Player Matchup

Set
Set
Blackgard
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,505 Elo+
Party 2
Rama
Rama
EspirituEbrio
Rama
Level 29
God Stats
62W - 69L
1,409 SR
Queue Stats
598W - 665L
1,511 Elo+
Solo
Kukulkan
Kukulkan
Sialia
Kukulkan
Level 7
God Stats
8W - 5L
1,671 SR
Queue Stats
11W - 8L
1,505 Elo+
Party 2
Izanami
Izanami
allMADDEN1414
Izanami
Level 10
God Stats
369W - 351L
1,512 SR
Queue Stats
473W - 484L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
izzim30
Danzaburou
Level 4
God Stats
14W - 7L
1,860 SR
Queue Stats
15W - 15L
1,478 Elo+
Party 1
Team Averages
Level 11
1,590 SR
1,479 Elo+

VS

Team Averages
Level 26
1,485 SR
1,511 Elo+
Cerberus
Cerberus
CommandPillow
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,552 Elo+
Party 3
Merlin
Merlin
Opi071694
Merlin
Level 16
God Stats
1W - 3L
1,336 SR
Queue Stats
14W - 16L
1,546 Elo+
Party 3
Bastet
Bastet
RentzDueMofo
Bastet
Level 27
God Stats
25W - 22L
1,333 SR
Queue Stats
286W - 281L
1,422 Elo+
Solo
Anhur
Anhur
hiloka
Anhur
Level 28
God Stats
2W - 1L
1,734 SR
Queue Stats
13W - 16L
1,546 Elo+
Party 3
Skadi
Skadi
puzzknuckles
Skadi
Level 14
God Stats
27W - 15L
1,523 SR
Queue Stats
161W - 125L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,200
920
4,566
12,940
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 9 / 1
10,230
1,023
9,809
15,833
3,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Sialia
Kukulkan
15
1 / 9 / 3
9,082
908
9,446
14,465
4,644
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
14
0 / 11 / 4
8,700
870
10,306
18,735
6,432
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
izzim30
Danzaburou
16
0 / 12 / 4
9,124
912
5,227
18,539
6,003
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CommandPillow
Cerberus
18
6 / 0 / 22
11,860
1,186
14,067
12,759
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Opi071694
Merlin
19
8 / 0 / 22
11,759
1,176
12,456
4,721
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
3 / 3 / 12
9,915
992
10,487
5,718
2,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
hiloka
Anhur
20
21 / 1 / 21
13,913
1,391
27,678
11,488
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
10 / 3 / 21
11,852
1,185
11,702
11,054
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
146
7
Kills
48
48
Deaths
7
15
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Cerberus
CommandPillow
Cerberus
6
0
22
17
L
5
9
1
0.61
W
Merlin
Opi071694
Merlin
8
0
22
19
W
Bastet
3
3
12
3
L
Kukulkan
Sialia
Kukulkan
1
9
3
0.28
L
Izanami
0
11
4
0.18
W
Anhur
hiloka
Anhur
21
1
21
31.5
L
Danzaburou
izzim30
Danzaburou
0
12
4
0.17
W
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
76,390
80,512
Taken
45,740
25,511
Mitigated
32,582
2,865
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,566
2,142
0
728
12,940
4,573
0
5,345
7,595
0
19,313
W
Cerberus
CommandPillow
Cerberus
14,067
1,377
0
1,929
12,759
17,928
0
1,278
11,481
27,960
0
L
9,809
8,168
209
414
15,833
3,859
0
5,526
10,307
0
31,122
W
Merlin
Opi071694
Merlin
12,456
1,098
274
953
4,721
2,023
0
1,756
2,965
29,864
0
W
Bastet
10,487
2,251
0
0
5,718
2,580
0
1,144
4,574
0
21,377
L
Kukulkan
Sialia
Kukulkan
9,446
203
0
0
14,465
4,644
0
3,257
11,208
23,394
0
L
Izanami
10,306
4,497
0
0
18,735
6,432
0
3,806
14,929
0
18,563
W
Anhur
hiloka
Anhur
27,678
18,547
0
4,225
11,488
5,572
0
2,490
8,998
0
45,432
L
Danzaburou
izzim30
Danzaburou
5,227
3,093
0
1,514
18,539
6,003
0
8,589
9,950
0
24,108
W
11,702
5,138
0
1,221
11,054
4,479
0
2,778
8,276
0
26,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
59,299
180
Minions Killed
200
3
Camps Cleared
8
827,511
Distance Traveled
915,823
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,200
920
52
5
0
177,961
1
W
Cerberus
11,860
1,186
41
4
1
186,061
0
L
Rama
10,230
1,023
50
5
0
150,458
1
W
Merlin
11,759
1,176
49
5
0
179,288
0
W
Bastet
9,915
992
19
2
4
184,079
0
L
Kukulkan
9,082
908
36
4
3
178,574
1
L
Izanami
8,700
870
16
2
0
162,634
0
W
Anhur
13,913
1,391
59
6
1
176,754
0
L
Danzaburou
9,124
912
26
3
0
157,884
5
W
Skadi
11,852
1,185
32
3
2
189,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role