Player Matchup

Cerberus
Cerberus
Silver I
BloopBelieves
Cerberus
Silver I
Level 141
God Stats
1W - 0L
1,872 SR
Queue Stats
5W - 5L
1,557 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
DiemsTesla
Tsukuyomi
Bronze III
Level 64
God Stats
2W - 0L
1,716 SR
Queue Stats
4W - 2L
1,555 MMR
Solo
Athena
Athena
Gold III
Elixer666
Athena
Gold III
Level 160
God Stats
73W - 58L
1,671 SR
Queue Stats
454W - 452L
1,565 MMR
Solo
Scylla
Scylla
Gold II
Heypeterman14
Scylla
Gold II
Level 157
God Stats
3W - 0L
1,849 SR
Queue Stats
37W - 35L
1,586 MMR
Solo
Anhur
Anhur
Silver I
PolyN0va
Anhur
Silver I
Level 148
God Stats
5W - 3L
1,573 SR
Queue Stats
7W - 8L
1,580 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,736 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,608 SR
1,569 MMR
Jing Wei
Jing Wei
Gold III
AFJayyPC
Jing Wei
Gold III
Level 98
God Stats
1W - 1L
1,705 SR
Queue Stats
39W - 38L
1,564 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Chaddster
Sylvanus
Gold IV
Level 129
God Stats
2W - 1L
1,672 SR
Queue Stats
36W - 35L
1,556 MMR
Solo
Ravana
Ravana
Platinum V
SirLancersAlot
Ravana
Platinum V
Level 160
God Stats
8W - 12L
1,498 SR
Queue Stats
529W - 556L
1,551 MMR
Solo
Merlin
Merlin
Silver I
joIipapi
Merlin
Silver I
Level 149
God Stats
1W - 3L
1,666 SR
Queue Stats
13W - 13L
1,586 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
rileyiguess
Sun Wukong
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloopBelieves
Cerberus
17
3 / 3 / 16
12,671
528
10,594
29,928
36,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
DiemsTesla
Tsukuyomi
20
7 / 3 / 10
14,199
592
18,845
20,983
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Elixer666
Athena
19
3 / 2 / 15
13,362
557
18,654
30,761
30,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 3 / 9
14,069
586
12,244
12,003
4,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
PolyN0va
Anhur
20
5 / 1 / 13
13,941
581
12,279
20,693
9,000
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
PersephoneDanzaburouApolloSetJanus

VS

Bans
Guan YuCu ChulainnYmirFenrirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AFJayyPC
Jing Wei
17
3 / 6 / 2
11,121
463
15,927
18,245
6,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Chaddster
Sylvanus
13
2 / 8 / 5
9,504
396
10,963
21,773
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
0 / 7 / 5
10,236
427
10,603
18,977
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
joIipapi
Merlin
20
1 / 3 / 5
12,202
508
18,582
13,481
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
rileyiguess
Sun Wukong
17
5 / 3 / 3
11,570
482
20,145
21,629
19,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
27
Kills
11
12
Deaths
27
63
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AFJayyPC
Jing Wei
3
6
2
0.67
W
Cerberus
BloopBelieves
Cerberus
3
3
16
3.67
L
Sylvanus
Chaddster
Sylvanus
2
8
5
0.56
W
Tsukuyomi
DiemsTesla
Tsukuyomi
7
3
10
4
W
Athena
Elixer666
Athena
3
2
15
5.25
W
9
3
9
4.5
W
Anhur
PolyN0va
Anhur
5
1
13
11.5
L
0
7
5
0.36
L
Merlin
joIipapi
Merlin
1
3
5
1.17
L
Sun Wukong
rileyiguess
Sun Wukong
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,616
Damage
76,220
114,368
Taken
94,105
89,999
Mitigated
59,726
42,186
Healing
25,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AFJayyPC
Jing Wei
15,927
11,341
0
3,437
18,245
6,545
0
8,148
10,097
0
95,007
W
Cerberus
BloopBelieves
Cerberus
10,594
1,381
0
8,844
29,928
36,137
304
10,530
18,868
43,869
0
L
Sylvanus
Chaddster
Sylvanus
10,963
1,455
4,356
6,307
21,773
19,579
0
10,215
11,558
27,685
0
W
Tsukuyomi
DiemsTesla
Tsukuyomi
18,845
4,396
0
6,712
20,983
9,540
3,263
6,178
14,523
0
108,835
W
Athena
Elixer666
Athena
18,654
7,338
0
13,290
30,761
30,775
1,109
4,533
26,018
83,044
0
W
12,244
669
0
1,230
12,003
4,547
2,830
2,891
8,898
92,382
0
W
Anhur
PolyN0va
Anhur
12,279
6,201
0
12,110
20,693
9,000
5,340
4,064
16,516
0
105,575
L
10,603
2,783
0
4,378
18,977
7,887
0
7,306
11,671
0
76,425
L
Merlin
joIipapi
Merlin
18,582
518
0
2,007
13,481
6,053
0
4,668
8,813
117,731
0
L
Sun Wukong
rileyiguess
Sun Wukong
20,145
4,672
0
5,321
21,629
19,662
801
11,155
10,474
0
80,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,242
Gold Earned
54,633
719
Minions Killed
635
0
Camps Cleared
0
2,438,554
Distance Traveled
2,235,978
36
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,121
463
158
7
0
431,157
6
W
Cerberus
12,671
528
89
4
0
478,438
8
L
Sylvanus
9,504
396
26
1
0
439,052
11
W
Tsukuyomi
14,199
592
157
7
0
530,244
8
W
Athena
13,362
557
158
7
0
530,961
8
W
Scylla
14,069
586
143
6
0
458,760
7
W
Anhur
13,941
581
172
7
0
440,151
5
L
Ravana
10,236
427
124
5
0
470,986
4
L
Merlin
12,202
508
192
8
0
431,272
7
L
Sun Wukong
11,570
482
135
6
0
463,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role