Player Matchup

Tsukuyomi
Tsukuyomi
GaviraBaguira
Tsukuyomi
Level 104
God Stats
1W - 8L
1,184 SR
Queue Stats
95W - 93L
1,503 Elo+
Party 2
Neith
Neith
PUCHOMASO117205
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
Sukison
Ganesha
Level 121
God Stats
16W - 12L
1,596 SR
Queue Stats
81W - 76L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
XxMastersantxX
Amaterasu
Level 28
God Stats
12W - 16L
1,617 SR
Queue Stats
44W - 56L
1,438 Elo+
Party 2
Hades
Hades
nnotyalC
Hades
Level 40
God Stats
12W - 11L
1,490 SR
Queue Stats
48W - 46L
1,484 Elo+
Solo
Team Averages
Level 59
1,477 SR
1,481 Elo+

VS

Team Averages
Level 58
1,519 SR
1,494 Elo+
Anhur
Anhur
DoomTatanka
Anhur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 218L
1,520 Elo+
Party 1
King Arthur
King Arthur
Fr0sty_FIaKes
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,533 Elo+
Party 1
Anubis
Anubis
JoaoVitor1220
Anubis
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,447 Elo+
Solo
Fenrir
Fenrir
THE_CH1N54
Fenrir
Level 57
God Stats
1W - 8L
1,500 SR
Queue Stats
198W - 197L
1,457 Elo+
Party 1
Artio
Artio
WhoDecidedThat10
Artio
Level 84
God Stats
2W - 3L
1,594 SR
Queue Stats
330W - 302L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GaviraBaguira
Tsukuyomi
20
11 / 1 / 9
12,505
595
21,025
16,929
8,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 9
8,481
404
5,536
8,816
3,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Sukison
Ganesha
14
0 / 4 / 16
9,980
475
6,694
19,698
20,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
XxMastersantxX
Amaterasu
20
11 / 0 / 2
12,150
579
12,952
11,534
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
nnotyalC
Hades
19
5 / 3 / 13
12,099
576
15,065
15,482
8,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,389
447
10,674
13,134
4,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Fr0sty_FIaKes
King Arthur
15
0 / 6 / 2
9,209
439
8,357
17,675
11,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 9 / 4
9,644
459
9,230
15,836
7,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
THE_CH1N54
Fenrir
16
7 / 5 / 4
10,438
497
7,588
14,867
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 6
9,409
448
10,949
20,556
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
29
Kills
15
15
Deaths
29
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
King Arthur
Fr0sty_FIaKes
King Arthur
0
6
2
0.17
W
Tsukuyomi
GaviraBaguira
Tsukuyomi
11
1
9
15.5
L
1
9
4
0.33
W
2
7
9
0.93
W
Ganesha
Sukison
Ganesha
0
4
16
2
L
Fenrir
THE_CH1N54
Fenrir
7
5
4
1.8
L
3
5
6
1.2
W
Amaterasu
XxMastersantxX
Amaterasu
11
0
2
12
W
Hades
nnotyalC
Hades
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,272
Damage
46,798
72,459
Taken
82,068
49,678
Mitigated
48,979
23,418
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,674
5,649
0
3,670
13,134
4,514
295
4,856
8,044
0
58,091
L
King Arthur
Fr0sty_FIaKes
King Arthur
8,357
721
0
2,800
17,675
11,874
295
2,903
14,225
0
51,748
W
Tsukuyomi
GaviraBaguira
Tsukuyomi
21,025
3,360
0
5,153
16,929
8,378
579
5,190
11,739
0
97,139
L
9,230
488
0
3,651
15,836
7,108
587
3,187
12,354
69,266
0
W
5,536
2,304
0
942
8,816
3,111
1,722
3,500
5,316
0
22,350
W
Ganesha
Sukison
Ganesha
6,694
743
0
3,352
19,698
20,678
213
4,855
14,843
30,776
0
L
Fenrir
THE_CH1N54
Fenrir
7,588
1,927
0
4,458
14,867
6,335
903
1,284
13,518
0
43,672
L
10,949
1,611
2,922
7,265
20,556
19,148
177
8,689
11,486
30,198
0
W
Amaterasu
XxMastersantxX
Amaterasu
12,952
6,013
0
6,071
11,534
9,195
307
697
10,837
0
75,232
W
Hades
nnotyalC
Hades
15,065
1,204
977
6,923
15,482
8,316
2,363
5,937
9,545
74,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,215
Gold Earned
48,089
483
Minions Killed
416
0
Camps Cleared
0
1,994,835
Distance Traveled
1,743,802
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,389
447
82
4
0
363,427
1
L
King Arthur
9,209
439
88
4
0
334,141
0
W
Tsukuyomi
12,505
595
130
6
0
472,554
6
L
Anubis
9,644
459
122
6
0
293,998
2
W
Neith
8,481
404
53
3
0
290,414
0
W
Ganesha
9,980
475
18
1
0
382,400
5
L
Fenrir
10,438
497
80
4
0
386,181
0
L
Artio
9,409
448
44
2
0
366,055
5
W
Amaterasu
12,150
579
140
7
0
452,803
2
W
Hades
12,099
576
142
7
0
396,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role