
1
3
3
0.83
W
Cupid
7
2
2
4
L
Hachiman
WheetThin
Hachiman
4
3
0
1.33
W
Horus
brb37211
Horus
0
2
12
3
L
Pele
cguiubg
Pele
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,648
Damage
42,060
66,894
Taken
67,129
38,638
Mitigated
33,641
31,692
Healing
21,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,429
1,947
0
4,110
11,181
8,407
864
496
10,305
0
49,997
W
Tiamat
7,239
306
190
2,294
8,825
5,534
635
4,807
3,479
44,771
0
L
8,943
2,738
0
6,442
15,236
9,111
179
659
14,174
0
57,028
W
Arachne
Jaeunix
Arachne
14,895
10,049
0
5,738
16,831
8,506
0
2,178
14,470
0
86,002
L
Kuzenbo
Lyrockx
Kuzenbo
5,391
2,099
0
2,546
14,681
12,648
0
2,119
12,516
24,835
0
L
10,031
1,700
0
2,596
8,112
2,899
60
2,373
5,662
40,818
0
W
Cupid
15,657
9,107
473
5,099
12,023
4,884
2,910
3,628
8,343
0
66,911
L
Hachiman
WheetThin
Hachiman
8,864
2,394
0
5,313
12,655
3,778
0
377
12,264
0
42,899
W
Horus
brb37211
Horus
4,428
2,401
4,601
9,187
18,034
11,307
80
3,442
14,425
0
16,284
L
Pele
cguiubg
Pele
8,831
2,036
0
4,701
16,445
5,205
0
1,572
14,853
0
72,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,088
Gold Earned
42,851
467
Minions Killed
431
0
Camps Cleared
0
1,645,441
Distance Traveled
1,737,121
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,675
509
110
6
0
331,875
1
W
Tiamat
8,661
456
80
4
0
317,776
1
L
Chaac
9,233
486
121
6
0
339,335
2
W
Arachne
10,563
556
118
6
0
366,380
2
L
Kuzenbo
7,676
404
30
2
0
362,583
5
L
Vulcan
8,307
437
92
5
0
332,470
8
W
Cupid
9,975
525
138
7
0
276,098
3
L
Hachiman
8,429
444
66
3
0
324,477
3
W
Horus
9,214
485
21
1
0
353,312
1
L
Pele
9,206
485
122
6
0
378,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role