Player Matchup

Kuzenbo
Kuzenbo
Fluffy4898
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,659 Elo+
Party 1
Tiamat
Tiamat
sliceableEar92
Tiamat
Level 153
God Stats
17W - 10L
1,772 SR
Queue Stats
91W - 81L
1,635 Elo+
Party 1
Chernobog
Chernobog
superjjj89
Chernobog
Level 143
God Stats
4W - 5L
1,726 SR
Queue Stats
97W - 85L
1,609 Elo+
Party 1
Team Averages
Level 109
1,666 SR
1,634 Elo+

VS

Team Averages
Level 130
1,649 SR
1,671 Elo+
Ah Puch
Ah Puch
BarbosaFreire
Ah Puch
Level 154
God Stats
25W - 8L
1,500 SR
Queue Stats
431W - 340L
1,632 Elo+
Party 2
Heimdallr
Heimdallr
FRodriigues
Heimdallr
Level 127
God Stats
14W - 11L
1,732 SR
Queue Stats
392W - 290L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
PurpleSoul5602
Cthulhu
Level 109
God Stats
2W - 1L
1,714 SR
Queue Stats
10W - 5L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fluffy4898
Kuzenbo
15
4 / 5 / 6
11,999
600
13,142
23,085
33,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 6 / 5
12,745
637
16,561
14,830
10,947
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
superjjj89
Chernobog
15
2 / 5 / 5
11,395
570
11,116
23,073
8,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
6 / 4 / 3
13,006
650
19,887
11,524
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
FRodriigues
Heimdallr
16
2 / 5 / 9
12,604
630
15,454
15,994
6,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 2 / 6
13,818
691
16,612
20,573
23,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
16
16
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
4
3
1.88
W
Heimdallr
FRodriigues
Heimdallr
2
5
9
1.3
L
Kuzenbo
Fluffy4898
Kuzenbo
4
5
6
1.4
W
8
2
6
5.5
L
5
6
5
1.25
L
Chernobog
superjjj89
Chernobog
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,819
Damage
51,953
60,988
Taken
48,091
53,190
Mitigated
34,505
10,295
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
19,887
514
0
2,301
11,524
4,209
980
7,951
3,434
62,482
0
W
Heimdallr
FRodriigues
Heimdallr
15,454
6,714
0
1,999
15,994
6,797
525
9,844
5,978
0
62,539
L
Kuzenbo
Fluffy4898
Kuzenbo
13,142
5,448
429
634
23,085
33,489
0
13,192
9,483
44,465
0
W
16,612
1,393
1,564
1,476
20,573
23,499
163
11,308
8,936
54,051
0
L
16,561
1,646
0
4,485
14,830
10,947
147
8,160
6,244
47,466
0
L
Chernobog
superjjj89
Chernobog
11,116
7,153
0
4,747
23,073
8,754
1,061
13,970
8,690
0
46,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
39,428
203
Minions Killed
230
0
Camps Cleared
0
1,132,430
Distance Traveled
1,010,291
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,006
650
91
5
0
325,108
0
W
Heimdallr
12,604
630
76
4
0
317,920
3
L
Kuzenbo
11,999
600
51
3
0
406,178
1
W
Cthulhu
13,818
691
63
3
0
367,263
1
L
Tiamat
12,745
637
60
3
0
386,564
4
L
Chernobog
11,395
570
92
5
0
339,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role