Player Matchup

Merlin
Merlin
DarkGamer17
Merlin
Level 69
God Stats
10W - 7L
1,598 SR
Queue Stats
215W - 204L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
Helsvell
Sylvanus
Level 156
God Stats
14W - 15L
1,560 SR
Queue Stats
396W - 400L
1,497 Elo+
Solo
Anubis
Anubis
Kyck0
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,409 Elo+
Party 3
Ratatoskr
Ratatoskr
marks3003
Ratatoskr
Level 108
God Stats
2W - 8L
1,214 SR
Queue Stats
155W - 128L
1,533 Elo+
Party 1
Cupid
Cupid
mistomago
Cupid
Level 46
God Stats
2W - 2L
1,746 SR
Queue Stats
206W - 233L
1,417 Elo+
Party 3
Team Averages
Level 85
1,524 SR
1,463 Elo+

VS

Team Averages
Level 106
1,519 SR
1,511 Elo+
Tiamat
Tiamat
ArturSnow
Tiamat
Level 106
God Stats
57W - 42L
1,563 SR
Queue Stats
307W - 284L
1,522 Elo+
Solo
Amaterasu
Amaterasu
Extrawave
Amaterasu
Level 107
God Stats
30W - 39L
1,466 SR
Queue Stats
172W - 184L
1,459 Elo+
Solo
Chaac
Chaac
Quietе
Chaac
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,582 Elo+
Party 2
Merlin
Merlin
ZqAndy
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
d3nyh
Cerberus
Level 158
God Stats
11W - 7L
1,564 SR
Queue Stats
273W - 254L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 5 / 8
8,027
502
4,830
8,839
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Helsvell
Sylvanus
11
0 / 3 / 5
6,718
420
6,141
18,543
7,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Kyck0
Anubis
14
0 / 4 / 3
7,774
486
5,265
12,555
6,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
marks3003
Ratatoskr
16
10 / 2 / 1
9,717
607
12,192
13,100
4,668
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
mistomago
Cupid
12
3 / 5 / 0
7,255
453
6,494
9,778
2,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArturSnow
Tiamat
15
1 / 0 / 5
8,967
560
8,328
7,866
6,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Extrawave
Amaterasu
14
6 / 4 / 3
8,939
559
5,722
13,187
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Quietе
Chaac
17
8 / 2 / 2
10,406
650
17,794
15,958
9,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ZqAndy
Merlin
16
2 / 3 / 2
9,575
598
6,224
6,368
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
d3nyh
Cerberus
12
2 / 4 / 4
8,164
510
6,584
12,697
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
13
Kills
19
19
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ArturSnow
Tiamat
1
0
5
3.5
L
Merlin
0
5
8
0.8
W
Amaterasu
Extrawave
Amaterasu
6
4
3
1.88
L
Sylvanus
Helsvell
Sylvanus
0
3
5
0.83
L
Anubis
Kyck0
Anubis
0
4
3
0.38
W
Chaac
Quietе
Chaac
8
2
2
4.5
W
Merlin
ZqAndy
Merlin
2
3
2
1
W
Cerberus
d3nyh
Cerberus
2
4
4
1
L
Ratatoskr
marks3003
Ratatoskr
10
2
1
5.25
L
Cupid
mistomago
Cupid
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
44,652
62,815
Taken
56,076
23,765
Mitigated
29,841
24,033
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ArturSnow
Tiamat
8,328
1,000
0
3,454
7,866
6,643
1,536
2,644
5,222
48,867
0
L
Merlin
4,830
603
0
997
8,839
2,930
58
2,775
5,646
43,979
0
W
Amaterasu
Extrawave
Amaterasu
5,722
2,568
0
4,686
13,187
5,450
540
2,153
10,940
0
37,248
L
Sylvanus
Helsvell
Sylvanus
6,141
1,774
1,612
9,598
18,543
7,196
0
4,606
13,781
30,628
0
L
Anubis
Kyck0
Anubis
5,265
975
0
5,348
12,555
6,185
0
6,798
5,259
50,207
0
W
Chaac
Quietе
Chaac
17,794
9,669
0
4,999
15,958
9,071
858
4,539
11,419
0
80,601
W
Merlin
ZqAndy
Merlin
6,224
219
0
605
6,368
2,182
363
2,520
3,436
60,731
0
W
Cerberus
d3nyh
Cerberus
6,584
597
0
3,628
12,697
6,495
4
3,780
8,823
29,459
0
L
Ratatoskr
marks3003
Ratatoskr
12,192
4,235
0
4,494
13,100
4,668
0
4,078
8,778
0
62,788
L
Cupid
mistomago
Cupid
6,494
4,126
74
1,910
9,778
2,786
434
1,523
8,215
0
39,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
46,051
454
Minions Killed
498
0
Camps Cleared
0
1,441,626
Distance Traveled
1,509,633
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,967
560
99
6
0
268,356
6
L
Merlin
8,027
502
100
6
0
272,559
2
W
Amaterasu
8,939
559
74
5
0
321,793
1
L
Sylvanus
6,718
420
42
3
0
236,077
1
L
Anubis
7,774
486
120
8
0
266,487
1
W
Chaac
10,406
650
138
9
0
335,794
4
W
Merlin
9,575
598
130
8
0
298,238
3
W
Cerberus
8,164
510
57
4
0
285,452
6
L
Ratatoskr
9,717
607
119
7
0
358,560
3
L
Cupid
7,255
453
73
5
0
307,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role