Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
EternalPhoenix7Z
Xing Tian
Level 149
God Stats
27W - 23L
1,826 SR
Queue Stats
424W - 362L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
SADISTICSOURMAN
Hou Yi
Level 137
God Stats
8W - 11L
1,278 SR
Queue Stats
486W - 463L
1,557 Elo+
Solo
Tiamat
Tiamat
bloodhunterbr13
Tiamat
Level 149
God Stats
2W - 6L
1,534 SR
Queue Stats
126W - 134L
1,433 Elo+
Party 1
He Bo
He Bo
whosmarmar
He Bo
Level 85
God Stats
0W - 2L
1,257 SR
Queue Stats
34W - 39L
1,510 Elo+
Solo
Team Averages
Level 136
1,479 SR
1,509 Elo+

VS

Team Averages
Level 140
1,568 SR
1,522 Elo+
Cthulhu
Cthulhu
Caz316
Cthulhu
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
257W - 228L
1,579 Elo+
Solo
Vamana
Vamana
Dav3 P
Vamana
Level 145
God Stats
5W - 1L
1,883 SR
Queue Stats
308W - 269L
1,496 Elo+
Solo
Awilix
Awilix
Exytz
Awilix
Level 116
God Stats
11W - 11L
1,515 SR
Queue Stats
176W - 163L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Knowlx
Nu Wa
Level 134
God Stats
6W - 5L
1,644 SR
Queue Stats
92W - 87L
1,495 Elo+
Solo
Chiron
Chiron
SteakNEggs9686
Chiron
Level 148
God Stats
5W - 12L
1,298 SR
Queue Stats
359W - 369L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 4
7,641
509
4,754
13,875
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
14
3 / 3 / 2
8,446
563
10,841
11,624
9,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 2 / 0
7,096
473
4,156
8,496
3,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 0
7,810
521
6,484
10,882
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
9
1 / 1 / 2
6,191
413
2,618
6,022
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caz316
Cthulhu
13
2 / 1 / 2
7,256
484
4,160
8,358
5,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Dav3 P
Vamana
14
0 / 2 / 2
8,210
547
6,591
14,257
8,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Exytz
Awilix
14
5 / 3 / 1
8,240
549
6,528
9,802
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Knowlx
Nu Wa
15
6 / 3 / 5
8,802
587
13,025
8,615
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 2
8,084
539
6,131
8,523
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
14
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
4
1.5
W
Cthulhu
Caz316
Cthulhu
2
1
2
3
W
Vamana
Dav3 P
Vamana
0
2
2
0.5
L
Xing Tian
3
3
2
1.33
W
Awilix
Exytz
Awilix
5
3
1
1.83
W
Nu Wa
Knowlx
Nu Wa
6
3
5
2.83
L
0
2
0
0
W
1
0
2
2
L
4
6
0
0.67
L
He Bo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,853
Damage
36,435
50,899
Taken
49,555
27,597
Mitigated
24,134
14,451
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,754
143
0
4,416
13,875
7,584
0
5,351
8,474
29,725
0
W
Cthulhu
Caz316
Cthulhu
4,160
507
0
120
8,358
5,771
0
3,177
5,036
35,124
0
W
Vamana
Dav3 P
Vamana
6,591
1,958
0
7,010
14,257
8,828
0
9,089
4,404
0
53,336
L
Xing Tian
10,841
986
0
1,720
11,624
9,373
0
3,125
7,924
45,638
0
W
Awilix
Exytz
Awilix
6,528
2,727
0
2,808
9,802
3,693
219
4,605
4,909
0
46,224
W
Nu Wa
Knowlx
Nu Wa
13,025
5,061
0
2,443
8,615
2,838
778
5,400
2,911
51,173
0
L
4,156
2,805
0
4,141
8,496
3,249
1,003
1,581
6,915
0
46,689
W
6,131
3,309
195
5,307
8,523
3,004
1,226
899
7,598
0
53,118
L
6,484
593
0
2,966
10,882
5,845
0
5,189
5,668
37,840
0
L
He Bo
2,618
455
0
1,208
6,022
1,546
0
1,939
4,033
25,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
40,592
371
Minions Killed
479
0
Camps Cleared
0
1,243,813
Distance Traveled
1,352,277
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,641
509
72
5
0
286,117
1
W
Cthulhu
7,256
484
49
3
0
278,700
5
W
Vamana
8,210
547
127
8
0
297,192
2
L
Xing Tian
8,446
563
83
6
0
269,597
0
W
Awilix
8,240
549
90
6
0
252,812
4
W
Nu Wa
8,802
587
89
6
0
258,334
3
L
Hou Yi
7,096
473
89
6
0
232,526
2
W
Chiron
8,084
539
124
8
0
265,239
4
L
Tiamat
7,810
521
78
5
0
272,167
2
L
He Bo
6,191
413
49
3
0
183,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role