Player Matchup

Baron Samedi
Baron Samedi
AAGC
Baron Samedi
Level 158
God Stats
3W - 4L
1,677 SR
Queue Stats
119W - 117L
1,445 Elo+
Party 2
Hel
Hel
M3300W
Hel
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,586 Elo+
Party 2
Izanami
Izanami
susaki8RAY
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 129
1,559 SR
1,510 Elo+

VS

Team Averages
Level 79
1,629 SR
1,626 Elo+
Aphrodite
Aphrodite
A 1 Armed Ninja
Aphrodite
Level 145
God Stats
6W - 4L
1,719 SR
Queue Stats
317W - 339L
1,453 Elo+
Party 1
Tiamat
Tiamat
Latiaslovar
Tiamat
Level 66
God Stats
42W - 25L
1,669 SR
Queue Stats
84W - 66L
1,665 Elo+
Party 1
Kali
Kali
Themitsake
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 77L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AAGC
Baron Samedi
18
7 / 4 / 5
13,484
642
29,098
26,138
31,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
M3300W
Hel
16
2 / 8 / 10
12,495
595
9,776
24,983
11,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
susaki8RAY
Izanami
15
4 / 6 / 6
12,984
618
15,306
20,878
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A 1 Armed Ninja
Aphrodite
17
3 / 5 / 12
13,376
637
13,430
19,741
8,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
19
9 / 3 / 8
14,925
711
29,506
22,855
32,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 5 / 9
14,843
707
18,548
31,662
14,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
13
Kills
18
18
Deaths
13
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A 1 Armed Ninja
Aphrodite
3
5
12
1.8
L
Baron Samedi
AAGC
Baron Samedi
7
4
5
2.38
W
Tiamat
9
3
8
4.33
L
Hel
M3300W
Hel
2
8
10
0.88
W
6
5
9
2.1
L
Izanami
susaki8RAY
Izanami
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,180
Damage
61,484
71,999
Taken
74,258
50,088
Mitigated
55,868
29,179
Healing
44,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A 1 Armed Ninja
Aphrodite
13,430
143
10,495
12,194
19,741
8,823
1,333
10,909
8,832
60,979
0
L
Baron Samedi
AAGC
Baron Samedi
29,098
1,271
4,087
9,842
26,138
31,749
300
15,408
10,730
80,776
0
W
Tiamat
29,506
2,256
1,107
7,009
22,855
32,986
1,553
11,330
11,525
80,033
0
L
Hel
M3300W
Hel
9,776
834
5,014
7,626
24,983
11,464
624
13,135
11,848
47,425
0
W
18,548
10,181
0
13,400
31,662
14,059
835
16,906
13,142
0
77,873
L
Izanami
susaki8RAY
Izanami
15,306
12,061
0
2,610
20,878
6,875
1,372
14,820
6,058
0
65,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
43,144
231
Minions Killed
261
0
Camps Cleared
0
955,424
Distance Traveled
1,182,472
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,376
637
99
5
0
372,692
0
L
Baron Samedi
13,484
642
75
4
0
337,138
5
W
Tiamat
14,925
711
90
4
0
405,628
0
L
Hel
12,495
595
55
3
0
312,503
0
W
Kali
14,843
707
72
3
0
404,152
5
L
Izanami
12,984
618
101
5
0
305,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role