Player Matchup

Pele
Pele
Abbs
Pele
Level 25
God Stats
1W - 3L
1,376 SR
Queue Stats
34W - 29L
1,436 Elo+
Solo
Cerberus
Cerberus
GodShaqz
Cerberus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarekIsguud
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Slimar78
Hades
Level 17
God Stats
4W - 3L
1,740 SR
Queue Stats
52W - 65L
1,408 Elo+
Solo
Hachiman
Hachiman
xNeTroK
Hachiman
Level 27
God Stats
5W - 1L
1,719 SR
Queue Stats
212W - 212L
1,451 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,459 Elo+

VS

Team Averages
Level 10
1,481 SR
1,313 Elo+
Fenrir
Fenrir
Azgas
Fenrir
Level 28
God Stats
5W - 7L
1,515 SR
Queue Stats
90W - 92L
1,404 Elo+
Solo
Kukulkan
Kukulkan
SwissCheesePlant
Kukulkan
Level 7
God Stats
7W - 4L
1,500 SR
Queue Stats
23W - 14L
1,441 Elo+
Party 1
Ymir
Ymir
TheCommandoONYT
Ymir
Level 6
God Stats
2W - 3L
1,219 SR
Queue Stats
5W - 10L
1,218 Elo+
Solo
Bellona
Bellona
bluedog669
Bellona
Level 7
God Stats
5W - 5L
1,670 SR
Queue Stats
31W - 21L
1,441 Elo+
Party 1
Chernobog
Chernobog
ermsy
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Abbs
Pele
14
10 / 2 / 4
8,574
612
9,300
11,239
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
GodShaqz
Cerberus
12
1 / 0 / 6
7,278
520
2,597
6,308
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
MarekIsguud
Cu Chulainn
12
3 / 4 / 8
7,246
518
4,280
7,951
4,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
Slimar78
Hades
14
6 / 2 / 9
8,265
590
8,524
10,672
6,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
xNeTroK
Hachiman
12
8 / 1 / 5
7,662
547
5,997
8,968
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Azgas
Fenrir
11
3 / 6 / 2
7,015
501
6,623
11,412
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 4 / 1
8,417
601
6,771
7,850
2,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 7 / 1
5,468
391
3,251
10,343
4,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bellona
bluedog669
Bellona
12
1 / 5 / 4
7,183
513
6,636
12,758
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
ermsy
Chernobog
9
0 / 6 / 1
5,594
400
4,811
7,479
1,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
28
Kills
9
9
Deaths
28
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
Abbs
Pele
10
2
4
6
L
Fenrir
Azgas
Fenrir
3
6
2
0.67
W
Cerberus
GodShaqz
Cerberus
1
0
6
4
W
Cu Chulainn
MarekIsguud
Cu Chulainn
3
4
8
1.75
W
Hades
Slimar78
Hades
6
2
9
5.25
L
5
4
1
1.38
L
0
7
1
0.07
L
Bellona
bluedog669
Bellona
1
5
4
0.6
L
Chernobog
ermsy
Chernobog
0
6
1
0.08
W
Hachiman
xNeTroK
Hachiman
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,698
Damage
28,092
45,138
Taken
49,842
20,943
Mitigated
21,214
17,358
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Abbs
Pele
9,300
2,436
0
4,522
11,239
3,869
0
2,995
8,244
0
47,489
L
Fenrir
Azgas
Fenrir
6,623
2,426
76
2,981
11,412
3,678
386
3,284
8,128
0
29,712
W
Cerberus
GodShaqz
Cerberus
2,597
76
0
1,478
6,308
3,304
253
310
5,998
23,828
0
W
Cu Chulainn
MarekIsguud
Cu Chulainn
4,280
1,207
0
727
7,951
4,613
629
931
7,020
0
25,591
W
Hades
Slimar78
Hades
8,524
1,310
95
5,327
10,672
6,080
370
4,285
6,387
34,178
0
L
6,771
613
589
560
7,850
2,623
92
1,280
6,570
45,679
0
L
3,251
567
0
1,778
10,343
4,874
0
2,671
7,672
18,021
0
L
Bellona
bluedog669
Bellona
6,636
3,448
0
4,461
12,758
8,041
0
2,010
10,748
0
40,661
L
Chernobog
ermsy
Chernobog
4,811
3,594
0
1,151
7,479
1,998
512
1,876
5,603
0
24,274
W
Hachiman
xNeTroK
Hachiman
5,997
3,378
405
4,804
8,968
3,077
345
1,501
7,467
0
44,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
33,677
334
Minions Killed
312
0
Camps Cleared
0
1,307,273
Distance Traveled
1,190,994
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,574
612
73
5
0
292,867
2
L
Fenrir
7,015
501
67
5
0
235,233
1
W
Cerberus
7,278
520
62
4
0
317,925
2
W
Cu Chulainn
7,246
518
55
4
0
215,116
4
W
Hades
8,265
590
76
5
0
225,118
1
L
Kukulkan
8,417
601
90
6
0
244,933
2
L
Ymir
5,468
391
26
2
0
226,206
0
L
Bellona
7,183
513
82
6
0
260,937
3
L
Chernobog
5,594
400
47
3
0
223,685
0
W
Hachiman
7,662
547
68
5
0
256,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role