Player Matchup

Kukulkan
Kukulkan
BrokenSwordHilt
Kukulkan
Level 26
God Stats
9W - 2L
1,921 SR
Queue Stats
22W - 10L
1,727 Elo+
Solo
Chernobog
Chernobog
Detta249
Chernobog
Level 27
God Stats
8W - 6L
1,466 SR
Queue Stats
132W - 127L
1,459 Elo+
Solo
Cabrakan
Cabrakan
DinoDecaf
Cabrakan
Level 29
God Stats
23W - 10L
1,742 SR
Queue Stats
183W - 205L
1,513 Elo+
Solo
Loki
Loki
Gwryon90
Loki
Level 13
God Stats
3W - 3L
1,458 SR
Queue Stats
11W - 15L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
TellingTimes
Erlang Shen
Level 29
God Stats
3W - 4L
1,585 SR
Queue Stats
88W - 88L
1,451 Elo+
Solo
Team Averages
Level 25
1,634 SR
1,509 Elo+

VS

Team Averages
Level 23
1,434 SR
1,429 Elo+
Kuzenbo
Kuzenbo
DeathJR302
Kuzenbo
Level 15
God Stats
12W - 11L
1,636 SR
Queue Stats
407W - 462L
1,454 Elo+
Solo
Zeus
Zeus
Destroy11S
Zeus
Level 26
God Stats
4W - 9L
1,235 SR
Queue Stats
331W - 408L
1,348 Elo+
Party 1
Chang'e
Chang'e
Fbritty
Chang'e
Level 29
God Stats
0W - 2L
1,266 SR
Queue Stats
246W - 343L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
Stevenot3
Heimdallr
Level 28
God Stats
4W - 9L
1,543 SR
Queue Stats
97W - 116L
1,462 Elo+
Party 1
Thor
Thor
hawjazz
Thor
Level 17
God Stats
9W - 9L
1,490 SR
Queue Stats
109W - 88L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 2 / 2
8,603
430
2,677
4,824
2,152
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
Detta249
Chernobog
18
18 / 0 / 9
11,789
589
21,810
12,028
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
DinoDecaf
Cabrakan
17
5 / 1 / 16
10,930
547
10,522
14,661
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
18
8 / 4 / 6
11,467
573
9,927
17,846
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
TellingTimes
Erlang Shen
18
7 / 3 / 7
11,514
576
13,448
19,706
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeathJR302
Kuzenbo
9
0 / 9 / 0
7,139
357
6,355
19,610
12,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 9 / 2
9,163
458
9,378
12,830
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Fbritty
Chang'e
14
1 / 8 / 3
8,679
434
10,340
15,804
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Stevenot3
Heimdallr
13
0 / 10 / 1
8,069
403
8,447
16,769
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
hawjazz
Thor
14
6 / 4 / 0
9,241
462
7,108
12,998
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
40
Kills
10
10
Deaths
40
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
2
2
1.5
L
Kuzenbo
DeathJR302
Kuzenbo
0
9
0
0
L
3
9
2
0.44
W
Chernobog
Detta249
Chernobog
18
0
9
22.5
W
Cabrakan
DinoDecaf
Cabrakan
5
1
16
13
L
Chang'e
Fbritty
Chang'e
1
8
3
0.31
W
Loki
8
4
6
2.75
L
Heimdallr
Stevenot3
Heimdallr
0
10
1
0.05
W
Erlang Shen
TellingTimes
Erlang Shen
7
3
7
3.5
L
Thor
hawjazz
Thor
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,384
Damage
41,628
69,065
Taken
78,011
41,955
Mitigated
32,539
29,273
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,677
213
0
676
4,824
2,152
614
1,751
3,073
31,021
0
L
Kuzenbo
DeathJR302
Kuzenbo
6,355
2,133
0
1,061
19,610
12,614
143
4,339
15,271
22,529
0
L
9,378
2,647
0
1,688
12,830
3,782
758
1,915
10,915
51,586
0
W
Chernobog
Detta249
Chernobog
21,810
15,725
0
5,739
12,028
6,014
5,114
4,213
7,815
0
72,464
W
Cabrakan
DinoDecaf
Cabrakan
10,522
1,189
0
3,047
14,661
14,821
826
4,388
10,273
41,263
0
L
Chang'e
Fbritty
Chang'e
10,340
2,485
867
4,473
15,804
6,297
240
486
15,318
41,974
0
W
Loki
9,927
4,013
0
8,790
17,846
7,618
462
5,110
12,736
0
85,951
L
Heimdallr
Stevenot3
Heimdallr
8,447
2,998
0
3,946
16,769
5,163
213
5,882
10,887
0
51,413
W
Erlang Shen
TellingTimes
Erlang Shen
13,448
7,190
0
11,021
19,706
11,350
2,150
10,611
9,095
0
60,560
L
Thor
hawjazz
Thor
7,108
3,105
0
2,636
12,998
4,683
0
577
12,421
0
46,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,303
Gold Earned
42,291
482
Minions Killed
366
0
Camps Cleared
0
1,725,401
Distance Traveled
1,592,427
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,603
430
60
3
0
176,690
0
L
Kuzenbo
7,139
357
20
1
0
358,830
0
L
Zeus
9,163
458
93
5
0
303,134
3
W
Chernobog
11,789
589
111
6
0
386,135
6
W
Cabrakan
10,930
547
59
3
0
426,812
2
L
Chang'e
8,679
434
74
4
0
334,882
4
W
Loki
11,467
573
131
7
0
373,517
1
L
Heimdallr
8,069
403
93
5
0
323,396
0
W
Erlang Shen
11,514
576
121
6
0
362,247
6
L
Thor
9,241
462
86
4
0
272,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role