Player Matchup

Yemoja
Yemoja
eleventh_bravo
Yemoja
Level 6
God Stats
1W - 3L
1,607 SR
Queue Stats
7W - 12L
1,288 Elo+
Party 2
Neith
Neith
mydigguh
Neith
Level 3
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
nigomante123
Tiamat
Level 15
God Stats
5W - 9L
1,470 SR
Queue Stats
20W - 29L
1,246 Elo+
Solo
Team Averages
Level 8
1,581 SR
1,345 Elo+

VS

Team Averages
Level 85
1,504 SR
1,514 Elo+
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Feral Sniper845
Scylla
Level 124
God Stats
3W - 3L
1,525 SR
Queue Stats
201W - 166L
1,600 Elo+
Party 1
Neith
Neith
Nico010120
Neith
Level 27
God Stats
39W - 48L
1,486 SR
Queue Stats
69W - 92L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,116
612
2,390
9,459
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
mydigguh
Neith
9
1 / 7 / 1
6,431
643
6,152
9,789
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
9
1 / 3 / 1
6,420
642
4,301
6,825
4,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
10 / 1 / 5
8,973
897
9,213
7,091
4,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 0 / 9
8,256
826
9,572
6,109
2,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
0 / 1 / 11
7,136
714
2,418
4,708
1,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
5
12.5
W
5
0
9
9.5
W
Neith
0
1
11
5.5
L
0
5
2
0.2
L
Neith
mydigguh
Neith
1
7
1
0.21
L
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,843
Damage
21,203
26,073
Taken
17,908
13,395
Mitigated
8,114
4,479
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,213
3,508
0
2,214
7,091
4,093
598
2,066
5,025
0
19,785
W
9,572
1,508
0
3,083
6,109
2,498
878
3,062
3,047
34,953
0
W
Neith
2,418
548
0
1,335
4,708
1,523
1,197
1,589
3,119
0
13,049
L
2,390
589
492
289
9,459
4,099
0
4,412
5,047
10,972
0
L
Neith
mydigguh
Neith
6,152
2,684
418
1,289
9,789
4,715
0
3,274
6,515
0
26,177
L
Tiamat
4,301
1,188
417
1,574
6,825
4,581
0
1,903
4,922
14,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,967
Gold Earned
24,365
76
Minions Killed
109
0
Camps Cleared
0
433,685
Distance Traveled
538,401
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,973
897
20
2
0
209,494
0
W
Scylla
8,256
826
49
5
0
152,062
0
W
Neith
7,136
714
40
4
0
176,845
0
L
Yemoja
6,116
612
15
2
0
149,615
2
L
Neith
6,431
643
45
5
0
152,797
3
L
Tiamat
6,420
642
16
2
0
131,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role