Player Matchup

Zeus
Zeus
Kosm_As_Some_Say
Zeus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 29L
1,642 Elo+
Party 2
King Arthur
King Arthur
Meranr
King Arthur
Level 26
God Stats
3W - 2L
1,722 SR
Queue Stats
108W - 84L
1,541 Elo+
Party 2
Neith
Neith
RenIsGuy
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,450 Elo+
Party 2
Nemesis
Nemesis
XXShikiXX
Nemesis
Level 82
God Stats
21W - 26L
1,397 SR
Queue Stats
106W - 115L
1,441 Elo+
Party 2
Sobek
Sobek
bestcomic
Sobek
Level 27
God Stats
1W - 3L
1,490 SR
Queue Stats
58W - 70L
1,470 Elo+
Party 2
Team Averages
Level 33
1,522 SR
1,509 Elo+

VS

Team Averages
Level 16
1,514 SR
1,563 Elo+
Cupid
Cupid
Ac0rnZ
Cupid
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 175L
1,624 Elo+
Party 1
Bakasura
Bakasura
LILDRUMM
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 57L
1,504 Elo+
Solo
Fafnir
Fafnir
Littlekerm
Fafnir
Level 8
God Stats
14W - 18L
1,333 SR
Queue Stats
263W - 269L
1,641 Elo+
Party 1
Tiamat
Tiamat
Seabiscuit564
Tiamat
Level 22
God Stats
10W - 16L
1,525 SR
Queue Stats
506W - 464L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
notifay
Guan Yu
Level 24
God Stats
5W - 2L
1,713 SR
Queue Stats
149W - 163L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 0
8,642
665
8,193
6,163
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Meranr
King Arthur
9
0 / 4 / 2
5,711
439
3,238
10,416
3,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
RenIsGuy
Neith
9
0 / 1 / 0
5,278
406
2,031
4,162
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
XXShikiXX
Nemesis
11
1 / 2 / 2
6,429
495
3,347
7,393
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
bestcomic
Sobek
9
0 / 1 / 0
5,730
441
1,478
7,568
3,937
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ac0rnZ
Cupid
10
2 / 1 / 1
6,026
464
4,520
5,093
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
LILDRUMM
Bakasura
10
0 / 1 / 4
5,988
461
1,422
6,493
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Littlekerm
Fafnir
10
1 / 0 / 2
6,729
518
3,374
5,895
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 4 / 0
6,467
497
2,377
7,201
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
notifay
Guan Yu
13
5 / 2 / 0
7,605
585
7,529
7,765
4,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
8
8
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ac0rnZ
Cupid
2
1
1
2.5
L
6
0
0
6
W
Bakasura
LILDRUMM
Bakasura
0
1
4
2
W
Fafnir
Littlekerm
Fafnir
1
0
2
2
L
King Arthur
Meranr
King Arthur
0
4
2
0.25
L
Neith
RenIsGuy
Neith
0
1
0
0
W
0
4
0
0
L
Nemesis
XXShikiXX
Nemesis
1
2
2
1
L
Sobek
bestcomic
Sobek
0
1
0
0
W
Guan Yu
notifay
Guan Yu
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
19,222
35,702
Taken
32,447
12,560
Mitigated
17,818
12,990
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ac0rnZ
Cupid
4,520
2,416
1,011
3,122
5,093
1,628
461
2,200
2,893
0
24,564
L
8,193
1,042
0
2,271
6,163
1,981
118
2,214
3,723
60,992
0
W
Bakasura
LILDRUMM
Bakasura
1,422
1,143
0
2,938
6,493
1,827
0
513
5,980
0
14,378
W
Fafnir
Littlekerm
Fafnir
3,374
1,271
0
1,554
5,895
5,017
315
1,885
4,010
23,529
0
L
King Arthur
Meranr
King Arthur
3,238
0
0
2,818
10,416
3,584
0
0
10,302
0
22,197
L
Neith
RenIsGuy
Neith
2,031
921
0
831
4,162
1,108
0
1,235
2,927
0
24,060
W
2,377
363
0
1,738
7,201
4,485
0
4,553
2,648
37,861
0
L
Nemesis
XXShikiXX
Nemesis
3,347
977
0
3,504
7,393
1,950
0
336
6,876
0
38,524
L
Sobek
bestcomic
Sobek
1,478
248
358
3,208
7,568
3,937
0
1,724
5,844
13,368
0
W
Guan Yu
notifay
Guan Yu
7,529
1,405
0
2,060
7,765
4,861
143
520
7,245
0
39,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
32,815
332
Minions Killed
283
0
Camps Cleared
0
1,192,008
Distance Traveled
1,181,669
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,026
464
46
4
0
191,579
1
L
Zeus
8,642
665
139
11
0
253,905
3
W
Bakasura
5,988
461
49
4
0
301,375
0
W
Fafnir
6,729
518
27
2
0
215,340
3
L
King Arthur
5,711
439
36
3
0
248,188
1
L
Neith
5,278
406
51
4
0
193,057
0
W
Tiamat
6,467
497
77
6
0
239,988
2
L
Nemesis
6,429
495
82
6
0
269,229
1
L
Sobek
5,730
441
24
2
0
227,629
4
W
Guan Yu
7,605
585
84
6
0
233,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role