Player Matchup

Zhong Kui
Zhong Kui
AcTiV9Am3Er
Zhong Kui
Level 57
God Stats
15W - 13L
1,504 SR
Queue Stats
404W - 450L
1,366 Elo+
Party 1
Tiamat
Tiamat
Aggfree2
Tiamat
Level 55
God Stats
17W - 12L
1,415 SR
Queue Stats
511W - 556L
1,381 Elo+
Party 1
Chernobog
Chernobog
Bagira879
Chernobog
Level 56
God Stats
17W - 8L
1,726 SR
Queue Stats
258W - 283L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Pozo30
Danzaburou
Level 48
God Stats
12W - 21L
1,429 SR
Queue Stats
122W - 149L
1,236 Elo+
Solo
Arachne
Arachne
zL Dreeqz
Arachne
Level 27
God Stats
32W - 35L
1,444 SR
Queue Stats
289W - 353L
1,307 Elo+
Party 1
Team Averages
Level 49
1,503 SR
1,334 Elo+

VS

Team Averages
Level 40
1,469 SR
1,354 Elo+
Tiamat
Tiamat
AceTaxe418
Tiamat
Level 37
God Stats
0W - 2L
1,265 SR
Queue Stats
6W - 15L
1,320 Elo+
Party 2
Thanatos
Thanatos
Brow Preda
Thanatos
Level 43
God Stats
1W - 5L
1,635 SR
Queue Stats
7W - 17L
1,334 Elo+
Party 2
Chaac
Chaac
IBroG
Chaac
Level 17
God Stats
1W - 4L
1,308 SR
Queue Stats
4W - 13L
1,300 Elo+
Party 2
Yemoja
Yemoja
Miguelitau
Yemoja
Level 39
God Stats
5W - 3L
1,639 SR
Queue Stats
7W - 16L
1,334 Elo+
Party 2
Neith
Neith
TitanGuanche95
Neith
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
458W - 472L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AcTiV9Am3Er
Zhong Kui
16
9 / 2 / 4
11,612
528
16,174
18,000
13,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tiamat
Aggfree2
Tiamat
18
7 / 0 / 12
11,952
543
22,184
15,567
12,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Bagira879
Chernobog
20
13 / 1 / 12
13,916
633
22,961
17,630
7,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Pozo30
Danzaburou
13
0 / 5 / 9
9,779
445
6,712
12,646
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
zL Dreeqz
Arachne
19
8 / 2 / 10
12,587
572
13,331
19,863
9,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AceTaxe418
Tiamat
14
2 / 6 / 2
8,575
390
15,451
23,176
16,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Brow Preda
Thanatos
10
2 / 11 / 3
7,655
348
4,932
17,277
6,037
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
IBroG
Chaac
14
3 / 5 / 0
9,767
444
9,507
14,645
13,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Miguelitau
Yemoja
11
0 / 9 / 4
8,057
366
2,313
19,012
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 2
7,616
346
11,894
20,856
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
37
Kills
8
10
Deaths
37
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AcTiV9Am3Er
Zhong Kui
9
2
4
5.5
L
Tiamat
AceTaxe418
Tiamat
2
6
2
0.5
W
Tiamat
Aggfree2
Tiamat
7
0
12
13
W
Chernobog
Bagira879
Chernobog
13
1
12
19
L
Thanatos
Brow Preda
Thanatos
2
11
3
0.32
L
Chaac
IBroG
Chaac
3
5
0
0.6
L
Yemoja
Miguelitau
Yemoja
0
9
4
0.22
W
Danzaburou
Pozo30
Danzaburou
0
5
9
0.9
L
1
6
2
0.33
W
Arachne
zL Dreeqz
Arachne
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,362
Damage
44,097
83,706
Taken
94,966
48,020
Mitigated
59,276
45,740
Healing
37,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AcTiV9Am3Er
Zhong Kui
16,174
1,474
1,129
6,297
18,000
13,244
2,077
3,482
14,493
65,583
0
L
Tiamat
AceTaxe418
Tiamat
15,451
891
367
8,959
23,176
16,483
87
11,009
12,167
49,110
0
W
Tiamat
Aggfree2
Tiamat
22,184
1,211
699
11,648
15,567
12,425
716
5,243
10,239
73,574
0
W
Chernobog
Bagira879
Chernobog
22,961
15,365
0
10,126
17,630
7,989
6,199
3,977
13,478
0
128,414
L
Thanatos
Brow Preda
Thanatos
4,932
1,349
0
5,513
17,277
6,037
0
5,480
11,797
0
24,614
L
Chaac
IBroG
Chaac
9,507
1,749
0
955
14,645
13,901
614
3,185
11,460
0
33,383
L
Yemoja
Miguelitau
Yemoja
2,313
602
7,345
4,371
19,012
14,863
0
9,383
9,629
12,077
0
W
Danzaburou
Pozo30
Danzaburou
6,712
2,735
0
4,116
12,646
4,594
3,448
2,891
9,605
0
38,775
L
11,894
4,004
906
9,145
20,856
7,992
0
9,301
11,555
0
40,663
W
Arachne
zL Dreeqz
Arachne
13,331
10,522
139
11,586
19,863
9,768
1,192
2,171
17,567
0
91,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,846
Gold Earned
41,670
549
Minions Killed
271
0
Camps Cleared
0
2,046,252
Distance Traveled
1,673,597
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,612
528
89
4
0
340,535
0
L
Tiamat
8,575
390
63
3
0
357,862
0
W
Tiamat
11,952
543
116
5
0
446,461
2
W
Chernobog
13,916
633
176
8
0
389,768
0
L
Thanatos
7,655
348
42
2
0
312,450
0
L
Chaac
9,767
444
70
3
0
364,471
4
L
Yemoja
8,057
366
24
1
0
299,824
2
W
Danzaburou
9,779
445
52
2
0
380,965
1
L
Neith
7,616
346
72
3
0
338,990
4
W
Arachne
12,587
572
116
5
0
488,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role