Player Matchup

Horus
Horus
Damieus
Horus
Level 118
God Stats
0W - 1L
1,309 SR
Queue Stats
39W - 35L
1,663 Elo+
Party 1
Thoth
Thoth
PoPoso
Thoth
Level 128
God Stats
0W - 2L
1,283 SR
Queue Stats
57W - 66L
1,596 Elo+
Solo
Hachiman
Hachiman
Shozou
Hachiman
Level 126
God Stats
0W - 1L
1,471 SR
Queue Stats
48W - 48L
1,657 Elo+
Party 1
Bellona
Bellona
WheezingDirtbag
Bellona
Level 148
God Stats
1W - 3L
1,309 SR
Queue Stats
194W - 188L
1,643 Elo+
Party 1
Serqet
Serqet
adamsandler2
Serqet
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
215W - 203L
1,543 Elo+
Solo
Team Averages
Level 125
1,375 SR
1,620 Elo+

VS

Team Averages
Level 133
1,428 SR
1,533 Elo+
Neith
Neith
Drizzem
Neith
Level 158
God Stats
4W - 7L
1,397 SR
Queue Stats
343W - 350L
1,557 Elo+
Solo
Chang'e
Chang'e
MegaMeagan
Chang'e
Level 133
God Stats
7W - 11L
1,279 SR
Queue Stats
291W - 253L
1,518 Elo+
Solo
Thoth
Thoth
Quicknips
Thoth
Level 109
God Stats
7W - 8L
1,463 SR
Queue Stats
596W - 601L
1,553 Elo+
Solo
Bellona
Bellona
VatoK
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 257L
1,533 Elo+
Solo
Fafnir
Fafnir
uLtRa GrOuNdHoG
Fafnir
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
229W - 239L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Damieus
Horus
12
1 / 4 / 1
7,071
707
2,491
13,666
14,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thoth
PoPoso
Thoth
12
0 / 5 / 2
6,875
688
17,605
8,119
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Shozou
Hachiman
15
2 / 3 / 2
7,706
771
12,140
11,957
5,637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 6 / 1
7,267
727
6,263
15,198
12,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Serqet
13
1 / 5 / 4
7,202
720
6,412
9,680
6,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drizzem
Neith
15
5 / 2 / 16
8,861
886
13,313
12,544
5,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MegaMeagan
Chang'e
14
5 / 1 / 14
8,722
872
8,294
9,674
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Quicknips
Thoth
16
6 / 0 / 16
9,186
919
11,898
9,745
4,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Bellona
VatoK
Bellona
15
5 / 2 / 16
8,982
898
13,422
14,878
15,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 1 / 21
9,291
929
5,702
18,305
24,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
106
6
Kills
23
23
Deaths
6
10
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Horus
Damieus
Horus
1
4
1
0.38
W
Neith
Drizzem
Neith
5
2
16
6.5
W
Chang'e
MegaMeagan
Chang'e
5
1
14
12
L
Thoth
PoPoso
Thoth
0
5
2
0.2
W
Thoth
Quicknips
Thoth
6
0
16
14
L
Hachiman
Shozou
Hachiman
2
3
2
1
W
Bellona
VatoK
Bellona
5
2
16
6.5
L
2
6
1
0.42
L
Serqet
1
5
4
0.6
W
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,911
Damage
52,629
58,620
Taken
65,146
40,964
Mitigated
54,622
21,466
Healing
34,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Damieus
Horus
2,491
1,261
5,626
4,338
13,666
14,299
0
7,186
6,480
0
3,569
W
Neith
Drizzem
Neith
13,313
3,975
1,862
2,229
12,544
5,852
2,695
1,862
9,804
0
22,638
W
Chang'e
MegaMeagan
Chang'e
8,294
1,760
13,037
4,095
9,674
4,608
1,698
3,350
6,004
19,906
0
L
Thoth
PoPoso
Thoth
17,605
89
1,960
569
8,119
2,755
312
3,428
4,691
32,097
0
W
Thoth
Quicknips
Thoth
11,898
511
1,946
1,117
9,745
4,208
595
3,305
5,974
29,932
0
L
Hachiman
Shozou
Hachiman
12,140
4,472
710
2,589
11,957
5,637
690
6,499
5,458
0
27,206
W
Bellona
VatoK
Bellona
13,422
4,061
1,233
798
14,878
15,623
205
3,518
11,104
46
21,349
L
6,263
575
1,328
2,997
15,198
12,141
0
4,475
10,723
0
10,788
L
Serqet
6,412
559
620
729
9,680
6,132
0
4,328
5,352
0
7,838
W
5,702
1,338
2,376
5,463
18,305
24,331
503
4,664
13,423
9,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
45,042
86
Minions Killed
105
0
Camps Cleared
0
859,137
Distance Traveled
908,185
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,071
707
5
1
0
181,477
1
W
Neith
8,861
886
28
3
0
177,360
3
W
Chang'e
8,722
872
23
2
0
168,356
1
L
Thoth
6,875
688
30
3
0
182,584
5
W
Thoth
9,186
919
35
4
0
218,517
1
L
Hachiman
7,706
771
34
3
0
158,422
3
W
Bellona
8,982
898
13
1
0
184,373
2
L
Bellona
7,267
727
11
1
0
153,416
1
L
Serqet
7,202
720
6
1
0
183,238
5
W
Fafnir
9,291
929
6
1
0
159,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role