Player Matchup

Yemoja
Yemoja
Alex456uwu
Yemoja
Level 24
God Stats
2W - 12L
1,180 SR
Queue Stats
58W - 64L
1,526 Elo+
Solo
Persephone
Persephone
Bonkkerrs
Persephone
Level 19
God Stats
1W - 2L
1,961 SR
Queue Stats
102W - 79L
1,737 Elo+
Solo
Set
Set
Fox2497
Set
Level 18
God Stats
0W - 1L
1,648 SR
Queue Stats
7W - 7L
1,959 Elo+
Solo
Danzaburou
Danzaburou
SkeipiorBRkill
Danzaburou
Level 28
God Stats
1W - 2L
1,802 SR
Queue Stats
9W - 10L
1,700 Elo+
Solo
Bakasura
Bakasura
alphadelta9r9r
Bakasura
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 13L
1,718 Elo+
Solo
Team Averages
Level 19
1,618 SR
1,728 Elo+

VS

Team Averages
Level 16
1,607 SR
1,625 Elo+
Cu Chulainn
Cu Chulainn
LaneBully
Cu Chulainn
Level 18
God Stats
37W - 24L
1,627 SR
Queue Stats
266W - 221L
1,722 Elo+
Solo
Tsukuyomi
Tsukuyomi
NerfManakin
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,633 Elo+
Solo
Achilles
Achilles
Noovvaa
Achilles
Level 21
God Stats
23W - 17L
1,571 SR
Queue Stats
46W - 51L
1,628 Elo+
Solo
Cthulhu
Cthulhu
SLU_ElPatron
Cthulhu
Level 7
God Stats
4W - 3L
1,687 SR
Queue Stats
13W - 12L
1,496 Elo+
Solo
Sol
Sol
monkeyqb
Sol
Level 25
God Stats
27W - 16L
1,650 SR
Queue Stats
116W - 106L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alex456uwu
Yemoja
13
3 / 4 / 1
8,757
487
9,244
15,166
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Bonkkerrs
Persephone
13
1 / 4 / 1
8,163
454
7,035
8,564
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
12
0 / 6 / 1
6,904
384
4,896
11,311
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
SkeipiorBRkill
Danzaburou
11
1 / 7 / 3
7,102
395
9,044
17,496
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
9
0 / 4 / 0
6,513
362
1,778
10,164
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LaneBully
Cu Chulainn
18
5 / 0 / 6
10,635
591
12,028
13,789
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
NerfManakin
Tsukuyomi
18
8 / 0 / 3
11,201
622
6,729
11,486
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Achilles
Noovvaa
Achilles
13
3 / 1 / 2
8,265
459
9,106
14,376
6,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SLU_ElPatron
Cthulhu
15
2 / 2 / 4
8,998
500
3,295
9,034
3,883
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 2 / 6
10,156
564
12,967
17,191
6,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
25
25
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alex456uwu
Yemoja
3
4
1
0.88
L
Persephone
Bonkkerrs
Persephone
1
4
1
0.38
L
Set
0
6
1
0.08
W
Cu Chulainn
LaneBully
Cu Chulainn
5
0
6
8
W
Tsukuyomi
NerfManakin
Tsukuyomi
8
0
3
9.5
W
Achilles
Noovvaa
Achilles
3
1
2
4
W
Cthulhu
SLU_ElPatron
Cthulhu
2
2
4
2
L
Danzaburou
SkeipiorBRkill
Danzaburou
1
7
3
0.36
L
Bakasura
0
4
0
0
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,997
Damage
44,125
62,701
Taken
65,876
30,367
Mitigated
35,671
12,446
Healing
26,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alex456uwu
Yemoja
9,244
956
1,925
1,410
15,166
11,277
93
5,422
9,694
30,245
0
L
Persephone
Bonkkerrs
Persephone
7,035
415
0
2,086
8,564
2,965
0
2,805
5,656
49,400
0
L
Set
4,896
1,215
0
432
11,311
6,691
0
2,434
8,577
0
31,933
W
Cu Chulainn
LaneBully
Cu Chulainn
12,028
2,232
0
4,558
13,789
13,758
416
1,974
11,365
5,813
66,862
W
Tsukuyomi
NerfManakin
Tsukuyomi
6,729
1,561
0
8,013
11,486
5,069
1,240
1,124
10,362
0
80,623
W
Achilles
Noovvaa
Achilles
9,106
1,798
0
2,867
14,376
6,397
206
3,481
10,870
0
38,253
W
Cthulhu
SLU_ElPatron
Cthulhu
3,295
0
0
492
9,034
3,883
968
2,370
6,664
42,966
0
L
Danzaburou
SkeipiorBRkill
Danzaburou
9,044
4,202
0
3,307
17,496
6,133
423
5,364
12,057
0
36,553
L
Bakasura
1,778
1,415
0
3,286
10,164
3,301
0
1,459
8,605
0
20,455
W
12,967
2,961
100
10,422
17,191
6,564
4,205
7,330
9,811
53,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
49,255
291
Minions Killed
544
0
Camps Cleared
0
1,566,519
Distance Traveled
1,786,692
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,757
487
39
2
0
322,242
0
L
Persephone
8,163
454
85
5
0
312,293
7
L
Set
6,904
384
53
3
0
346,561
0
W
Cu Chulainn
10,635
591
144
8
0
391,689
1
W
Tsukuyomi
11,201
622
151
8
0
393,361
5
W
Achilles
8,265
459
62
3
0
353,592
5
W
Cthulhu
8,998
500
84
5
0
351,207
4
L
Danzaburou
7,102
395
54
3
0
311,295
1
L
Bakasura
6,513
362
60
3
0
274,128
0
W
Sol
10,156
564
103
6
0
296,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role