Player Matchup

Discordia
Discordia
FriedMilk7630
Discordia
Level 27
God Stats
20W - 13L
1,742 SR
Queue Stats
145W - 202L
1,314 Elo+
Party 1
Skadi
Skadi
LilSkully40
Skadi
Level 68
God Stats
24W - 12L
1,601 SR
Queue Stats
152W - 189L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
YungBorger61
Cthulhu
Level 12
God Stats
2W - 2L
1,529 SR
Queue Stats
8W - 10L
1,307 Elo+
Party 1
Team Averages
Level 36
1,624 SR
1,342 Elo+

VS

Team Averages
Level 25
1,569 SR
1,438 Elo+
Susano
Susano
Myth1c Storm807
Susano
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
29W - 33L
1,702 Elo+
Solo
Merlin
Merlin
TSG_DevilDog1775
Merlin
Level 19
God Stats
7W - 6L
1,945 SR
Queue Stats
25W - 26L
1,320 Elo+
Solo
Bellona
Bellona
Zyn_Shocked
Bellona
Level 26
God Stats
9W - 12L
1,263 SR
Queue Stats
94W - 109L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FriedMilk7630
Discordia
13
8 / 3 / 10
9,700
808
6,814
6,983
2,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
11 / 1 / 11
10,681
890
15,665
7,978
3,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
YungBorger61
Cthulhu
12
3 / 0 / 13
8,900
742
5,144
9,736
8,276
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
7,308
609
5,392
12,833
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 6 / 1
7,029
586
4,217
9,046
3,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Zyn_Shocked
Bellona
10
3 / 7 / 1
8,611
718
6,768
13,073
11,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
22
Kills
3
4
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
FriedMilk7630
Discordia
8
3
10
4.33
W
11
1
11
16.5
L
0
9
2
0.11
L
0
6
1
0.08
W
Cthulhu
YungBorger61
Cthulhu
3
0
13
9.5
L
Bellona
Zyn_Shocked
Bellona
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
16,377
24,697
Taken
34,952
14,096
Mitigated
20,886
5,957
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FriedMilk7630
Discordia
6,814
922
0
317
6,983
2,773
224
870
6,113
28,415
0
W
15,665
9,869
435
2,887
7,978
3,047
2,662
2,249
5,729
0
53,400
L
5,392
491
513
767
12,833
6,197
0
4,660
8,173
0
24,504
L
4,217
45
380
919
9,046
3,075
388
3,127
5,919
24,160
0
W
Cthulhu
YungBorger61
Cthulhu
5,144
357
593
1,725
9,736
8,276
60
1,431
8,305
13,004
0
L
Bellona
Zyn_Shocked
Bellona
6,768
2,052
270
344
13,073
11,614
824
4,221
8,852
0
17,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
22,948
123
Minions Killed
91
0
Camps Cleared
0
674,966
Distance Traveled
628,136
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,700
808
31
3
0
193,153
3
W
Skadi
10,681
890
75
6
0
228,444
1
L
Susano
7,308
609
32
3
0
214,398
0
L
Merlin
7,029
586
37
3
0
211,567
2
W
Cthulhu
8,900
742
17
1
0
253,369
3
L
Bellona
8,611
718
22
2
0
202,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role