Player Matchup

Cthulhu
Cthulhu
EmperorDante
Cthulhu
Level 124
God Stats
0W - 1L
1,310 SR
Queue Stats
57W - 51L
1,558 Elo+
Party 1
Tiamat
Tiamat
Rebelpa6
Tiamat
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
loveless2994
Ah Muzen Cab
Level 123
God Stats
8W - 6L
1,618 SR
Queue Stats
79W - 60L
1,565 Elo+
Party 1
Team Averages
Level 92
1,476 SR
1,491 Elo+

VS

Team Averages
Level 65
1,728 SR
1,499 Elo+
Tiamat
Tiamat
Strang4r
Tiamat
Level 27
God Stats
4W - 4L
1,611 SR
Queue Stats
18W - 22L
1,419 Elo+
Solo
Hachiman
Hachiman
SuckYoMom635
Hachiman
Level 45
God Stats
6W - 4L
1,745 SR
Queue Stats
210W - 108L
1,529 Elo+
Party 2
King Arthur
King Arthur
TheJNinja
King Arthur
Level 123
God Stats
21W - 11L
1,828 SR
Queue Stats
401W - 280L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmperorDante
Cthulhu
16
4 / 6 / 7
13,889
579
17,245
27,152
27,322
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
Rebelpa6
Tiamat
18
6 / 3 / 4
14,294
596
23,486
17,648
15,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
loveless2994
Ah Muzen Cab
17
1 / 5 / 9
13,531
564
25,268
23,494
9,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Strang4r
Tiamat
18
3 / 7 / 7
14,993
625
22,212
22,966
18,358
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
SuckYoMom635
Hachiman
18
3 / 4 / 9
14,556
607
13,193
17,989
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
TheJNinja
King Arthur
20
8 / 0 / 6
15,725
655
22,673
34,322
38,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
11
Kills
14
14
Deaths
11
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EmperorDante
Cthulhu
4
6
7
1.25
L
Tiamat
Rebelpa6
Tiamat
6
3
4
2.67
W
Tiamat
Strang4r
Tiamat
3
7
7
0.93
W
Hachiman
SuckYoMom635
Hachiman
3
4
9
1.88
W
King Arthur
TheJNinja
King Arthur
8
0
6
11
L
Ah Muzen Cab
loveless2994
Ah Muzen Cab
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,999
Damage
58,078
68,294
Taken
75,277
52,364
Mitigated
62,655
24,843
Healing
29,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EmperorDante
Cthulhu
17,245
586
1,418
4,292
27,152
27,322
205
10,218
16,544
64,407
0
L
Tiamat
Rebelpa6
Tiamat
23,486
3,817
782
6,130
17,648
15,276
336
4,135
13,258
71,369
0
W
Tiamat
Strang4r
Tiamat
22,212
2,401
945
9,826
22,966
18,358
826
13,772
9,194
103,595
0
W
Hachiman
SuckYoMom635
Hachiman
13,193
5,204
0
5,546
17,989
6,147
1,910
10,509
7,480
0
76,432
W
King Arthur
TheJNinja
King Arthur
22,673
1,358
0
13,351
34,322
38,150
160
16,542
17,780
770
74,991
L
Ah Muzen Cab
loveless2994
Ah Muzen Cab
25,268
9,353
1,239
10,982
23,494
9,766
825
8,597
14,529
0
90,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
45,274
321
Minions Killed
341
0
Camps Cleared
0
1,218,645
Distance Traveled
1,274,802
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,889
579
75
3
0
408,971
4
L
Tiamat
14,294
596
96
4
0
394,480
3
W
Tiamat
14,993
625
149
6
0
401,215
2
W
Hachiman
14,556
607
116
5
0
403,582
1
W
King Arthur
15,725
655
76
3
0
470,005
0
L
Ah Muzen Cab
13,531
564
150
6
0
415,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role